Poll: Have you ever experienced guilt in a game?

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Elexia

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Dec 24, 2008
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1) Yes - and recently!
2) I did it to save someone's life
3) Because I made someone suffer tremendous ammounts of pain
4) God, that's a hard question

Heavy Rain has a few situations where it's lose-lose and either way, you'll feel guilty about your choices.
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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MiracleOfSound said:
Oblivion, the Dark Brotherhood quest where... well, you know the one.
This one :(
Also, I don't like killing innocent or good people in games generally. The Dark Brotherhood learned me to suppress this to a certain level, but that mission has stained me for the rest of my life.
 

Georgie_Leech

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Nov 10, 2009
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In Fallout 3, There's this one "town" that has constant problems with Raiders and Mutants. Everyone there seemed to have their own little personality and they all fit together fairly well; I wish I could recall the name. Anyway, after Saving a few of the members, I had to move on. But because I liked them, I offered to set them up with some robots and mines for protection. Which I did. Two weeks later, I come back and every single one of them is dead. Now, either the robots didn't work, or there were way too many mutants, is my first response. Either way, I resolve to go take on their main base or whatever... when I notice that the robot I built for them is still moving around the town. I go up to it, and it starts attacking me. I could only assume something had gone wrong and killed every one of them.
 

mechanixis

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Oct 16, 2009
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I think in a lot of games that involve sniping - Fallout 3 comes to mind, though it's not the best example - make be feel a twinge of guilt in some situations.

I'll see an enemy coming and find a hiding spot or vantage point, and watch them slowly approach through the scope. I spend a long time setting up the shot, and when I fire I get a clear view of the target convulsing and slumping over. It's the stillness of the body just lying there, I think, that gives the kill a little more weight than one in a firefight.
 

thenoticeableshadow

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Jan 25, 2010
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the slaver missions in fallout 3. i've NEVER gone evil (not even once) in a game before and i decided i wanted to stop being good and go evil and the first thing i thought of was slaver missions.
 

kevinsux909

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Georgie_Leech said:
In Fallout 3, There's this one "town" that has constant problems with Raiders and Mutants. Everyone there seemed to have their own little personality and they all fit together fairly well; I wish I could recall the name. Anyway, after Saving a few of the members, I had to move on. But because I liked them, I offered to set them up with some robots and mines for protection. Which I did. Two weeks later, I come back and every single one of them is dead. Now, either the robots didn't work, or there were way too many mutants, is my first response. Either way, I resolve to go take on their main base or whatever... when I notice that the robot I built for them is still moving around the town. I go up to it, and it starts attacking me. I could only assume something had gone wrong and killed every one of them.
That's Big Town Also,killing Dante in Assassin's Creed II and then seeing him in the database.
Poor,poor Dante...
 

brunothepig

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MiracleOfSound said:
Oblivion, the Dark Brotherhood quest where... well, you know the one.
Oh my god, I delayed that for so long. It turned out to be worth it in the end at least, so I'd do it again...
For me, I think the time I felt most guilty was harvesting the first little sister in Bioshock. Wow. I actually felt like the asshole. "It's ok, she's a genetic freak, a monster. You did the right thing. But she was defenceless. And the facial expression, her cries. You MONSTER."
 

Riobux

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Apr 15, 2009
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Heavy Rain when I accidentally made Madison fall off her bike. Just as soon as Ethan walks out the door...
 

ethaninja

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I had a choice to let this person live or die. I chose them to die. I felt bad =(

Or when I was stuck to choose between the two chicks in Mass Effect :S
 

Treblaine

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Jul 25, 2008
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MGS1... Meryl got tortured to death by Ocelot.

because I couldn't endure the "torture scene".

It was just so well put together as Snaked trudged off into the Alaskan wilderness in the dawn sunrise, with his new nerdy friend Otacon, who I identified a lot with personally.

But... in many ways I was disappointed that future MGS games were based on the "good" ending where Meryl survives. Because the bad ending really had meaning, Snake had failed, ocelot had made a vendetta and gotten away likely by making a deal with the US Authorities.

It would have made for a much better sequel, with Snake on a personal mission to fight Ocelot. Not ocelot as possessed by Liquid, nor Ocelot who "thinks" he is Liquid but Ocelot himself as himself. Ocelot's own motivations were interesting enough.

Snake and Otacon, David and Hal, they were kindred spirits, both had separately found love on Shadow Moses though had it cruelly taken from them... only Snake had killed Sniper Wolf... and now he was going to kill Ocelot for killing Meryl. That would have made for interesting future games to say the least. And Colonel Campbell would have a reason to come along as well, it was his daughter who had been killed, it was a personal revenge mission... or at least that's how it would start.

