Poll: Halo or Half-life?

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waggmd

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Feb 12, 2009
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I would pick Halo just because I like the story and more fast paced gameplay plus the onlie play is fun. Do we really need to make a war out of this people?
 

Vaanci

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Apr 15, 2009
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In terms of one player, Half life. But the custom games in halo 3 (Ex. Infection) are fun when you have people you know to play with.
People keep judging the multiplayer from the Matchmaking, I've played a lot of it, and the people who REALLY annoy me with mic's just get muted. Halo's campaign gets boring once you've beaten it on legendary, while Half life lets you mess around with things like Gmod on the campaign.
Because it is hilarious to look at a camera and see a gman siting, except with headcrabs jumping around.
In general. I'm gonna say Halo.
 

Twilight_guy

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Nov 24, 2008
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You're asking a board full of valve fanboys and halo haters what they think. Honestly, what did you expect?

I would go with Half-Life because it eventually gave rise to TF2 and that makes it awesome.
 

Sacman

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May 15, 2008
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well Half Life cause there the only FPS that I played through more than once...
 

sgtshock

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Feb 11, 2009
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I really like Halo, but I love Half-Life. Half-Life 1 raised me on first person shooters.

That said, why do so many people compare Half-Life and Halo? They're completely different: one is a story-driven, linear FPS with an emphasis on exploration and puzzles, the other is a slightly less linear, more action-driven fps. Is it because HL2 and Halo 2 were released so close? Is it because they both start with the same 3 letters?
 

StevieG

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Apr 16, 2009
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Half-Life > Halo
The comparisons probably come from the fact that both are massively entertaining and successful FPSs with incredibly large fan-bases, which often overlap.
 

IsoNeko

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Oct 6, 2008
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JC Denton said:
Single-player:
Half-Life > Halo

A.I.:
Half-Life > Halo

Combat:
Half-Life > Halo

Story:
Half-Life > Halo

Immersion and Atmosphere:
Half-Life > Halo

Mechanics and weapons:
Half-Life > Halo

Genericness:
Halo > Half-Life

Gameplay and game design:
Half-Life > Halo

Overall:
Half-Life >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Halo
Single player is a category now? I thought story, music, gameplay, mechanics, and every that makes single player are the categories. - Iso 1, JC 0.

A.I.? Please, I was playing Half Life Episode 1 earlier today and the combine, Headcrabs and Antlions just love running at me. It was a case of "Could I back off fast enough without running out of wall" - Iso 2, JC 0

Combat? Large excellently working vehicle sections, niche filling enemies (Snipers/Jackals - Cannon Fodder/Grunts - Soldiers/Brutes/Elites - Tankers/Hunters - Aerial - Drones/Brute jumppacks/Elite Jetpacks and that's just the Covenant, not including the Combat forms, Tank Forms, Stalker Forms, Needler forms, Infection forms and Carrier forms of the Flood. Each doing their own thing). Well balanced but also very tactical weapons. OR Large selection of weapons, no skill or tactical thinking required (Just find the one that works best for a given situation and stick with it until time says change), awkward first person vehicle sections, and enemies that love to rush all the time (Manhacks, Combine, Antlions, Headcrabs.) - Iso 3, JC 0

Story - This is a tie, A large collective alien force try to kill humans, and are now fighting over a universal weapon of mass destruction. With a zombie like parasite and millenia old robot army get thrown into the fray. Humanity's losing, The Aliens are winning, The Zombies are taking over, and the Robots want to kill everyone. Or Vague mysterious gameplay with only one likable character that takes alot of background research to fully comprehend, and even then some. Although saying that. I'd take Cortana and Johnson over Eli and Alyx anyday.

Immersion and Atmosphere? Well, with the never-ending feeling that were losing the war and things are bleak all the way throughout (Cortana: "Cortana to Echo 419! Two Covenant Banshees are approaching on your six! Evade, say again, evade!" Foehammer/Echo 419:"I'm hit! Mayday! Mayday! Airfoil structures have been shot to hell! I can't hold her! I can't hold her!" Cortana: *After watching her fall. In a solemn tone* "She's gone..." until the final 4 missions of Halo 3. Combined with the awesome music that always sets the mood. Or Half-Lifes vague and mysterious kill fest with barely any dialogue except for Alyx's annoying little "Whew, that was close" or that infamous "Zombine" line. I'd take Halo's immersion anyday. - Iso 4, JC 0

Mechanics - Half Life...It's a puzzle game with a FPS bit added on. What's not to get? Iso 4, JC 1

Weapons - Halo - Each weapon fills a specific niche, and so your loadout must be picked carefully. There is also a much larger variety of weapons than Half Lifes smaller selection. Iso 5, JC 1.

Genericness - Halo spawned all the Generic shooters. Not the Generic Shooters spawned Halo. Why do you think titles get the name "Possible Halo Killer" when being released. Heres looking at you Killzone 2. Iso 6, JC 1 (Just for the zing.)

Gameplay - Half Life, Run and Gun. Recharge at Health Stations, Solve puzzle. Halo, Run and Gun, Trial and Error until completion. Find skulls for achievements or a challenge. 4 player Co-Op (2 player in previous installments) - So Halo wins because Halo has that "Replayabilty" factor. Iso 7, JC 1

Overall - With Bungies lucky number 7 to JC's pathetic 1. Looks like Halo > Half Life
 

IsoNeko

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Oct 6, 2008
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(Woah! Don't know why there was a triple post. This was a double post of the one above it, and the one below it was posted at least a good 10-20 minutes after the 1st one)
 

IsoNeko

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Shadowlolz said:
Half-life. waaaaaaay better story and bonus points for competent AI biddies
Half-Life - Antlions charge at you, Combine Charge at you and Headcrabs pounce at you.
Halo - Grunts charge at you, Jackals run away and stay back to snipe, Brutes act as a commanding officer to each other and lower ranks, as well as being capable soldiers in their own right, Hunters are Foot-Soldier Tank Hybrids that act like a tank. Come in hard and heavy. Drones fly around and swarm you.

