THANK YOU!!! SOME SANITY! You hit many of my earlier sore points. Especially the drawing... Oh, the drawing!wouldyoukindly99 said:Are you kidding? Eight was horrible! The magic system was RETARDED you had to draw those stupid tokens or whatever the hell they were just to use spells, the summons were WAAAYY overpowered. All the characters were unlikable they were either emotionless stoics with the personality of plywood (Squall and Seifer) or overly hyper retards who were completley useless in battle (Selphie and Zell) Irving was the only one I liked even a little and that was only because he wore a cool hat! I had to stop about halfway through because that stupid magic system was driving me insane. And before anyone says anything I know how to use the junctioning, it's just incredibly stupid.PhiMed said:Your assessment was that the flaws were minor.Daedalus1942 said:No, you're a complete imbecile who bitched about a game, for it's minor flaws.PhiMed said:I'm disregarding your statement, because you're a smartass and a troll.Daedalus1942 said:I'm disregarding your opinion, because if you have no idea what junctioning is, you clearly haven't played the game. Please leave the thread in a calm and orderly fashion.PhiMed said:I don't really have a favorite. I've enjoyed almost all of them immensely.
I have a least favorite.
VIII.
Incomprehensible story, annoying characters, ridiculous gameplay design, and characters that by the end of the game have no difference between them because their performance is determined entirely by what Guardian Force and spells you have "junctioned" (whatever the hell that is) to your attributes.
Worst Final Fantasy, worst rpg, worst game.
I know how the junction system works, but could you please describe for me HOW a guardian force allows you to junction spells (and a certain quantity of them... because magic spells apparently are quantifiable... but they're not inventory... so I guess they don't take up space... and each character has their own supply... and each character can hold as many types of spells as they want... but each character can only hold 100 of each spell... so apparently they do sort of take up space, or you have a battery for each spell that you charge... Ahhh!!! My head hurts! Too poorly designed for human consumption!) to your attributes?
I know THAT they do, and I learned how to work the system well enough to complete the game fairly easily, but the concept just doesn't make sense. At least FFVII had the decency to say, "Here's materia. They're magic rocks. Equip them, and the magic rocks do the trick. They are physical items you can buy and sell. Hooray magic rocks."
Other concepts that don't make sense: drawing magic, turning playing cards into items, turning a laundry list of random items into weapon upgrades, weapons and armor not being available for sale in an RPG, gun blades, and a military organization basing their members' ranks entirely on a written exam.
And again, you're a smartass troll.
It's still better than alot of the crap that game companies charge top dollar for nowadays.
By your logic, you might as well ***** about Final Fantasy IX too. "Oh look, I put on this hat and oh and what's this? It's teaching me the Ribbon and Auto-life abilities?wow! how is that even possible? This doesn't make sense...
I think I hate this game, wait... Yes, yes I do!
That's a completely subjective statement.
For the record, I'm capable of ignoring a few minor flaws (a la your completely random FFIX straw man argument), but I found the flaws in VIII too numerous to ignore. Also, a completely incomprehensible story (even by FF standards) is not a minor flaw. It's a fatal one.
An example of my problems with the story: "There's a mysterious force that has nullified all the long distance communications on the planet for decades, so an elite military program decides to go to the BIGGEST RADIO TOWER IN THE WORLD to see if they can turn it on, because NOBODY EVER TRIED TO DO THAT BEFORE." If that's not masterful storytelling, I don't know what is.
Your assessment was that it's "better than alot (sic) of the crap game companies charge top dollar for nowadays".
That's also completely subjective, but I would agree to a point.
The difference is that most of the games to which you're referring won't be hailed by a tiny group of people ten years from now as the greatest of all time.
That type of veneration is what has transformed my mere irritation to absolute hatred.
As for me being an imbecile, I'll agree that I'm an imbecile bitching about a game if you'll agree that you're a fanboy turd nugget who got his nuts all up in a bunch because somebody had the audacity to question the quality of a ten year-old collection of ones and zeroes.
like?lordlee said:Meh, Seph's a good villain, but there's been many better. Granted, not many in Final Fantasy games though.
