Poll: several problems found in 99% of games

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BNguyen

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Mar 10, 2009
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Is there anybody out there who seems to find these problems with the games you buy?
First off, all text on the screen at any given point is so small that you need a magnifying glass to see it, and secondly, the dialogue is recorded at such a low volume that you need to have the speakers blaring to be able to understand what is being spoken
I find these problems especially bad when I need subtitles to see what the characters are saying but the text is too small to see

Does anybody else find these sorts of things a problem?
 

Icecoldcynic

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Oct 5, 2009
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The dialogue thing is rarely a problem since most games allow you to balance the levels in the menu, but yeah that tiny text trend really grinds my gears. Frontlines: fuel of war is particulatly guilty of it.
 

Nex-Falx

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Dec 24, 2009
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These sort of things never seem to get to me... as long as the game is entertaining in general...
 

adumb24

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Nov 11, 2009
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The small text thing pisses me off to no end. I have my 360 on a big screen and it is still to small from my favorite chair sometimes.
 

Disaster Button

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Feb 18, 2009
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I hated Prototype for a lot of reasons, but making me crank my volume, so the speakers would explode at a pin drop, just so I could barely make out the dialogue is so NOT cool. That game should be shot into the sun.
 

Jammerz

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Nov 2, 2009
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When I got The Saboteur I was standing up when when I was setting the brightness so when I sat down to play it the next day I couldn't see SHIT!
 

Omikron009

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May 22, 2009
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Can't say I've felt your pain, champ. Although I do have a shitty TV that makes it almost impossible to read some text, especially numbers.
 

Internet Kraken

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Mar 18, 2009
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pimppeter2 said:
Games today are too dark (Visually).
This. Many games I have played have forced me to crank up the brightness to ridiculous degrees because it feels so dark. And even then I would still like it to be brighter. I don't know why so many games are like this, but in my experience it only seems to occur on console games.
 

Julianking93

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May 16, 2009
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Games today seem a little too short.

The average game length is about 8-12 hours when they should be 18-20+
 

rompsku

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Oct 2, 2009
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Audio...

I really hate audio in 99% of the games I play. I invested in a really good audio system and have yet to play a game the really blows me away in terms of audio. Dead Space came close, but in generally, audio is a very neglected part of video games.

Also, glitches in games. I've never had to fight off glitches in on my NES and GBA games (most of the time) but they're in almost every single game I play these days. I don't like paying for a broken or unfinished product.
 

A.A.K

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Mar 7, 2009
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I agree with the tiny dialogue. and i think unless the game is supposed to be filled with grit shit and a shroud of darkness-they are too dark visually.
 

insectoid

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Aug 19, 2008
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pimppeter2 said:
Games today are too dark (Visually).
So true. Sometimes you get an indoor environment, which ends up being so dark (sometimes even after turning up the brightness) that you can barely see where you are going. What's the point in that?
 

The_Deleted

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Aug 28, 2008
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There's very little imagination in games for consoles.
90% of games are FPS, 6% are racers or sports games, 3% are RPG's of some type and 1% are your Katamaris.
If it weren't for DLC, which I cannot get to yet it would be a very narrow gen of gaming.
That's not to say some of these games are not excellent, it would just be good that all this tech and grunt in these consoles could be used a bit more imaginatively.
Thank crap for the PSP & DS.
 

tomtom94

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May 11, 2009
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Julianking93 said:
Games today seem a little too short.

The average game length is about 8-12 hours when they should be 18-20+
Changing times. Multiplayer (particularly online multiplayer) is becoming the focus of development, and has swapped places with the single-player, now single-player is generally considered an afterthought. It's why a decent single-player game like Dragon Age stands out so much.

OT: Haven't discovered that problem much, but then again I don't play the sort of games it affects. (the most recent games I own are the Orange Box and COD4, and they strain my PC's graphics card to breaking point)
 

Earthbound Engineer

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Jun 9, 2008
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Games today...not so much. As casual gaming grows in popularity, there isn't much text or dialogue left in the games anymore, everything is watered down and sugar coated. There's no plot, everything just skips straight to the action, or multiplayer.
But definitely in games of the past. Do you know how hard it is trying to read the text in Star Wars: Knights of the Old Republic on a 15 inch tube television? Well I did it for two years.