Madmonk12345 said:
I think the role reversal idea of Link and Zelda isn't such a good idea. Link's motivations rarely involve saving Zelda at first, and often are elsewhere, whether saving his sister in Wind Waker, or just outright saving the world in Oot. A more interesting idea would be having Link just refuse to save the world.
After saving the world so many times, it's easy to imagine that link would get tired of saving it. So, this time, when the call to heroism comes for Link, he refuses. Zelda attempts to take up the mantle of the hero who never came.
This leaves room for Zelda to have some characterization, setting her up for both the realization that's she isn't the fated hero and the realization that the hero isn't coming.
'Cept there'd be no reason for him to be sick and tired of saving the world, since the most seasoned Hero of Time would be the one in Ocarina of Time who was also the same guy in Majora's Mask and if I recall correctly also the Oracle games.
No Link has been around for more than a decade or so, why would he be tired of that if it's a different one every time?
OT: I don't much care for the idea so much, since I'm pretty sure the Hero's lineage is Male only.
Something that I would like to see however, and something that doesn't make sense why it hasn't is getting a Prince instead of Zelda.
The reason Zelda's always Zelda is because back when the first Princess was busy being awesome someone decided to make it an edict that all Princesses in the Hylian line would be named Zelda. So why has there never been a Prince before now?
Edit: So I just thought of something.
Link is one reincarnating soul (Excluding Hero of Winds of course), if he were to be a Woman in one incarnation, would that not also cause some major gender identity issues? I'm actually going to flip flop and say that would be really neat to see in a game, course Link's never really been big on characterisation but still.