Poll: It's really time to stop supporting Blizzard

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thublihnk

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Jul 24, 2009
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Oh, so they broke the TOS and got banned from the game, as they were clearly warned they would? How evil!
 

velcrokidneyz

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Sep 28, 2010
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how about simply dont cheat? i dont care much for blizzard now anymore anyways. i had a brief WoW phase, and i still play sc1 and d2 and i cannot wait for d3 but for everything else i could care less.
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
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bob1052 said:
Therumancer said:
I have mixed opinions here.

On one hand I am not buying "Starcraft 2" in part because of the way it was marketed (1 3rd of the campaign).
Just a quick off-topic response, the one-third of the campaign in Wings of Liberty is longer than many standalone games.
I think that's true largely because of the sheer number of short games being produced nowadays. A lot of people in my guild in WoW play it, and while most of them are big fans, they do tend to be critical of the quality of a lot of the missions, and opinions as to the overall length of the game and value do vary. Most of them that are big supporters are kind of Starcraft Fanatics in a general sense, representing the market Blizzard was counting on.

As I see things, a game should tell the complete story it's setting out to tell. This game does not. What's more, when you look into the reasons why they are splitting the game up to begin with, it comes down to pure greed. Why produce one game of epic length with a hundred or more hours of gameplay, when you can split it up into three games and sell it for more money? The fact that Blizzard is telling cocking bull stories about how it would have taken 14 years to develop all three campaigns annoys me. Especially when you consider that this means we're not going to see how things end for another decade if they are telling the truth (which I very much doubt incidently).

People try and defend this desician on Blizzard's part, especially fanboys, but really I don't think it's a defensible position. Your not alone in talking about the game's relative length, but given that today there are increasing numbers of games that clock in at only 5-10 hours (or even less) when it comes to single player, that doesn't say much. Especially seeing as a lot of the playtime pretty much comes down to replaying missions at increased difficulty levels for the bragging rights/blizzscore rather than experiencing new content.
 

bob1052

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Oct 12, 2010
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Garak73 said:
bob1052 said:
Garak73 said:
Cheveyo said:
Korroth Dyahwanre said:
maddawg IAJI said:
Or...you know, don't cheat. Blizzard takes cheating very seriously, this should have been known when they set out to ban multiplayer cheaters. To put it in their own words, they probably wanted to ban single player cheaters in Starcraft one, but didn't have the technology or the time for it. Now they do and do it they shall.
Really??? Then why the Feck did they INSTALL CHEATS IN the original Starcraft and the Brood Wars expansion?? your an idiot. they should never have written into the code key words that activated cheats in the first fecking place if they didn't want people tempted to cheat while playing their games.

There's a difference between using cheat codes and using a third party program to hack or break the game.
So only cheat the way Blizzard allows or else? How do you feel about Gameshark, Action Replay, etc..?
Blizzard has control over the cheats that they implement. Their cheats do not negatively affect the multiplayer aspect and allow only as much as Blizzard wants them to. The other cheats allow players to run amuck however they please.

(In some areas of the world) police confiscate guns, while at the same time use them. That is because they can control the guns when they are in their hands, but not in the hands of everyone.
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
Regardless if they separated them or not, the people who used third party technology, in blatant disregard for the EULA, created the issue.

Therumancer said:
bob1052 said:
Therumancer said:
I have mixed opinions here.

On one hand I am not buying "Starcraft 2" in part because of the way it was marketed (1 3rd of the campaign).
Just a quick off-topic response, the one-third of the campaign in Wings of Liberty is longer than many standalone games.
I think that's true largely because of the sheer number of short games being produced nowadays. A lot of people in my guild in WoW play it, and while most of them are big fans, they do tend to be critical of the quality of a lot of the missions, and opinions as to the overall length of the game and value do vary. Most of them that are big supporters are kind of Starcraft Fanatics in a general sense, representing the market Blizzard was counting on.

