It really depends in my opinion. I like a mix of both realistic and not realistic.
When I am feeling like I want the most realistic game I can think of, I hop on Resistance and Liberation, basically Day Of Defeat (WWII CSS with classes) but so much more realistic.
That game is basically a one shot kill so long as you hit him in a fatal area. No cross-hairs, no HUD, you have to stop and check your clips, and can't even tell how much is left in one. The communication is limited because you can only hear/talk to the fellows in close proximity to yourself, and you can't see where your teammates are on the map, unless you are a NCO/Offizer where as you can only see your squad.
Although, the ability to kill 15 people with a silenced pistol dragging along your fallen comrade heroically to save him does the trick sometimes!
When I am feeling like I want the most realistic game I can think of, I hop on Resistance and Liberation, basically Day Of Defeat (WWII CSS with classes) but so much more realistic.
That game is basically a one shot kill so long as you hit him in a fatal area. No cross-hairs, no HUD, you have to stop and check your clips, and can't even tell how much is left in one. The communication is limited because you can only hear/talk to the fellows in close proximity to yourself, and you can't see where your teammates are on the map, unless you are a NCO/Offizer where as you can only see your squad.
Although, the ability to kill 15 people with a silenced pistol dragging along your fallen comrade heroically to save him does the trick sometimes!