Poll: It's really time to stop supporting Blizzard

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Exort

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Oct 11, 2010
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Garak73 said:
The problem is the tying together of single and multiplayer in a very useless way but just enough to cause problems. The single player achievements affect prestige, nothing more, they do not affect online matches but it's enough to justify Blizzard having complete control over the single player experience. You wanna use cheats? Only Blizzard approved cheats may be used. Wanna use mods? Same thing.

So instead of seeing the problem for what it is, the DRM. The ban players.

Now let me ask ya, is this the direction you want to the game industry go?
Player's prestige is a big thing to a lot of people. They censor two type of mod cheat and one's that is not protected by free speech (I don't think you want to know what it is). I see no problem with that unless you mod is for cheating or you know that kind of stuff.
 

TheEggplant

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Jul 26, 2008
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Zeeky_Santos said:
TheEggplant said:
hittite said:
B, b, b, but, I need my Diablo fix. Sorry, I generally play on a PC that isn't even connected to the internet. I'd love to see them try and lock me out of that.
And I'd love to see you try to play Diablo III without activating it first.

OT: I agree I think I'm done with Blizzard. REAL ID, recurring activation, dumping true LAN and multiplayer spawning, seriously a company this suddenly abusive needs to be taken down a few ego pegs.
You only need the internet to activate it once. Every time after that he can do whatever the fuck he pleases and they can't se him.
Starcraft II requires re-activation every 30 days. I would be very surprised if Diablo III was any different.
 

Exort

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Garak73 said:
1) DRM and me getting paid for my job are not comparable.
2) What?
1.) Guess where gamedeveloper get their money....... No they don't fall down from sky, I can tell you that.
2.) What?
 

HellsingerAngel

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Just like to shed some further light on this issue...

http://www.cheathappens.com/show_download.asp?ID=28339 said:
Instant Cooldowns(built-in), Unlock Research(built-in), Unlimited Credits(built-in), Minerals(built-in), Gas(built-in), Troops(built-in), Kill Enemy Resources(map editor), Reveal Map(built-in), Instant Build(built-in), Instant Units(built-in), God Mode(built-in), Super Damage(built-in), Unlimited Unit Energy(built-in), Heal Unit/Structures(built-in), Drain Unit/Structures(map editor), Add Kills(map editor), Save/Load Position (Teleport)(built-in), Speed up/Slow Down Units(map editor), Increase/Decrease Fire Rate(map editor), Increase/Decrease Unit Range(map editor), Instant Control of Entire Map(map editor), Control Enemy Units(map editor), Increase/Decrease Mission Timer(map editor).
So everything here can be done within the parameters Blizzard has set. I see no reason to fuss about not using trainers. BUT WAIT! There's more to this an meets the eye...

http://www.cheathappens.com/show_download.asp?ID=28339 said:
Made exclusively for Cheat Happens. WRITTEN FOR THE PATCHED (1.1.0.16561) RETAIL VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys. SINGLE PLAYER OFFLINE USE ONLY. USE AT OWN RISK.
So they had a warning up, on Spetember 28th (the release date of this trainer) to not use it online, which is exactly what these people are getting their B.Net accounts banned for. They even had warnings on the August 24th update. This is not news to cheathappens.com people. They're willingly lying to the community about this entire fiasco, trying to place blame on Blizzard for banning people using their programs. Why, you may ask?

http://www.cheathappens.com/cheat_index.asp?titleID=13225 said:
Ultimate Trainer 1.1.1.16605 UNLIMITED MEMBERS ONLY!
To fill their own pockets. These trainers are usable only by paying customers to the cheathappens.com site. This is causing frustration within the player base that have paid good money for a product that is recognised as illegal to be online with. So what does cheathappens.com do? Why, point the finger at Blizzard, of course! Anything to muddle the heart of the matter so that people keep paying for their service for other titles. This website recognizes the dangers, they know that work arounds and proper ways to use said trainers without attaching it to your B.Net acocunt, but feel that just blaming Blizzard is easier because then they don't get the flak for something they did wrong.

The article first posted in this thread is a down right lie, as they're telling people they've been banned from playing the single-player game! This isn't true, as that's what Guest sign-in is there for: to circumvent having to register online and not having to authenticate your actions to Battle.Net. Overall, cheathappens.com seems to be the bad guy here and have gotten away with it thus far because the other side happens to be a large corperation. People, get your facts straight and stand up for the one who's in the right here! Support Blizzard like you know you should, because they are morally correct. They've done what needed to be done in the face of cheaters within the online community and cheathappens.com is lying about it.
 

shintakie10

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Father Time said:
shintakie10 said:
Every single offender that got suspended was online durin the time of their trainers bein active. Blizzard has stated over and over again that if you cheat while online you can and will be banned without notice. Whether you played multiplayer or not as long as you are logged onto your battle.net account you are online and any hacks or trainers you use can and as shown will get you at least suspended. If you want to cheat while online, use the galaxy editor or the built in cheat codes. If those are not sufficient for your cheatin needs, sign in as a guest and go offline and cheat to your hearts content.
You're telling me Blizzard had no way of knowing whether they were on multiplayer or not?
You're ignorin what I said. Blizzard stated, outright at that, if you cheat online (not multiplayer, online) you can be suspended or banned at any time without notice. People were online when they cheated, they got banned. Simple as that.

If they didnt want to worry about gettin suspended or banned they should have simple switched to offline mode and continued to do exactly what they were doin before just without the ability to chat to friends or gain acheivements.
 

Exort

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Garak73 said:
Acheivements meant nothing last gen and I say people could live without them if they are going to be used to restrict single player games.
It is the new gen that think them matter, I remember in G4 feedback where the host ask the rest, do achievement matters? The new gen said they can 't live without achievement. The exact quote is something like it is not a game without achievement.
 

