I've never been a fan of the whole "renew license" deal that publishers are digging up all of a sudden. Exclusive DLC I'm fine with, as long as everyone gets their own. That way I at least have a choice, right? Do I want the extra character, or do I want cool looking weapons? Hmmmm. I'll probably end up buying the game new regardless, because it looks like they've done their best to bring it back to the classics while adding features that enhance rather than get in the way.
I have to say though, remember the good ol' days when you'd buy a game, and all of the content for said game was right on the disc? You just needed that one disc, and you were set. Those were the days...
This is going to sound like a sales pitch, but you have to shop smarter, seriously. There are sales going on all the time. Hell, there's one right now. There are trade-in deals that add as much as 50% sometimes. I've noticed that more often than not, at least with our customers, the ones that absolutely REFUSE to get emails from us are also the ones complaining about prices. Doesn't take a genius to see the pattern, seeing as that's where most of the ads for special deals go.
I have to say though, remember the good ol' days when you'd buy a game, and all of the content for said game was right on the disc? You just needed that one disc, and you were set. Those were the days...
Truth. At least in Gamestop's case, they actually knock a few EXTRA dollars off for the inconvenience of having to buy an extra license to do something. So actually yes, you pay less for a game with a license renewal than you do for one without that "feature. $47.99+5.00 vs $54.99. Or in MK's case it'll probably be $42.99.Woodsey said:Why shouldn't developers and publishers earn money from the games they've made for you to buy?
The additional $10 will still likely leave you paying less than you would new anyway. Get over it.
As much as I feel like a tool saying this, that "scam" is how I get paid every month. It's a business model. Gamestop makes very little to nothing for new game sales or accessories, there's no way they'd stay in business on that alone. That markup on used pays for the bills to keep the store open, restocking, employee paychecks, shipping costs for requesting a specific game you want that's not in that store at the moment, special events for midnight launches, therapy for employees dealing with customers who take their frustrations about trade-in prices out on whoever's in front of them... *cough*Nohra said:Know what's fun? Going into Gamestop with 6 games, getting $10 in credit, and watching them put those games back on the shelf for $60 each.
The used game industry is a scaaaaaam.
This is going to sound like a sales pitch, but you have to shop smarter, seriously. There are sales going on all the time. Hell, there's one right now. There are trade-in deals that add as much as 50% sometimes. I've noticed that more often than not, at least with our customers, the ones that absolutely REFUSE to get emails from us are also the ones complaining about prices. Doesn't take a genius to see the pattern, seeing as that's where most of the ads for special deals go.