Poll: Gritty realism... without killer children?

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shadow skill

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to answer both of you I kid you not, and it's because people are sick
MaxTheReaper said:
shadow skill said:
minoes said:
"videogames" are not the real life, get over it.

If developers decide to do it, then what´s next? Raping?
It's been done.
Why?
minoes said:
shadow skill said:
minoes said:
"videogames" are not the real life, get over it.

If developers decide to do it, then what´s next? Raping?
It's been done.
Really?
 

Erana

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Feb 28, 2008
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MaxTheReaper said:
Pah! FOX complained about a consensual sex scene, but RAPE passes them by?
I mean, whatever game it was in probably didn't get a whole lot of press, but still...
(Or, at least, I've never heard of any game with rape in it, as evidenced by my reaction.)
They just haven't made it over seas.
Frankly, I chose the bottom option, for obvious reasons.
What kind of sick bastard would want to kill and rape in a game?! Not only does that make decent gamers look bad, it also defeats the whole concept of a game.
Dispite what people want to think, the core of a realistic game is not what one can do in the game, but how the mechanics of a game can fit into the fictional world without disrupting the atmosphere.

Realism in a game also isn't about how well it imitates reality. I mean, you can make "gritty realism" with aliens in space.
 

Jeronus

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Wait a sec! I have killed women in video games so why is that even a part of the thread. I mean I have killed so many hookers in GTA that its a wonder they are still around in GTA 4. Also when did this conversation turn from killing women & children to raping women. This is perhaps the most disturbing thread I have ever read.
 

Nutcase

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Bagmun said:
You can already murder women of all shapes, sizes, and race in any sandbox game out on the market, so I'll just take up the whole children thing. No, with a capital N. I don't know what level of degradation my life will have to be in before I start shooting kids to entertain myself, but I'm sure it'll be no time soon.
Salo and Clockwork Orange are far from "entertaining". That doesn't mean they are bad movies. And I have yet to hear one actual argument on why games could not carry the same weight.
Plus, why give all those "video games are destroying our youth" people more ammunition? They have enough already.


If Jack Thompson hadn't been disbarred, I probably would've mentioned him somewhere in this post.
Doesn't matter how much ammunition the "video games are destroying our youth!" people get, because they don't run on facts or logic to begin with. They blamed Doom for Columbine, and the fact it has nothing to do with killing classmates (or humans) did not stop them. You can't appease people like that - if they got everything else banned, they'd go after Mario next. Just ignore them completely.

In fact, in lieu of serious games incorporating controvertial themes, I'd like to at least see multiple exploitative titles use them. As the anti-game nuts would try to whip up a new frenzy again and again, people would eventually stop paying attention, not to mention the nuts would likely run out of steam. So when a game turned up that takes a serious, non-exploitative look at a controversial theme, they would be near powerless to fling more mud and make it stick.
 

Izakflashman

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Dec 18, 2008
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Xojins said:
An explanation would be nice. To what purpose would incorporating more women and children serve?

Edit: Sorry, the OP was blank when I wrote this.
The smaller frame of a child would make a nice living road cone to run over on GTA. Thats about it.
And in response to nutcase, there are still people whipping up an anti game frenzy? Wow, thats sorta a bit 90s. Apart from the anti GTA stuff I guess..
 

IceStar100

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Meh eather keep them out or put a bulleye on them. Look at how they messed up Fallout. Can anyone not say they where annoying.

I think M'aiq the Liar in oblivion said it best
"M'aiq believes the children are our future. But he doesn't want them ruining all of our fun."
 

Calax

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Jan 16, 2009
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As to the killing of children and so on and so forth, I have to say I'm against it. Mainly because I don't think that a Developer would use children correctly (probably making them simple targets that shoot like stormtroopers and don't use cover) at the very least or completly tastelessly at the extreme (like an entire legion of children getting slaughtered by one guy every level, like zombies)

I saw rape mentioned earlier and I want to address that. With the ESRB being the way it currently is, any action in terms of the actions related to sexual activity, other than strait sex, is practically a one way street to AO. Developers can SUGGEST the possibility of sexual abuse or other forced activity but they cannot make it so concrete that there is no doubt in the mind of the player. Other realms of "fetish" can be poked at with a stick (bestiality was in Vampire the Masquerade Bloodlines, a few times) but generally can't be explicitly stated, much less suggested a la God of War.
 

