Poll: How do you view the Halo series?

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stika

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Feb 20, 2009
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Sacman said:
Goldeneye was a popular game but it didn't create a standard for the fps' genre to follow on the consoles...
What sort of standard are we talking about here? your regular arcadey shooter with medpacks?

Because that's all I can think off when it comes to shooters on consoles before halo

After halo we just simply tossed asside the medpacks for regenerating health
 

Avatar Roku

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Jul 9, 2008
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Sacman said:
orannis62 said:
Shadowfaze said:
Very shallow. Too popular for its own good, and not nearly as brillant as others say it is. Dont flame me, im not trolling, its just my opinion. I'll say nothing more on the subject. (raises flame shields anyway)
Just out of curiosity, when did you play it? I've noticed that it's a very good example of "Seinfeld is Unfunny" [http://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny]
Sacman said:
achilleas.k said:
Sacman said:
I think it's bad not terrible not good just below average, but I hate the series for what it did to fps genre as a whole and that is basically create a standard for which u can make money. I mean for a while there it looked like fps' could go anywhere because the original standard(being Doom) is only slightly more technically advanced then a piece of graph paper. to me it seemed that before Halo came out fps was really a genre to experiment with story telling, concept and gamplay encompassing RPG, platforming, and cinematic elements that can turn out very well done and original ideas that both take huge leaps for the genre and medium as a whole by making an interactive intelligent experience that appeals to both adults and children being both fun and philosophical but then Halo came along and somehow became extremely popular and cutting out well told story and intelligent hybrid gameplay for straight forward kill everything that moves gameplay that really set the medium back both in the eyes of the media and in my heart because of it's simple badly written story and cookie cutter characters that might as well be a reunion of the cast from predator but after 100 years so only the unlikeable ones show up and even then they don't know whats happening...

Edit: damn it took me so long to write this 25 people posted before I did...
I kinda agree with this, even though Sacman's period and coma keys seem to be broken. It's nothing certain of course and no one can say for sure, but I do believe that Halo affected FPS gaming negatively, in general. I don't think it's a bad game because of it though. I still vote OK.
thank you finally someone can understand where I'm coming from most people take this as a condemning hate speech but I'm just saying that the genre would(in my opinion) be much more advanced, intelligent and maybe even looked at as more of an adult medium if Halo was never popular...
Come on, you know some other game would have come along like this. While Halo's formula was relatively unique at the time, there's no way it would have gone too long past 2001 without being used by another game, it's too simple and accessible for that.
ur missing my point before Halo brought FPS' to consoles they were primarily a PC only genre and something as simple if released on the PC only at the time would have been overlooked for more complicated FPS' and wouldn't have the same kind of impact on the genre therefore never creating a standard in the console gaming and allowing fps' developers to refine the formula on the PC...
It's not as if it was the first successful console FPS, ever heard of Goldeneye, Perfect Dark, or Turoks 1 and 2? FPSs had already shown that they could work on consoles, and consoles are/were such a large market that there's no way they wouldn't be refined on them as well as the PC. Halo did the largest (arguably) of that refinement, but if they hadn't, another definitely would have, likely with the same effect.
 

stika

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Feb 20, 2009
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LordNue said:
With confusion.
Everyone goes on and on about how it revolutionized FPS games. But it didn't. There was nothing unique about them at all.
That I agree with.

The game isn't revolutionary, it just made FPS's on consoles more popular
 

Vrex360

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Mar 2, 2009
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I loved it, I look back on my time with the main trilogy, plowing my way through legions of bad guys in single player and then doing so in co-op with a close buddy and then the hours of multiplayer in Halo 1 and 2 and eventually 3, as some of the best times in my gaming life. Of course it's not the greatest game in existance but the fact remains that such a game really cannot exist in a world of personal taste. Whatever, I have yet to properly sit down and play Halo Wars, but the four games by Bungie have so far proven themselves to be great fun and I look forward to Reach.
Also, I actually enjoy the story aspect largely because I can see some of the referance points but mostly because, with a certain character in Halo 2 in particular, there was clearly more on the developers mind then just 'make the aliens all evil' and don't you dare pretend you don't know which character I'm talking about here.
 

