ChupathingyX said:
JNA17 said:
Not really, you have to rely on Yes Man the same way you had to rely on House since if you take that road, Yes Man just becomes a goofy version of House (total Mainframe takeover ftw!).
Oh yeah Alchemy and Enchant was totally not the OP game where you could just steamroll the entire thing in 10 minutes. Yeah that definitly did not make you invincible in any way shape or form.
Now your just showing off your clear bias for a system from a game that has aged worse then Charlie Sheen's career. Which is ok to a certain extent, everyone has their own bias, but the way your coming about it at the moment is just making you a bit arrogant. Which i doubt your that kind of person.
But in the end you have control of New Vegas, Yes Man makes it so much more simpler for you. Also how is Yes Man
anything like Mr House? For one, Yes Man is pre-programmed AI, House is...human.
Ok, you completely misunderstood what I just said. I was referring to NPCs, not the player character. In Morrowind every character could be killed, even Vivec. In Oblivion and Fallout 3 there are essential characters who are the ones that get knocked unconcious when you "kill" them.
Morrowind has lots of problems, Oblivion has lots of problems. From my posts, yes it does seem like I'm glorifying Morrowind but even I agree that Morrowind has a lot of problems, but in terms of role-playing it was generally better than Oblivion. Oblivion made the actual combat better (but not good) and it didn't have...cliff racers!
Very more alike than you think. The huge part that Yes Man and House have in common is that both of them want POWER. And both of them need YOU to acquire that power. Power and control of New Vegas.
I agree with that part, I too found it very annoying that there were certain characters i could not kill even if i used one of my created OP destruction spells and they would get up looking like nothing happened to them. But at the same time, it was pretty comical too lol.
Again, I find that statement purely subjective since that is a matter of opinion. IMO, i found Oblivion to have a lot more Role-Playing elements then Morrowind did. Your correct though, both had their own share of problems that were better then each other. Hell i could go and post a very detailed observation on my take of Oblivion and Morrowind. Hell i even thought Daggerfall had certain elements in their game that were done better then the last two. But wait a minute were talking about Skyrim here.
I guess i will just say my REAL opinion about whenever there is a certain outrage, complaints, observations, etc. On hyped up games that are not out yet.
Back in 2004, as I'm sure you know, before Fable 1 came out, Lionhead promised many things to their game that did not end up exactly coming true. A long and incredible story that would take your breath away half-way through the game, vast depth, very open-ended gameplay, Skin pigmentation varying from sun exposure, planting a seed and watching it grow into a tree over time, etc. You get the point, some of which if not most did not come true in the final product.
Now when i got Fable, i never actually read or have heard any of these promises of potential content. I just got the game because of what I've seen from the videos, from the features it really did have, and well...because it looked pretty damn awesome. And in the end, it was money well spent. I loved game for what it did have and had my own gripes for whatever problems it also had. But overall, the game was my drug and played countless hours on it.
However, there would also be people who have paid a lot of attention to that kind of coverage, coverage for what peter said that would end up being lies or whatever the game DID NOT have. The game overall still got positive reviews and really high ratings anyway, but there would still those people that go into what we call "nerdrage" over some of the "what's not in it" features and completely debunk the game for it. Like it's all of a sudden the worse game ever for it. Would i be pissed if i heard some of what peter said at the time? Perhaps, i won't doubt that possibility because it has happened before with other games. But I look at games for what they DO HAVE that would claw me away the $60 dollars. The features it did have that would entertain me and make me play the game for hours on end.
I would continue from then on to always look at it from that point of view and i will always look at it that way. Because if all you do is look at the game for what it doesn't have, then you will end up refusing to see any of the good things that a certain game does have. Bad games are games that don't have much going for it. They have little if not any good qualities about the game itself, not because it didn't have me be able to jump higher then a raccoon.
So what I'm trying to say is, for whatever game developer decides to add or remove on their product, the game they have worked on for 2 or 3+ years (in Skyrim's case 6 years!), decide on it if that ends up being the right decision when the game finally comes out. I mean lets gets real here, You and I know were both going to get the game the day it releases. I know i will be waiting on the midnight line to purchase it. And i think there is a good chance that were both going to love it anyway, no matter what Bethesda decides to add or remove (unless of course the game really is trash XD). But judge it for what it has and if the features it does have is worth the money, worth the praise it's been getting since the trailer, then so it shall be. But if it's not, then it's because the game itself does not have the features that interest you. That way, for whatever game you do get, that you do love or hate, I swear you will never be disappointed. You will also be within good reason to be mad if the game really ends up sucking XD.
I know this is a really long post but i encourage people to read the whole thing anyway, including you Mr. ChupathingyX
