The Jovian said:
Why what exactly is wrong with C&C3, I like it. Now granted I do get some criticisms of it like lacking Tiberian Sun's unit diversity and... actually I can't think of anything else the game is lacking.
it's game feel was always off for me, never had the impact of the Tiberian series by which I mena the game feel, not bad but there was a direct drop in quality from firestorm, which in all fairness wasn't sterling but had excellent game feel.
The lack of full base building, with the removal of walls, along with the dune like cement that graced the second game (kinda dumb but hey it did vary the game, and added meaningful choice).
It's not bad by any stretch of the word but around it and generals was the time my rat like senses told me the ship was sinking. (generals i never really liked, it was fun but I got the same sense from it but in it's case i chalked it up to innovation).
It never gave me what I wanted, it was real just a mordern child in every form, a creation of a corporate world. It was a modest game, and lived a modest life, made modest money and was modest in bed. It had nothing to say or do, no wow factor or anything of real note besides it's modesty. It died, alone and forgotten out-shined by RA2 in all respects, It was Kater Murr to the grave.
(and to each his own if you hated them you hated them, I'm not here to change your mind),
I don't hate it, I'm just sad that the series that brought me into gaming died. I was engrossed by Dawn way back when and used to watch my uncle play it quite a lot when i was a youth, he gave me his copy, I still have it too.
It was a grave (or i should say a modest) disappointment, nothing more.
you can't deny that C&C4 made both of them look like masterpieces by comparison,
Oh yes, command and starcraft, great entry into the series, always on DRM, download only, utter crap. Ea might well have pissed on west woods corpse
I have never felt this completely betrayed by a publisher before or since because it really is all EA's fault by A) Rushing 4 out the door, and B) forcing the franchise to end with this game even though EA Los Angeles wasn't even remotely ready to do so.
Westwood is dead jim, we need to let go, it was gutted and rung dry for it's IP, nothings left.
It basically set most of EA's trends for years to come, dumbing down of gameplay, rushing titles out the door, ignoring genres it deems unpopular or unprofitable, increased focus on multiplayer at the expense of a good story just so it could squeeze in more money with online passes
Ahem to that.
They also dropped game feel and aesthetics for mordern bloom and doom. No atmospherics, no unit weight or punch, horrible VAs in some cases and a complete lack of innovation.
Also they killed the mystery behind KANE in one of the dumbest way possible, I always wondered why the original actor left around this time, seems pretty obvious in retrospect.
It was a microcosm of everything wrong with EA up until that point and the reason I decided to boycott them.
But that's my point, I don't buy EA's games because I hate EA, I don't do it because the games hey release have stopped being interesting to me. They have a habit of grabbing games and companies that are good and wringing the crap out of them, they are a corporate Nosferatu.
This sort of beast you kill through apathy, it doesn't have anything of worth and it will keep trying to buy more and more better companies until it runs itself into the group.
I hate the company, it is actually evil.
No seriously the company itself is an evil one, the way it's managed all it's done, is evil.
But the call to boycott give it press, gives it identity, makes people wonder.
In the long run I have to wonder if it is better to simply as a person buy the games you choose without principle because in all fairness EA's games rarely excite.