Moonlight Butterfly said:
Yuuki said:
You do know that comic is saying that women have a point when they say it's sexist right? Not that men don't want to see that shit in the last panel... because making us look at the sorceress is the equivalent of guys having to look at the guy in the last panel.
Just saying. I think you have interpreted it wrong.
Quote from Tycho's explanation of the comic
'They don?t like the game?s ridiculously, freakishly, borderline scarily rendered ?woman? and to a certain extent I can understand why.' those last words have a link to the comic.
I never explained how I interpreted it, you seemed to have assumed something about me out of...somewhere...somehow.
If you are suggesting he's putting across the viewpoint that the sorceress looks to you what the male looks like to us, perhaps that was his intention. I wouldn't know.
What I do know is that he's attempt to draw "perfect equivalence" with the genders by implying that a complete reversal of the situation would both make sense and we all know that gender-flipping "giant tits" to males doesn't equate to anything, it makes no logical sense. I think it's far more subtle and complicated than that, oversexualisation/titilation is not as simple as switching the genders because males and females find
different things sexy/attractive about each other.
That's why we get to see a male viewpoint and not female, he doesn't represent you, he represents males, and he's
attempting to see the issues female gamers could have with characters like Sorceress. It's simply an attempt, a very crude one at that.
Anyway I've already had my discussion with you about this issue and the bigger picture of consumer-driven marketing. I'm not going to say somethng cold and harsh like "as long as the dominating chunk of creator+consumer remains male we will continue to see more of this and I have no issues with that" because you'll most likely naively ask me for statistics/proof, so I will just say this: In the end it's consumers who call the shots, it's consumers who drive this kind of design because nobody would've used ovesexualisation & titilation as a selling point in the first place if it didn't
sell. It worked in the past and it works today.
You have your opinions on this along the lines of "what sells isn't necessarily right", I understand your opinion, I disagree with it and have my own (different) opinion. Cool beans?
