Poll: GTA IV or Saint's Row 2?

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octafish

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Apr 23, 2010
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They both suck on PC, SR2 is broken inside, no matter how powerful your PC is it won't run well, GTA IV will run if you have an uber-PC. SR2 uses Steam which bugs me a bit, GTA IV uses Games for Windows Live which is complete shit, plus it makes you sign up for shit you don't want, and requires a massive patch to even get running. Shit. Saving grace for GTA IV is it has Fela Kuti's Sorrow, Tears, and Blood on one of the radio stations. Saving grace for SR2, I actually want to play it even though it is a shitty port. So SR2 despite these two games being the most disapointing ports for the PC I've played in a long time.
 

MrJohnson

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May 13, 2009
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I played Saints Row 2 before Yathzee even mentioned it!

That being said, I like them both a lot, but SR2 a little more.
 

YuheJi

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Mar 17, 2009
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I prefer GTA IV. Didn't really like the way Saint's Row 2 handled (specifically on the PC).
 

SailorShale

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Apr 3, 2010
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Saints Row 2 by faaaaaaaaaaaar. It's just so crazy and funny. GTA always had a fun idea, but it could never do it right, then Saints Row came along and did it correctly (for me anyway). GTA was trying to be too serious, or trying to be funny and failed. It was boring and souless.
 

b3nn3tt

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May 11, 2010
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Slayer_2 said:
I like Saints Row 2 way better, but calling GTA4 realistic is hilarious, the only difference between it and San Andreas (a really great game), is that GTA4 lacks interesting vehicles and weapons. RIP Harrier Jet and M1 Abrams.
Well, it's not exactly how real life would go, but one of its main selling points was that it had been made to be more realistic than previous games, which for me was actually not in its favour
 

LaughingAtlas

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Nov 18, 2009
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Looking mainly at the sandbox aspect...
I played GTA4 some time ago and found it rather opressive in the police aspect, pretty much limiting my "rampages" to running around with a bat whacking people or driving on sidewalks (neither seemed to warrant a lot of attention from the fuzz) until police caught on, then escaping.

Playing the mafia 2 demo reminded me of a sort of 40s style GTA4, in which after around 6 tries I managed to stay alive the whole 10 minutes while one the local dispatcher hate list. Savoring that little victory, I realised something; GTA4 was actually pretty fun, if a little difficult, as a "realistic" survival sandbox. Outmanuevering (sp?) the cops was just as fun as shooting rockets at pursuers while riding on the car of a fleeing citizen in Saint's row 2. If you want to go nuts, Stillwater's always open to madmen with flamethrowers, but "realistic" games offer a different kind of fun.

I think it's like the difference between playing a stealth game in which you simply avoid detection, and playing one in which you avoid detection long enough to murder the unspecting.
 

Aphex Demon

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Aug 23, 2010
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I like GTAIV because of its sleekness, and its just generally alot more fun to play.. But the multiplayer with a mate on Saints Row 2 is the funniest thing ever.. So much customization through the clothes to the cars. Both are awesome games.
But yeah, GTAIV FTW
 

Slayer_2

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Jul 28, 2008
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Well, it's not exactly how real life would go, but one of its main selling points was that it had been made to be more realistic than previous games, which for me was actually not in its favour
Yeah, but I think that calling GTA 4 realistic is quite a stretch. You take the same amount of bullets that you could in GTA SA. Sure you can't drive tanks around, or pilot harriers, but that was the best part of GTA, senseless mayhem with your choice of modern weapons and vehicles. If you want true realism, play Red Orchestra, or Operation Flashpoint: Dragon Rising.
 

ReecieTx

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Aug 21, 2010
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b3nn3tt said:
So my question is, do you prefer the realism of GTA IV, or the unrealism of Saint's Row 2?
GTA IV I think the online is amazing with friends and i like how the city is based on New York
 

DeepComet5581

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Mar 30, 2010
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I'm a sucker for Realism, but my play time says it all.

GTA IV - 16.9 hours
Saints Row 2 - 53.4 hours

You could just do more silly stuff in SR2.

And fly planes.

And use a parachute.

And survive on maximum wanted level for more than 3 seconds.
 

TetsuoKaneda

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Feb 11, 2009
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I didn't get far enough into SR2 to ask that because the damn thing looks like a PS1 game mated with a Wii game and got a genetic disorder in the exchange, all while running like Crysis and GTA IV had a bastard child with Folding@Home. On top of that it borrowed the controllability from a freight train.
I think this mainly speaks to the fact that we're probably running the game on two completely different machines...I loaded it on to my computer and it played perfectly well on high settings...yours sound like you were using low and it was still having problems. Either that or you think I'm lying when I said it loaded promptly and without issue, which I assure you isn't the case.


As in, absolute utter shit on an engine level.
Well, maybe not for me, but I can only speak from personal experience. Invoking Crysis is a little much, though. The engine did not, however, make me clip through a building and drop on to the subway tracks, to drive along them until I got bored and frustrated and restarted the freaking mission while listening to an annoying Russian cousin phone me*. That honor goes to GTA IV. Possibly more than once.


Is it fun? Probably. Hell it might be better than IV in that regard, and I'm sure if the engine worked on PC I'd enjoy it quite a bit.
Given that THQ and Volition still have yet to recieve an email from me reading "Dear makers of Saint's Row 2, I would like the ten bucks I spent on your game back, as Social Club, your DRM, and even your buggy game itself are keeping me from the enjoyment of your fine product, thus making my money ill-spent", I'd say yes on all counts. And once again, the engine worked for me.



IV at least runs, and it looks good enough to excuse the lag, which oddly enough is still less than Saint's Row 2. It's also quite moddable, and as I mentioned earlier using a 360 controller in it is as simple as plugging in the controller and jiggling a joystick. The game instantly recognizes it and maps controls appropriately. Also, if I want to shoot with the mouse all I have to do is grab the mouse, the game automatically flops back to MKB controls.
Well, I don't have much to say on this, because I mostly agree. SR2 lagged less on my computer than IV, less so than even Fallout 3 which wouldn't play completely correctly on a machine made to exceed its required specifications**. But I digress. The controls are fairly intuitive, though I like having cruise control, which GTA does not. Makes it easier to aim. Also, I like "use" to be mapped to the same button as "get in car". But that's just me.

PS: You can blow shit up in IV too. Just sayin'. Gameplay wise the two games are so similar you'd be forgiven for calling them clones.
You would think, after playing both games, I would have known this. Unless you imagine that I'm using a common internet tactic known as "you can't fact check me if you don't know who I am". I'm not. I have no reason to. I'm interested in the joy of discourse more than proving I'm right and someone else is wrong.

Here's how it stands: I like one game, I wholeheartedly regret to the point of flagellation*** getting and playing the other for even as long as I did. I don't know why I'm wrong for not finding GTAIV fun, but I didn't, and that's that.

*Or it may have been outside of the mission. Either way, I had to do a section of game over and it pissed me off, as it wasn't even my fault...unlike the accidental shotgunning of a hit victim shortly after. What can I say? I hate chase missions.

**Before we get into the "This is why PC gaming sux" argument, it plays perfectly fine, but lags like hell during some explosions and almost to the point of freezing during VATS. And, given the bugs and glitches in the game, I think it's more the game's fault than anyone else's.

***HY-PERBOLY!