As I see things, a game should tell the complete story it's setting out to tell. This game does not. What's more, when you look into the reasons why they are splitting the game up to begin with, it comes down to pure greed. Why produce one game of epic length with a hundred or more hours of gameplay, when you can split it up into three games and sell it for more money? The fact that Blizzard is telling cocking bull stories about how it would have taken 14 years to develop all three campaigns annoys me. Especially when you consider that this means we're not going to see how things end for another decade if they are telling the truth (which I very much doubt incidently).

People try and defend this desician on Blizzard's part, especially fanboys, but really I don't think it's a defensible position. Your not alone in talking about the game's relative length, but given that today there are increasing numbers of games that clock in at only 5-10 hours (or even less) when it comes to single player, that doesn't say much. Especially seeing as a lot of the playtime pretty much comes down to replaying missions at increased difficulty levels for the bragging rights/blizzscore rather than experiencing new content.
I think you know a lot more into the specifics of this discussion than I do, so I will concede that you are probably right, but couldn't the same logic be applied to many other forms of media?

Why release Lord of the Rings as a trilogy (+1) as books when you can just take the extra time to release one for an epic journey. At the end of #2 the story was still unresolved, etc.
 

Snotnarok

New member
Nov 17, 2008
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Garak73 said:
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
It's their fault you decided to cheat? It's their fault that you'd still be cheating to get achievements which no company is okay with you doing?

I don't even like blizzard, they're under Activision and there's no company I want restructured more than them and I'm totally with them on this.

You hit "I agree" to the EULA, you break it, you fall in their rules. Stop trying to shift the blame, blizzard or activsion didn't make you cheat, ya chose to. Ya get to buy the game again, this time don't cheat and all will be fan-dabby-tastic.
 

bob1052

New member
Oct 12, 2010
774
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Snotnarok said:
Garak73 said:
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
It's their fault you decided to cheat? It's their fault that you'd still be cheating to get achievements which no company is okay with you doing?

I don't even like blizzard, they're under Activision and there's no company I want restructured more than them and I'm totally with them on this.

You hit "I agree" to the EULA, you break it, you fall in their rules. Stop trying to shift the blame, blizzard or activsion didn't make you cheat, ya chose to. Ya get to buy the game again, this time don't cheat and all will be fan-dabby-tastic.
Real quick, Garak is making points for the defense of freedom in your single player experience, not complaining that he was the one banned.

Garak73 said:
bob1052 said:
Garak73 said:
bob1052 said:
Garak73 said:
Cheveyo said:
Korroth Dyahwanre said:
maddawg IAJI said:
Or...you know, don't cheat. Blizzard takes cheating very seriously, this should have been known when they set out to ban multiplayer cheaters. To put it in their own words, they probably wanted to ban single player cheaters in Starcraft one, but didn't have the technology or the time for it. Now they do and do it they shall.
Really??? Then why the Feck did they INSTALL CHEATS IN the original Starcraft and the Brood Wars expansion?? your an idiot. they should never have written into the code key words that activated cheats in the first fecking place if they didn't want people tempted to cheat while playing their games.

There's a difference between using cheat codes and using a third party program to hack or break the game.
So only cheat the way Blizzard allows or else? How do you feel about Gameshark, Action Replay, etc..?
Blizzard has control over the cheats that they implement. Their cheats do not negatively affect the multiplayer aspect and allow only as much as Blizzard wants them to. The other cheats allow players to run amuck however they please.

(In some areas of the world) police confiscate guns, while at the same time use them. That is because they can control the guns when they are in their hands, but not in the hands of everyone.
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
Regardless if they separated them or not, the people who used third party technology, in blatant disregard for the EULA, created the issue.
If they had separated them then trainers wouldn't be a problem would they?
You argument is based on a giant if.

What about, IF people didn't use the trainers, having the two systems not separated wouldn't be a problem would it?
 

bob1052

New member
Oct 12, 2010
774
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Garak73 said:
Stop pretending there isn't a scam in regards to agreeing to a contract you can't read until you open the product and then can't return it.
Are you really going to try bringing up something that has been dismissed in two threads already? You are losing footing in this argument fast.