Arachon

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Nutcase said:
Salo and Clockwork Orange are far from "entertaining". That doesn't mean they are bad movies.
Excuse me? I found A Clockwork Orange EXTREMLY entertaining D: One of the best film's I've ever seen
 

Nutcase

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Calax said:
As to the killing of children and so on and so forth, I have to say I'm against it. Mainly because I don't think that a Developer would use children correctly (probably making them simple targets that shoot like stormtroopers and don't use cover) at the very least or completly tastelessly at the extreme (like an entire legion of children getting slaughtered by one guy every level, like zombies)
Now that you mention it, I have full confidence that they'd do child zombies right.

Imagine barely making it into an "empty" room, barricading it against a zombie horde, and then hearing a cupboard creak right behind you, and seeing a tiny zombie boy crawling out super fast on all fours and jumping in your direction. Brrrrr.

Also, many people on this thread are not registering the fact that there are interesting gameplay opportunities in *avoiding* killing civilians. Quite possibly more than there would be in killing civilians. But for either, you have to be *able* to kill civilians.

Consider how much more intense a SWAT entry into a highjacked plane would be if it was full of civilians - men, women, children - and not just a couple of terrorists. I know I'd be motivated on a whole another level to pick my shots carefully.

Or a Heat-like shootout in the middle of a city, with civilian crowds milling about.
I saw rape mentioned earlier and I want to address that. With the ESRB being the way it currently is, any action in terms of the actions related to sexual activity, other than strait sex, is practically a one way street to AO. Developers can SUGGEST the possibility of sexual abuse or other forced activity but they cannot make it so concrete that there is no doubt in the mind of the player. Other realms of "fetish" can be poked at with a stick (bestiality was in Vampire the Masquerade Bloodlines, a few times) but generally can't be explicitly stated, much less suggested a la God of War.
Well, sexuality is another area where I'd like to see devs push the ESRB limits. Preferably with non-graphic content like dialog and voice acting, IMO, as it's both easier to develop to good quality, and harder for the prejudice patrol to strike down.

Standards change over time, if and only if the people involved want them to.
 

orifice

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Yay, shoot the kids! After reading through this thread, I would just like to point out to everyone that, computer games are not real so it doesn't matter how many children you shoot.
Why so squeamish anyay? They're just humans, like many other computer game characters.
It's not like your shooting kittens or something.
 

Silver

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Erana said:
MaxTheReaper said:
Pah! FOX complained about a consensual sex scene, but RAPE passes them by?
I mean, whatever game it was in probably didn't get a whole lot of press, but still...
(Or, at least, I've never heard of any game with rape in it, as evidenced by my reaction.)
They just haven't made it over seas.
Frankly, I chose the bottom option, for obvious reasons.
What kind of sick bastard would want to kill and rape in a game?! Not only does that make decent gamers look bad, it also defeats the whole concept of a game.
Perhaps that would be the point of the game, no? To show the effects on rape, and murder, and to show how and why it might happen. If gaming can be used to teach diplomacy, or how to react in a wartime scenario after a soldier under your command shoots an old lady (yes, both exist, and are in use by the American army and probably other places as well) then couldn't it be used for this as well? Couldn't it, like so many movies, show why someone turned into a killer, and perhaps, to make the impact of a scenario like in American history X even more jarring, even more eye-opening put YOU, the player in the shoes of Derek?

Hell, why would it have to be the player pulling the trigger, or raping someone? Make a game where the main character, or one of her friends was the victim of rape. Show how it affects her normal life, or put the player in the shoes of an officer of the law, investigating a serial rapist. Make the last moment, when you finally get to nail the bastard feel good. Feel really good. And make the player feel like they really accomplished something.



No element on it's own is bad, no setting, no action, not when it comes to fiction. The only thing that matters when it comes to fiction, is how you portray something.

If you make a game like some of the hentai games out there, where you stalk someone, kidnap them, rape and kill them (there's a flash game like that, a friend of mine wrote a paper on the subject, try newgrounds or something if you're interested), then it's going to be awful. It's going to be so very wrong, and sick.

If you make a game based on Boys don't cry, or whatever, and make it really tell a story it's a completely different matter.
 

GuerrillaClock

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If it's relevant to the game's story and not just there for the sake of it I don't see why not. It'd never be allowed, mind.