If they add multiplayer, then they are doing it for the money, and no longer for the sake of art. Bioware being the last best bastion of great story-driven single player experiences is/was one of the only reasons I looked forward to their games. Between all of the common problems found within all of their past games being lumped together in the first Dragon Age, and the possibility of adding multiplayer to satisfy the lowest common denominator, whatever is currently hot and trendy with the masses of the gaming industry, this is exactly what I was afraid of when EA bought them out. Whatever happened to creating a good game for the sake of creating a good game, to push the boundaries of what a game could or should be as a work of art? To be blunt, it seems like the gaming industry is just a factory, now more than ever and Bioware may be giving up and going with the flow, rather than fighting against the current like they always used to.