This is enough to discount your "Half Life has better AI" Nonsense. But I can continue going on about how the Flood have various niche filling forms and even the enemy vehicles do too.

Cpt_Oblivious said:
Half Life. You don't get uneducated twats screaming in multiplayer.
It also seems to have a story, and a likeable main character.
I suppose the people who play it make the game bad then?

Also: Mute box art guy does not count as a likable character. At least MC speaks and interacts appropriately with those around him. Such as holding onto Johnsons hand as he passes away. Kneeling over Cortana as he rescues her from the clutches of Gravemind and joking with her to cheer her up after spending so long with it. Checking on his team-mates after his Pelican nearly gets rammed down by an allied Pelican that's just been shot down (During the Trident cutscene, when the Pelican rams your Hog off. Chief looks at the ODST next to him to make sure he's okay).
 

Vrex360

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Mar 2, 2009
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IsoNeko said:
Shadowlolz said:
Half-life. waaaaaaay better story and bonus points for competent AI biddies
Half-Life - Antlions charge at you, Combine Charge at you and Headcrabs pounce at you.
Halo - Grunts charge at you, Jackals run away and stay back to snipe, Brutes act as a commanding officer to each other and lower ranks, as well as being capable soldiers in their own right, Hunters are Foot-Soldier Tank Hybrids that act like a tank. Come in hard and heavy. Drones fly around and swarm you.

This is enough to discount your "Half Life has better AI" Nonsense. But I can continue going on about how the Flood have various niche filling forms and even the enemy vehicles do too.

Cpt_Oblivious said:
Half Life. You don't get uneducated twats screaming in multiplayer.
It also seems to have a story, and a likeable main character.
I suppose the people who play it make the game bad then?

Also: Mute box art guy does not count as a likable character. At least MC speaks and interacts appropriately with those around him. Such as holding onto Johnsons hand as he passes away. Kneeling over Cortana as he rescues her from the clutches of Gravemind and joking with her to cheer her up after spending so long with it. Checking on his team-mates after his Pelican nearly gets rammed down by an allied Pelican that's just been shot down (During the Trident cutscene, when the Pelican rams your Hog off. Chief looks at the ODST next to him to make sure he's okay).
Let's not forget the various interactions between him and the Arbiter, my favourite being that final shared nod of respect at around the end of Halo 3. That was great.
 

C4azyMik3

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May 14, 2008
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other than the fact that valve likes to use the exact same programming in every game i prefer half-life
 

maddawg IAJI

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Feb 12, 2009
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It's like comparing gophers and oranges.

They are nothing alike and the one and only thing that they have in common is the fact that they are both FPS games. There both good games why do we have to choose.
 

rainman2203

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Oct 22, 2008
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I voted both. Halo's good for romping around with friends while drunk or...under other influences, while Half-Life is more of a solo, immersive experience. That said, Half-Life is better in over quality IMO, but Halo gets a bad rap, mostly due to its fan base.
 

IsoNeko

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Oct 6, 2008
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Vrex360 said:
IsoNeko said:
Shadowlolz said:
Half-life. waaaaaaay better story and bonus points for competent AI biddies
Half-Life - Antlions charge at you, Combine Charge at you and Headcrabs pounce at you.
Halo - Grunts charge at you, Jackals run away and stay back to snipe, Brutes act as a commanding officer to each other and lower ranks, as well as being capable soldiers in their own right, Hunters are Foot-Soldier Tank Hybrids that act like a tank. Come in hard and heavy. Drones fly around and swarm you.

This is enough to discount your "Half Life has better AI" Nonsense. But I can continue going on about how the Flood have various niche filling forms and even the enemy vehicles do too.

Cpt_Oblivious said:
Half Life. You don't get uneducated twats screaming in multiplayer.
It also seems to have a story, and a likeable main character.
I suppose the people who play it make the game bad then?

Also: Mute box art guy does not count as a likable character. At least MC speaks and interacts appropriately with those around him. Such as holding onto Johnsons hand as he passes away. Kneeling over Cortana as he rescues her from the clutches of Gravemind and joking with her to cheer her up after spending so long with it. Checking on his team-mates after his Pelican nearly gets rammed down by an allied Pelican that's just been shot down (During the Trident cutscene, when the Pelican rams your Hog off. Chief looks at the ODST next to him to make sure he's okay).
Let's not forget the various interactions between him and the Arbiter, my favourite being that final shared nod of respect at around the end of Halo 3. That was great.
Theres a reason I shot you a friend request ;)
 

iJosh

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Nov 21, 2007
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I'd play halo if I wanted to curse out some nublets.
For story wise, I'd play half life.
 

Shapsters

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Dec 16, 2008
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What a surprising result... seriously, people here dislike Halo 3 and LOVE Half-Life. I haven't actually played it awkwardly enough, I don't have any good of a PC.
 

IsoNeko

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Oct 6, 2008
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Shapsters said:
What a surprising result... seriously, people here dislike Halo 3 and LOVE Half-Life. I haven't actually played it awkwardly enough, I don't have any good of a PC.
The Orange Box: Available on PC, 360, and PS3. Contains Half life 2, Half life 2 episode 1, Half life 2 episode 2, Portal and Team Fortress 2.