MGS3 gave ocelot an intriguing back story which was thrown out the window with the ridiculous possession by Liquid that made no damn sense. Kojima should have stuck with the original idea of giving ocelot a mechanical hand and never tried to re-introduce Liquid Snake.
 

BHoSV

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Nov 3, 2009
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In GTA IV:
SPOLER ALERT! (for everyone who hasn't played it already)





There's a mission where Francis asks you to kill his brother. His brother (I forgot his name) then tells you that he's scared Francis would hurt him.
Eventually, you're standing on a rooftop, with a sniper rifle in hand, ready for action.
From the point Francis and his brother sit down on a bench in the park, you get to choose wheather you want to kill Francis or his brother.
I chose the latter, and decorated the bench with Francis' brothers brain.
Afterwards, I knew that Francis came to be a great help losing wanted stars, but the guilt actually remained.
Francis' brother was just a scared junkie, who wanted to better his life. Where Francis was a corrupt cop who feared his brother would become a liability for his carreer.

Would I choose otherwise in a next gaming session? Who knows?
 

The Heik

King of the Nael
Oct 12, 2008
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Kelbear said:
1) Have you ever experienced guilt in a game? What was the situation?
2) Why did you do it?
3) Why do you think you felt guilty about doing it?

Most importantly,
4) If you ran into the same situation in another game, would you do it again?

After all these years of gaming, tell us about the situations that forced you to reflect on them afterwards.
I haven't felt guilt so to speak, but I have definitely felt regret. One such case was with ME2 during the ending suicide mission. I lost Legion, and I played the whole game again just to ensure he didn't die.
 

Dodgy

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Mar 23, 2010
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*SPOILER*

KotOR. It's been a while, so I'm not all that sure anymore, I just remember playing the dark side of the game going ALL DARK and just having to reload this part because I felt guilty.

There was this woman on Tatooine I think who had this piece of skull which was her last remnant of her late husband. She desperately needed money and HAD to sell it to survive although it was tearing her apart.

Light side would have me give the woman some money and she could keep the keepsake.

Dark side made me not only TAKE the skull from here without paying anything, but I think I even killed her or ransomed some money off of her afterwards.

As I said, I reloaded... :(
 

rezboyjoey

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Mar 7, 2010
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MiracleOfSound said:
Oblivion, the Dark Brotherhood quest where... well, you know the one.
God damn it no. No. I repressed this. T-T

1) Yes. In the Dark Brotherhood quest chain you are tasked with killing the group of assassins you've been assigned to because one of them is a mole. You are given the task because you haven't been around long enough to know all the information the mole has leaked.

2) You're forced to do it to complete the Dark Brotherhood quest chain.

3) The NPCs are some of the best characters in the game. Everyone from the butch Orc who doesn't understand why they don't just charge in and lop off heads rather than sneaking around in the shadows to the Human girl who is so unphased by the idea of death and killing that her creepyness factor comes full circle to being almost adorable (If that makes any sense). Seriously though I haven't heard dark humor this funny since I first heard GLaDOS utter the phrase "party escort submission position"

4) If it were an optional side quest I wouldn't have done it in the first place but this was a story mission for the Dark Brotherhood. Didn't stop me from feeling horrible afterwards.
 

Der Kommissar

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Dec 29, 2009
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Samurai Goomba said:
I killed an infected in Left 4 Dead 2 today and it made me feel sad. Poor guy was just standing there chillin' and I shot him in the back for no reason.

The survivors are the real monsters here.
Chillin' out, maxin' relaxin' all cool. Shooting some b-ball...
 

Sebenko

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rezboyjoey said:
MiracleOfSound said:
Oblivion, the Dark Brotherhood quest where... well, you know the one.
God damn it no. No. I repressed this. T-T

1) Yes. In the Dark Brotherhood quest chain you are tasked with killing the group of assassins you've been assigned to because one of them is a mole. You are given the task because you haven't been around long enough to know all the information the mole has leaked.

2) You're forced to do it to complete the Dark Brotherhood quest chain.

3) The NPCs are some of the best characters in the game. Everyone from the butch Orc who doesn't understand why they don't just charge in and lop off heads rather than sneaking around in the shadows to the Human girl who is so unphased by the idea of death and killing that her creepyness factor comes full circle to being almost adorable (If that makes any sense). Seriously though I haven't heard dark humor this funny since I first heard GLaDOS utter the phrase "party escort submission position"

4) If it were an optional side quest I wouldn't have done it in the first place but this was a story mission for the Dark Brotherhood. Didn't stop me from feeling horrible afterwards.
Agreed. along with that mission to kill the old woman
and her entire family using the gift list she gives you after mistaking you for a delivery boy.