You thought the PSP port was good? The slowdown annoyed the hell out of me since my friend who "yar matey" games and had Tactics running on their PSP at full speed, it's a PSOne game for crying outloud how can the company mess that up? I was far too spoiled with Tactics for PSOne to accept it I guess :\.lordlee said:Finally someone is making sense in this thread (well I actually liked Advance and A2 and consider War of the Lions a good remake but whatever). I assume that you too know the joys of Monks and Ninjas.Snotnarok said:I'd rather talk about Final Fantasy Tactics (Not the PSP/GBA/DS ones) a game many overlooked merely for the combat being different.
Maybe my brain has gotten used to pigeon english over the various RPGs with bastardized translations or something. The fixed translation was fine but I knew the story all too well to need to go back and read it, the gameplay is where I was looking for fun. But, since EVERY move except for regular attack had slowdown I got rather "annoyed" (rage quit)lordlee said:There's couple things I really like about War of the Lions. For one thing it gets huge points for actually being in something akin to human English, which goes a long way in a game about math, politics, and backstabbing. Sure it sacrifices some of the cool lines, but when the translation as a whole makes SENSE you don't tend to care.Snotnarok said:You thought the PSP port was good? The slowdown annoyed the hell out of me since my friend who "yar matey" games and had Tactics running on their PSP at full speed, it's a PSOne game for crying outloud how can the company mess that up? I was far too spoiled with Tactics for PSOne to accept it I guess :\.lordlee said:Finally someone is making sense in this thread (well I actually liked Advance and A2 and consider War of the Lions a good remake but whatever). I assume that you too know the joys of Monks and Ninjas.Snotnarok said:I'd rather talk about Final Fantasy Tactics (Not the PSP/GBA/DS ones) a game many overlooked merely for the combat being different.
I didn't enjoy the other FFT games either, that whole judge system really put me off. I'm not saying they're bad it's just how I felt with them, I did give FFT:A and FFT-PSP a honest chance but I wound up selling them, just didn't have the "magic" that FFT had
I have 2 versions of the PSP, neither runs it without slowdown, and again, this is a port of a game that I've seen people run illegally at full framerate without the processor fully up. So someone over there messed something up, badly I might add. Very upsetting since I wanted FFT on the go, instead I'll be sticking with my PSOne version.lordlee said:Incidentally it seems the slowdown doesn't happen for everyone. I think Phats aren't affected, because my friend has a slim and complains about the slowdown all the time, but I never have it. Similar reports have reached my ears across the interwebs. I'm going to chalk it up to hardware because I GOT A GOOD FEELING about War of the Lions in general. But especially Dark Knights.Snotnarok said:Maybe my brain has gotten used to pigeon english over the various RPGs with bastardized translations or something. The fixed translation was fine but I knew the story all too well to need to go back and read it, the gameplay is where I was looking for fun. But, since EVERY move except for regular attack had slowdown I got rather "annoyed" (rage quit)lordlee said:There's couple things I really like about War of the Lions. For one thing it gets huge points for actually being in something akin to human English, which goes a long way in a game about math, politics, and backstabbing. Sure it sacrifices some of the cool lines, but when the translation as a whole makes SENSE you don't tend to care.Snotnarok said:You thought the PSP port was good? The slowdown annoyed the hell out of me since my friend who "yar matey" games and had Tactics running on their PSP at full speed, it's a PSOne game for crying outloud how can the company mess that up? I was far too spoiled with Tactics for PSOne to accept it I guess :\.lordlee said:Finally someone is making sense in this thread (well I actually liked Advance and A2 and consider War of the Lions a good remake but whatever). I assume that you too know the joys of Monks and Ninjas.Snotnarok said:I'd rather talk about Final Fantasy Tactics (Not the PSP/GBA/DS ones) a game many overlooked merely for the combat being different.
I didn't enjoy the other FFT games either, that whole judge system really put me off. I'm not saying they're bad it's just how I felt with them, I did give FFT:A and FFT-PSP a honest chance but I wound up selling them, just didn't have the "magic" that FFT had