SpecklePattern

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May 5, 2010
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It was in the game EULA and also in the press release. (Nobody reads the eula, but I still find places that sums things up for end-user) Everyone who played it had to approve it. So, no I am not with you.

The achievement system of SC2 is somewhat linked to the multiplayer status so it is not only about single player.

And I have never ever understood what cheats are for anyways. If you can't play the game without them... I shall feel some pity for you, whoever you are.
 

AndyFromMonday

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HellsingerAngel said:
Yes. However, in this case you can have your cake and eat it too. Don't want to play fair? Use cheat codes. Want to mod the game? Use the map editor which has every single tool Blizz uses to create the gameplay, just wrapped up in a tidy GUI. If you honestly feel that you still need to use a trianer after that, sign-in to a Guest account and play offline where you can't harm anyone else. I'm not sure why this isn't sinking in for you or the other warmongers that feel cheated because they cheated and are getting punished for it.
You're right. Because I don't use Blizzard approved cheats I should be banned from the SP. If I actually want to use cheats not made by Blizzard I should be considered a guest. Makes total sense. I mean, I shouldn't have the right to do what I want with my game.

HellsingerAngel said:
How is Blizzard limiting your ability to edit this game?
It's not letting me edit the game files and they're banning me for using something they did not approve. Hell, I'm not even hurting anybody. It's SINGLE PLAYER. It's MY SINGLE PLAYER. Does it really matter what I do to enjoy MY single player?


HellsingerAngel said:
Cheat all you like but do so so that people within the multiplayer community are not harmed. This means that a trainer, or rather signing into the online community while using one, is automatically out of the question.
How is the multiplayer community affected again? Does it in any way impede gameplay? The problem with achievements in PC games is that you must maintain an internet connection. Why should I be forced to do so? Why should I partake in a closed network just so that a few people can gloat about their 1000 gamescore?




HellsingerAngel said:
This is exactly what these people did and I have no remorse for them.
Yeah those fucking assholes. They dared go against Blizzard and play the SP the way they wanted to. Those fucking bastards.


HellsingerAngel said:
Now, I just had to touch on this, because it is easily the most laughable argument you've put out there. Seriously, you honestly think that's a huge problem? You can mod as the guest account because the trainer activates on your current game and is not dependant on what account you're using.
Why should I be forced to trick the game into thinking I'm a guest in order to play it the way I want to?

HellsingerAngel said:
. So, even if you wanted to use illegal software editing, you can go right ahead when you're completely offline.
Illegal? How is it illegal again? Also, whilst I can I have to trick the game into thinking I'm a guest, which I'm not.



HellsingerAngel said:
Then compound that with the fact that you say achievements are frivilous things and online identity doesn't matter to you because you only play Campaign, Skirmish and Challenge, it just smacks of hypocricy when you spout garbage like that.
Online identity? By all means, put achievements in MP if it matters that much to you. Still, in order to put achievements in the SP they sacrificed my ability to do what I want with the game during SP.




HellsingerAngel said:
What does it matter if you sign-in under Guest1 if you don't care about the online community.
It matters, because I'm not a guest. I am the owner of that particular copy of the game. I should not have to lie to the game I'm a guest.





HellsingerAngel said:
Are you somehow missing single-player content because of this? No! Can you mod to your heart's content? Yes! Whether that's right or not is up to the individual.
Make the ability to switch your online profile to offline, just like steam allows you to.
 

Exort

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Garak73 said:
When my clients pay me it's because I have done a job for them. When people BUY a game they are paying the developer. DRM has nothing to do with a basic trade like that.
And when people pirate games? what happen to the developer do piratebay pay them? Im confused.
 

loremazd

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Garak73 said:
shintakie10 said:
Father Time said:
shintakie10 said:
Every single offender that got suspended was online durin the time of their trainers bein active. Blizzard has stated over and over again that if you cheat while online you can and will be banned without notice. Whether you played multiplayer or not as long as you are logged onto your battle.net account you are online and any hacks or trainers you use can and as shown will get you at least suspended. If you want to cheat while online, use the galaxy editor or the built in cheat codes. If those are not sufficient for your cheatin needs, sign in as a guest and go offline and cheat to your hearts content.
You're telling me Blizzard had no way of knowing whether they were on multiplayer or not?
You're ignorin what I said. Blizzard stated, outright at that, if you cheat online (not multiplayer, online) you can be suspended or banned at any time without notice. People were online when they cheated, they got banned. Simple as that.

If they didnt want to worry about gettin suspended or banned they should have simple switched to offline mode and continued to do exactly what they were doin before just without the ability to chat to friends or gain acheivements.
What if the government told you that you had to volunteer to shovel snow or you would arrested. Would you have the same attitude "oh well, I have nothing to complain about since they did warn me first".
More overreaction, i'm gonna be real clear on this: YOU CAN PLAY SINGLE PLAYER WITH CHEATS! They put offline mode just for those people. Offline is -exactly- the same as online just you cant get achievements. The banned people CAN PLAY. Every single argument you've made completely ignores this fact.
 

Exort

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Oct 11, 2010
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Garak73 said:
Exort said:
Garak73 said:
When my clients pay me it's because I have done a job for them. When people BUY a game they are paying the developer. DRM has nothing to do with a basic trade like that.
And when people pirate games? what happen to the developer do piratebay pay them? Im confused.
DRM doesn't stop pirates.
So you think DRM is there for no reason? Why do they spend extra money on it then?
No really DRM is add in to stop pirates. But nothing is unhackable.
 

Exort

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Oct 11, 2010
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Garak73 said:
It's DRM. It's a number that is used to justifiy online DRM in game modes that traditionally haven't had it.
And people wants achievement. So win win?