Garak73 said:
bob1052 said:
Snotnarok said:
Garak73 said:
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
It's their fault you decided to cheat? It's their fault that you'd still be cheating to get achievements which no company is okay with you doing?

I don't even like blizzard, they're under Activision and there's no company I want restructured more than them and I'm totally with them on this.

You hit "I agree" to the EULA, you break it, you fall in their rules. Stop trying to shift the blame, blizzard or activsion didn't make you cheat, ya chose to. Ya get to buy the game again, this time don't cheat and all will be fan-dabby-tastic.
Real quick, Garak is making points for the defense of freedom in your single player experience, not complaining that he was the one banned.

Garak73 said:
bob1052 said:
Garak73 said:
bob1052 said:
Garak73 said:
Cheveyo said:
Korroth Dyahwanre said:
maddawg IAJI said:
Or...you know, don't cheat. Blizzard takes cheating very seriously, this should have been known when they set out to ban multiplayer cheaters. To put it in their own words, they probably wanted to ban single player cheaters in Starcraft one, but didn't have the technology or the time for it. Now they do and do it they shall.
Really??? Then why the Feck did they INSTALL CHEATS IN the original Starcraft and the Brood Wars expansion?? your an idiot. they should never have written into the code key words that activated cheats in the first fecking place if they didn't want people tempted to cheat while playing their games.

There's a difference between using cheat codes and using a third party program to hack or break the game.
So only cheat the way Blizzard allows or else? How do you feel about Gameshark, Action Replay, etc..?
Blizzard has control over the cheats that they implement. Their cheats do not negatively affect the multiplayer aspect and allow only as much as Blizzard wants them to. The other cheats allow players to run amuck however they please.

(In some areas of the world) police confiscate guns, while at the same time use them. That is because they can control the guns when they are in their hands, but not in the hands of everyone.
Blizzard should have separated single and multiplayer achievements but they didn't so really, they created this situation.
Regardless if they separated them or not, the people who used third party technology, in blatant disregard for the EULA, created the issue.
If they had separated them then trainers wouldn't be a problem would they?
You argument is based on a giant if.

What about, IF people didn't use the trainers, having the two systems not separated wouldn't be a problem would it?
Except that what Blizzard has done is not the norm.
And how does Blizzard making their game instead of your game create an issue?
 

Korroth Dyahwanre

New member
Jul 3, 2010
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Why release Lord of the Rings as a trilogy (+1) as books when you can just take the extra time to release one for an epic journey. At the end of #2 the story was still unresolved, etc.
Because some people like myself would rather a book around 350ish pages in their hands rather then a 1500 page brick.
 

bob1052

New member
Oct 12, 2010
774
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Korroth Dyahwanre said:
Why release Lord of the Rings as a trilogy (+1) as books when you can just take the extra time to release one for an epic journey. At the end of #2 the story was still unresolved, etc.
Because some people like myself would rather a book around 350ish pages in their hands rather then a 1500 page brick.
Some people would prefer three 10 hour campaigns (more with replay value) than a giant 30 hour brick.
 

Korroth Dyahwanre

New member
Jul 3, 2010
24
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0
bob1052 said:
Korroth Dyahwanre said:
Why release Lord of the Rings as a trilogy (+1) as books when you can just take the extra time to release one for an epic journey. At the end of #2 the story was still unresolved, etc.
Because some people like myself would rather a book around 350ish pages in their hands rather then a 1500 page brick.
Some people would prefer three 10 hour campaigns (more with replay value) than a giant 30 hour brick.
LoL I totally don't disagree with you :)
 

Paulie92

New member
Mar 6, 2010
389
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Would it matter if he cheated while not logged onto battle net? I couldn't sort of, really vaguely understand if he were using cheats to get achievements... kinda. If he was playing offline then that's completely bollocks!

and no I'm not going to boycott blizzard, I like too many of their games (SC I & II and WC III)