OhJohnNo said:
This reminds me of something. A completely crazy and ridiculous idea I once had. Allow me to link.
http://fc03.deviantart.net/fs70/i/2010/077/b/4/In_the_future__Kazakhstan_by_El_Jonno.png
Never mind that you can't see the little annotations (still haven't figured out how to make it zoom-in-able) the basic gist is an all-out war between everyone ever - completely tongue-in-cheek, of course. It would make for some pretty hilarious gaming, when you think about it. No matter which faction you're a part of. And some of them would get to fight Americans...
I just had a brainwave.
Imagine a game, the only objective of the game is world domination. Imagine your map + Mount and Blade-esque game + BFBC2 classes + MW2/BlOps customisation.
Bascially, you join a country or nation or whatever then from there start as a simple infantryman or other such class in a war ie engineer or whatever. You work your way up, gaining reputation, seizing countries or territories, each map having around 200 npcs, your allies and the enemy. You could possibly chuck vehicles in there too. Meanwhile, as you gain rank you can customise your weaponry, equipment etc more and more. The higher your rank, the more actual NPCs you can control, eg a sergeant would lead like 5-15 or something while a general would like 200 or something while also having subordinates who lead people. You would also have different backdrops for battles eg, african settings, european etc as well as actual cities and things you fight in. The maps wouldn't need to be ridiculously detailed though. Also, depending on the map there could be an objective ie bomb site or just a straight bloodbath.
Anyone who has played M&B would understand this idea could easily work.
Sorry this is slightly off topic I just had to surface this
OT: developers/producers need to know their game will sell, especially if they put work into it. A game where you kill americans will make sales in the US, the prime market, go down maybe even banned.