Poll: Have you played Fallout 1, 2 & Tactics?

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ProfessorLayton

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Nov 6, 2008
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I've played Fallout and it was alright... but I just couldn't get into it. I might buy it on Steam so I can install it on my crappy laptop and play it on the go. That's how I play Diablo II because it freaks out when I try to play it on my computer...
 

gl1koz3

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May 24, 2010
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I'm still wondering, whether invasion to China was well in motion BEFORE the exchange happened. Some info from games suggests troops were somewhat into their soil when the nukes hit. That could had left part of the army untouched... somewhere... so the Enclave could be stomping something that never got the taste of hi tech somewhere in Asia. I'm not quite convinced they've vanished just like that after FO3. It's the army that made this mess in the first place, so I don't see them without many backup plans.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Cowabungaa said:
I wonder how my smug Breton Spellsword is going to turn out though.
Very well. Breton's innate 50% Resist Magic is helpful. Their once-a-day Dragon Skin will save you from tough melee opponents.

Also, Male Bretons start with a solid 40 Strength.

The only issue I can foresee is low Endurance. But a decent shield and armor and the Breton +10 to Restoration should make up for it. Since Restoration levels so very, very slowly.

But put points into Endurance. Even if the multiplier is only +2. You're gonna need it.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Woodsey said:
Ah yes, God-forbid genres evolve in any way.

Moral choices are not "shoved" into the game, they're a gameplay element (along with the conversation system) in their own right.

Christ, it's not like calling GTA IV an RPG for having 2 whole choices stuffed into the tail-end.
You didn't understand me, I think.

I never accused moral choices of being shoved in, I'm saying that choices aren't what makes an RPG.

When one says RPG elements, they mean things like the stat management in San Andreas. Not choices that shape the story. I'm not saying that San Andreas is an RPG, btw. Just stating what RPG elements are. Mass Effect 2 had barely any of that. Mass Effect 1 did. Guns had stats, and more than 2 variants per class of gun, too. You had an inventory to manage (a little too frequently, but it was there).

The RPG elements of Bioshock wasn't the little sisters, it was in the tonics and plasmids...
 

Woodsey

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Aug 9, 2009
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Onyx Oblivion said:
Woodsey said:
Ah yes, God-forbid genres evolve in any way.

Moral choices are not "shoved" into the game, they're a gameplay element (along with the conversation system) in their own right.

Christ, it's not like calling GTA IV an RPG for having 2 whole choices stuffed into the tail-end.
You didn't understand me, I think.

I never accused moral choices of being shoved in, I'm saying that choices aren't what makes an RPG.

When one says RPG elements, they mean things like the stat management in San Andreas. Not choices that shape the story. I'm not saying that San Andreas is an RPG, btw. Just stating what RPG elements are. Mass Effect 2 had barely any of that. Mass Effect 1 did. Guns had stats, and more than 2 variants per class of gun, too. You had an inventory to manage (a little too frequently, but it was there).

The RPG elements of Bioshock wasn't the little sisters, it was in the tonics and plasmids...
BioShock had no stats, so I don't see what you're getting at there - that's just weapon selection and a rudimentary upgrade system.

And yes, that's because when you say "RPG-elements" the most likely thing to be talking about is the combat system, that doesn't mean it's the only staple of an RPG.

The Phantom Menace game had an RPG-esque conversation system (not sure why I remember that), therefore it had an RPG element.
 

mikemart

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Apr 16, 2009
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only played 3, ive taken an interest in 1 and 2 though

i wanna play them, just no way for me too.. so sadly all i can do is watch youtube videos and read stuff on the wikia
 

SpireOfFire

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Dec 4, 2009
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i've played them all since they came out. the only fallout i havent played is that crappy one on the original xbox.
 

FinalHeart95

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Jun 29, 2009
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I've played 1 and 2, and I actually have Tactics on my computer.

The thing I will always remember from Fallout 1 is killing everyone in my vault and walking up to the vault overseer. I proceeded to get hit for so much damage I went into the negative hundreds.

And it was awesome.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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I know they have versions of 1 and 2 for Mac, but I can't find a version for download. I guess I should get a hard copy. I want to play them, though.
 

Nobby

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Nov 13, 2009
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ah good times in fallout's 1,2,3 and nv.i also remeber trying to speedrun by being really stupid in number 2 because i heard that if your intelligence was low enough you could launch the ship without doing the rest of the quest. i also remember getting owned by waasteland randoms before i got there almost constantly.
 

Tentickles

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Oct 24, 2010
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Cowabungaa said:
Onyx Oblivion said:
Cowabungaa said:
Onyx Oblivion said:
I bought them on Steam...

They've aged as badly as Baldur's Gate.

As in, I never made it through my first hour.
How come?
BECAUSE IT BORES ME.

Hell, even Planescape: Torment bored me off of GoG.
Well I got that, no need to be hostile about it, was just curious about the details.

