Personally I think that if Halo never became popular FPS' continue to thrive primarily on the PC and evolve in the format they had from the 95'-01' PC generation u know with the experimental hybrid formats like with Deus Ex, Half Life and System Shock where story telling and hybrid game play mechanics turned out intelligent, original games that are not only fun but give it a certain complexity, or in Deus Ex's case, cultural relevance to the game that make it easier to take games seriously in the eyes of the mass media and make it a more acceptable form of entertainment similar to movies or music...stika said:But can we really blame halo for that? I mean it's not like bungie decided "hey let's make every FPS developer copy our formula"Sacman said:achilleas.k said:I kinda agree with this, even though Sacman's period and coma keys seem to be broken. It's nothing certain of course and no one can say for sure, but I do believe that Halo affected FPS gaming negatively, in general. I don't think it's a bad game because of it though. I still vote OK.Sacman said:I think it's bad not terrible not good just below average, but I hate the series for what it did to fps genre as a whole and that is basically create a standard for which u can make money. I mean for a while there it looked like fps' could go anywhere because the original standard(being Doom) is only slightly more technically advanced then a piece of graph paper. to me it seemed that before Halo came out fps was really a genre to experiment with story telling, concept and gamplay encompassing RPG, platforming, and cinematic elements that can turn out very well done and original ideas that both take huge leaps for the genre and medium as a whole by making an interactive intelligent experience that appeals to both adults and children being both fun and philosophical but then Halo came along and somehow became extremely popular and cutting out well told story and intelligent hybrid gameplay for straight forward kill everything that moves gameplay that really set the medium back both in the eyes of the media and in my heart because of it's simple badly written story and cookie cutter characters that might as well be a reunion of the cast from predator but after 100 years so only the unlikeable ones show up and even then they don't know whats happening...
Edit: damn it took me so long to write this 25 people posted before I did...
thank you finally someone can understand where I'm coming from most people take this as a condemning hate speech but I'm just saying that the genre would(in my opinion) be much more advanced, intelligent and maybe even looked at as more of an adult medium if Halo was never popular...
Besides i'm pretty sure that if Halo hadn't do it then some other franchise would have done something similar.
Personally i'm just glad we FINALLY left the WWII shooter-craze we had a few years ago, it was fun back in the PS1 days with medal of honour, but enough is enough
ur missing my point before Halo brought FPS' to consoles they were primarily a PC only genre and something as simple if released on the PC only at the time would have been overlooked for more complicated FPS' and wouldn't have the same kind of impact on the genre therefore never creating a standard in the console gaming and allowing fps' developers to refine the formula on the PC...orannis62 said:Just out of curiosity, when did you play it? I've noticed that it's a very good example of "Seinfeld is Unfunny" [http://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny]Shadowfaze said:Very shallow. Too popular for its own good, and not nearly as brillant as others say it is. Dont flame me, im not trolling, its just my opinion. I'll say nothing more on the subject. (raises flame shields anyway)Come on, you know some other game would have come along like this. While Halo's formula was relatively unique at the time, there's no way it would have gone too long past 2001 without being used by another game, it's too simple and accessible for that.Sacman said:thank you finally someone can understand where I'm coming from most people take this as a condemning hate speech but I'm just saying that the genre would(in my opinion) be much more advanced, intelligent and maybe even looked at as more of an adult medium if Halo was never popular...achilleas.k said:I kinda agree with this, even though Sacman's period and coma keys seem to be broken. It's nothing certain of course and no one can say for sure, but I do believe that Halo affected FPS gaming negatively, in general. I don't think it's a bad game because of it though. I still vote OK.Sacman said:I think it's bad not terrible not good just below average, but I hate the series for what it did to fps genre as a whole and that is basically create a standard for which u can make money. I mean for a while there it looked like fps' could go anywhere because the original standard(being Doom) is only slightly more technically advanced then a piece of graph paper. to me it seemed that before Halo came out fps was really a genre to experiment with story telling, concept and gamplay encompassing RPG, platforming, and cinematic elements that can turn out very well done and original ideas that both take huge leaps for the genre and medium as a whole by making an interactive intelligent experience that appeals to both adults and children being both fun and philosophical but then Halo came along and somehow became extremely popular and cutting out well told story and intelligent hybrid gameplay for straight forward kill everything that moves gameplay that really set the medium back both in the eyes of the media and in my heart because of it's simple badly written story and cookie cutter characters that might as well be a reunion of the cast from predator but after 100 years so only the unlikeable ones show up and even then they don't know whats happening...
Edit: damn it took me so long to write this 25 people posted before I did...
While I do love those games you really couldn't expect them to be the normSacman said:Personally I think that if Halo never became popular FPS' continue to thrive primarily on the PC and evolve in the format they had from the 95'-01' PC generation u know with the experimental hybrid formats like with Deus Ex, Half Life and System Shock where story telling and hybrid game play mechanics turned out intelligent, original games that are not only fun but give it a certain complexity, or in Deus Ex's case, cultural relevance to the game that make it easier to take games seriously in the eyes of the mass media and make it a more acceptable form of entertainment similar to movies or music...
Actually Goldeneye did thatSacman said:ur missing my point before Halo brought FPS' to consoles they were primarily a PC only genre and something as simple if released on the PC only at the time would have been overlooked for more complicated FPS' and wouldn't have the same kind of impact on the genre therefore never creating a standard in the console gaming and allowing fps' developers to refine the formula on the PC...
Goldeneye was a popular game but it didn't create a standard for the fps' genre to follow on the consoles...stika said:Actually Goldeneye did thatSacman said:ur missing my point before Halo brought FPS' to consoles they were primarily a PC only genre and something as simple if released on the PC only at the time would have been overlooked for more complicated FPS' and wouldn't have the same kind of impact on the genre therefore never creating a standard in the console gaming and allowing fps' developers to refine the formula on the PC...
Halo just carried in Goldeneye's work
"I'm not a fanboy."ultracheeser said:I'm in love with it. I'm not a fanboy though. I've read all the books too.