I couldn't possibly agree any more (except maybe if I had played Resonance of Fate).mireko said:Characters, tactics, story, setting. Almost in that order. I'd put tactics and story roughly equal.
Don't care about math, exploration or character customization [small](unless it's a WRPG, where I will need it because fuck you)[/small]. Moral choices are nice but optional, and the same goes for growth [small](although that one's a given in every RPG with leveling, namely all of them)[/small].
Actually, a lot of these are optional if the game manages to excel in another field. Resonance of Fate had a completely impenetrable story and a fairly grey/brown setting, yet it was a lot of fun because the characters were good and the combat was incredibly addictive.
EDIT: That's not to say I have anything against exploration or character customization. It just isn't what I like the most in an RPG.
Glad that you claim Bethesda as a preference, but if you wouldn't mind consistency, just say you don't like bioware, because I'm no idiot and I think they turn out some pretty high-quality stuff for those who like their style.Mr. Moonshine said:I HATE the crap Bioware shits out with every release, I prefer open world games like Bethesda makes.
Or like this~s69-5 said:Here's how to make a spoiler tag:
This is how
[spoiler]
[/spoiler]
Oh, those two games exactly like Oblivion, except one is older and one has guns? And seeing how you call a Mass Effect game linear as well as a dating simulator prove to me two things: 1. you don't realize that in every bioware you never HAVE to continue on the main story until you've had your fill of addons and side quests, and 2. that you only know about BioWare from the news since the romance subplots need intentional attempts to find and are not necessary. I think you were the guy I quoted earlier. To reiterate, why can you not simply be a fan of one thing without calling something of equal quality but different a piece of garbage?Mr. Moonshine said:I was talking about Morrowind and Fallout 3 actually. Oblivion is good but made better with a few mods.Mr.Squishy said:Disclaimer: I am assuming you're speaking about Oblivion.Mr. Moonshine said:I HATE the crap Bioware shits out with every release, I prefer open world games like Bethesda makes.
Yeah, isn't it awesome to roam the world of the same 7 npcs, level-scaling monsters (which means that a few rats can easily challenge an archmage), being a glorified postman (fetch quests), killing stuff with the same four spell animations and apparently suction cup-tipped arrows (how else would it be sticking out of an argonian's head without killing him?) or stumbling through the abysmal main story. Yes, I can see why you prefer Beteshda.
I'd rather walk around an open world and do what I want than be stuck playing a frustratingly linear dating simulator. (I assume you like Bioware games)
I dont think they really are high quality even for their style, the have wierd rigs and animations for all the characters that makes them seem unnatural, it kinda makes me take a step back and say "wait, why is he leaning over like that?" which in turn really kills the immersion in their games, They also have somewhat bland textures on everything and it just seems like they arent trying.Nieroshai said:Glad that you claim Bethesda as a preference, but if you wouldn't mind consistency, just say you don't like bioware, because I'm no idiot and I think they turn out some pretty high-quality stuff for those who like their style.Mr. Moonshine said:I HATE the crap Bioware shits out with every release, I prefer open world games like Bethesda makes.
Tales of Symphonia did the Chosen One archetype in a very interesting way I think. Instead of being the chosen one, the main character was the chosen one's childhood friend who follows her along throughout her journey to realize her true destiny blah blah blah. What's even more interesting is the fact that the story has more twists and turns than a plate of spaghetti but is still extremely interesting.Mr.Squishy said:Disclaimer: I am assuming you're speaking about Oblivion.Mr. Moonshine said:I HATE the crap Bioware shits out with every release, I prefer open world games like Bethesda makes.
Yeah, isn't it awesome to roam the world of the same 7 npcs, level-scaling monsters (which means that a few rats can easily challenge an archmage), being a glorified postman (fetch quests), killing stuff with the same four spell animations and apparently suction cup-tipped arrows (how else would it be sticking out of an argonian's head without killing him?) or stumbling through the abysmal main story. Yes, I can see why you prefer Beteshda.
OT: All of the above, although I HATE! LOATHE! DESPISE! Black and white, good versus evil morality (so just watch that point) and the CHOSEN ONE cliche. By god, do I hate "THE CHOSEN ONE!!!" - and what makes it so bleeding annoying is that all the 'chosen ones' are guys anywhere from 10-25 with short brown/black hair, no/little facial hair, a non-existant personality, a vapid love interest, a sword, daddy issues up the bum and an ugly tendency to be complete and utter squeaky clean Gary Stus (or worse, impossibly whiny dipshits). I mean, really, check the list: Harry Potter. Rand al'thor, Frodo, most of shia labeouf's characters, luke skywalker, Starkiller, cloud strife, disney's hercules(the myth's version is a bearded man with psychopathic tendencies) as well as countless other fantasy/sci fi/protagonists. A lot of protagonists also fit the aforementioned description without being explicitly the CHOSEN ONE, since that is almost a fantasy-exclusive trope.
What makes that annoying is that CHOSEN ONE usually = viewpoint character.
Sorry, went on a tangent there.
I also believe that an RPG doesn't necessarily have to have numbers 'n shit (although skill trees are appreciated).