Sure the combat isn't that exciting, but at least it has the huge roleplaying part. I wonder why that's so much more limited in modern RPG's ala Mass Effect and Fallout 3. It's not like you can't have awesome combat and awesome roleplaying freedom at the same time, right?
Money. Developers want as much money as they can get from a game and with the popularity of FPS they cant just use VATS 24/7 with a deep immersive dialog option to make Fallout a true RPG.
 

feather240

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Jul 16, 2009
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Onyx Oblivion said:
Cowabungaa said:
Onyx Oblivion said:
I'm not into role-playing in my RPGs. I play them for their combat systems. I liked Dragon Age, and had to force myself through Mass Effect 2, as it's really lax on the RPG elements. Not even lax. It's just not even an RPG.

I prefer my RPGs as stuff like Borderlands and Torchlight.
Heh, not liking role-playing in role-playing games, that's a good one. A bit like not liking shooting things in an FPS. (ps: Just fooling around here m'kay?)

But fair enough, it's true that the combat in the earlier Fallouts and similar games (especially Planescape, it almost put me off that game as well) haven't stood the test of time. The Dragon Age and KotOR-like style can be seen as the descendant of that, combining both the tactical aspect of the ye olde combat styles and the action and excitement of real-time fighting.

I find it quite odd that you even though you so want the combat systems to be so good you're so much into Oblivion. It has a pretty big batch of flaws and silly things, swords being more like rubber bats than actual swords, and your average guard looking like a pincushion when you're using a bow. Silly game that can be.
Okay...I'm fine with HAVING role-playing in RPGs. I just don't need it. I'm fine with linear RPGs like FF13, too. Ones that YOU probably don't consider RPGs.

And with Oblivion, most of my love comes from the tons and tons and tons and tons of different playstyles you can utilize. The core combat is far from perfect. But the myriad ways to play keep me coming back. Combining that with the loot generation and enemy scaling does something to me...The enemy scaling allows me to quickly know whether or not my character is going to be effective in the long run, and the loot generation. Well, it's loot.

Hell, you can actually play a mind controlling Illusionist effectively. In fact, it's the best build for high level and high difficulty play. Because your enemies are tougher, and fighting each other means that your weakened stat doesn't matter. And don't get me started on how much I love the "get better as you do it" system.
Huh, you ever tried that Nehrim mod?
 

Quad08

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Oct 18, 2009
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Played the first one, wasn't really my cup of tea and therefore I didn't bother with the second one
 

Tentickles

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Oct 24, 2010
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Onyx Oblivion said:
And with Oblivion, most of my love comes from the tons and tons and tons and tons of different playstyles you can utilize. The core combat is far from perfect. But the myriad ways to play keep me coming back. Combining that with the loot generation and enemy scaling does something to me...The enemy scaling allows me to quickly know whether or not my character is going to be effective in the long run, and the loot generation. Well, it's loot.
You do realize that what you said there: defines RPG to a tee?
You pick a role (aka play style) and you play through.

RPG doesnt mean D&D (aka pretend to be a 3 foot fairy for 1 afternoon week for afew months).
Onyx Oblivion said:
Woodsey said:
You can't discount ME2 as an RPG simply because you don't like role-playing.
^ points above for clarification ^

I don't hate ROLE PLAYING, exactly.
Can we get back on topic?

I was enjoying everyone's accounts of their Fallout game experiences till Oynx had a tiny ***** fit about RPG elements.
 

Tentickles

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Oct 24, 2010
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gl1koz3 said:
I'm still wondering, whether invasion to China was well in motion BEFORE the exchange happened. Some info from games suggests troops were somewhat into their soil when the nukes hit. That could had left part of the army untouched... somewhere... so the Enclave could be stomping something that never got the taste of hi tech somewhere in Asia. I'm not quite convinced they've vanished just like that after FO3. It's the army that made this mess in the first place, so I don't see them without many backup plans.
The answer to that is somewhere on http://www.duckandcover.cx/ (The Fallout Bible), I know I read about it somewhere.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Tentickles said:
Onyx Oblivion said:
And with Oblivion, most of my love comes from the tons and tons and tons and tons of different playstyles you can utilize. The core combat is far from perfect. But the myriad ways to play keep me coming back. Combining that with the loot generation and enemy scaling does something to me...The enemy scaling allows me to quickly know whether or not my character is going to be effective in the long run, and the loot generation. Well, it's loot.
You do realize that what you said there: defines RPG to a tee?
You pick a role (aka play style) and you play through.
You're right.

Well, then. I like Oblivion because it let's me role play in an open world without ever punishing me for exploration, thanks to enemy scaling. And without having to worry about the boring parts of roleplaying, because I never have to worry about shopping for supplies, thanks to egenerating magicka that I can turn into health at will.

And doesn't skip on the depth of combat, either.
 

Hiphophippo

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Nov 5, 2009
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I've played them all minus the xbox fiasco a few years back. I'm partial to the second one but I have to admit, New Vegas is shaping up to be pretty good. The game world feels like it has substance which I feel Fallout 3 did not.

It's not the greatest game ever, but thus far it at least FEELS like fallout, as opposed to just looking like it.
 

silver wolf009

[[NULL]]
Jan 23, 2010
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I have played all 3, and systematicaly all 3 have beaten me int othe dust and danced on my grave. Damn are they hard, but mabye I just suck...