stika

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Feb 20, 2009
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orannis62 said:
It's not as if it was the first successful console FPS, ever heard of Goldeneye, Perfect Dark, or Turoks 1 and 2? FPSs had already shown that they could work on consoles, and consoles are/were such a large market that there's no way they wouldn't be refined on them as well as the PC. Halo did the largest (arguably) of that refinement, but if they hadn't, another definitely would have, likely with the same effect.
How dare you forget sony's answer to Nintendo's shooters: Medal of honour
 

Serge A. Storms

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Oct 7, 2009
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I've never been able to hold interest long enough to see a campaign through on any Halo game, but I like the multiplayer whenever I play a friend's 360. I definitely don't see it as awful, and I can see why it is popular, but as far as actual entertainment, it's basically Goldeneye with aliens and online multiplayer.
 

Avatar Roku

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LordNue said:
With confusion.
Everyone goes on and on about how it revolutionized FPS games. But it didn't. There was nothing unique about them at all.
*cough* [http://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny]

To expand on that a bit, it was unique in that it was a very polished, well done console FPS. Although Goldeneye and others were as well, this brought them as close as, at the time, they had ever been to being like PC FPSs. Now, as I argued above, it would have happened with or without Halo, but still, it was the one we ended up getting, and I'm satisfied.
 

itsnotyouitsme

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Dec 27, 2008
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Halo: Beautiful game, if only too easy.
Halo 2: Fun and interesting, still pretty easy.
Halo 3 and down: never tried.

After Halo 2, i got rather bored of the halo series.
 

Assassin Xaero

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Jul 23, 2008
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As a shooter, is was ok and pretty generic. Nothing really unique about it, and I found the multiplayer boring and complete ruined by shields. But, I voted "bad" because the hype of it made it worse. I expected it to be one of the best games ever, and I honestly had more fun playing BlackSite: Area 51.
 

Avatar Roku

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stika said:
orannis62 said:
It's not as if it was the first successful console FPS, ever heard of Goldeneye, Perfect Dark, or Turoks 1 and 2? FPSs had already shown that they could work on consoles, and consoles are/were such a large market that there's no way they wouldn't be refined on them as well as the PC. Halo did the largest (arguably) of that refinement, but if they hadn't, another definitely would have, likely with the same effect.
How dare you forget sony's answer to Nintendo's shooters: Medal of honour
Fair enough, my above example were just that: examples.
Vrex360 said:
I loved it, I look back on my time with the main trilogy, plowing my way through legions of bad guys in single player and then doing so in co-op with a close buddy and then the hours of multiplayer in Halo 1 and 2 and eventually 3, as some of the best times in my gaming life. Of course it's not the greatest game in existance but the fact remains that such a game really cannot exist in a world of personal taste. Whatever, I have yet to properly sit down and play Halo Wars, but the four games by Bungie have so far proven themselves to be great fun and I look forward to Reach.
Also, I actually enjoy the story aspect largely because I can see some of the referance points but mostly because, with a certain character in Halo 2 in particular, there was clearly more on the developers mind then just 'make the aliens all evil' and don't you dare pretend you don't know which character I'm talking about here.
Good luck winning people over with that argument. Although I've always been on record as saying I love Arby, and I gather that you do as well, most people hated him for reasons I've yet to figure out.
 

stika

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Feb 20, 2009
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Well... it's almost 2:30 AM over here and I need to go to bed


thank you for this interesting discussion :)

Sacman: I hope you won't be mad at me for leaving you in the middle of our discussion, i'm really sorry, it's just that it's very late

orannis62 said:
Fair enough, my above example were just that: examples.
I was only joking :)
 

MadBlueWinnie

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Dec 5, 2009
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Halo CE was an amazing experience for its day. Halo 2 delivered on some great updates that are now the staple of the franchise (dual weilding, boarding vehicles, the overpowered Battle Rifle)
Halo 3 brought... nothing new, except for a well polished multiplayer which I still log into for some good ol' Halo fun. Still, since then Halo Wars and ODST have done nothing for the franchise.
It seems that the hype has died and this franchise should too. Halo:Reach should be the last game and then we can all look back on a good set of games that set the bar for console shooters and was a well balanced game in its own right.
Not the amusing downfall of a once gaming giant.
 

Numbert

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May 15, 2008
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My very definition of an okay game. I might have even lowered it to meh' status if Nathan Fillion wasn't in ODST. I'm not really a multiplayer person.