Poll: Starwars: the old republic! zero story spoilers, please.

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mental_looney

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I played it this weekend and really enjoyed it, the ship parts especially zipping about shooting stuff, even though I have quit wow I'm not willing to commit to another mmo at this point but if I had to chose one it would be this.
 

Nimcha

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krellen said:
Nimcha said:
Endgame needs to be impossible to do solo. And needs to be focused on doing it with friends/your guild. I quit WoW because that game went the way of the antisocial Puggers, and I really don't want to see that happen again.
Really? I quit WoW because I couldn't do anything unless I had five to twenty "friends" with me (and most of those were only "friends" in the most superficial terms).
Exactly. Before, it was imperative that you were in a guild with people you got along with to be able to defeat the greater challenges. Nowadays you can pick up a number of randoms and do the same.
 

Whispering Cynic

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Blindrooster said:
I have some thoughts.

I palyed the beta this weekend, and what shocked me was that I did it ALL SOLO! Seriously, it felt like I was playing one of the old kotor games with new combat animations.

Sure, there were ppl running around in the main cities,but main story areas are blocked and only I can enter them! It's great!

That being said, I could care less now that it's an mmo. The story was very rich, the options were great, and the voice acting was wonderful. This will consume my life for awhile.
Wow... so I can play the story by myself, just with NPCs, without any other meatbags interfering? Now that's something I've been wanting to hear for a long time. If this is accurate they just need to ditch the monthly payments and I'll buy the damn thing without hesitation. I'm really interested in the story aspect, the MMO aspect can go suck on a fireball for all I care.
 

Kyrinn

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I played for two of the beta weekends. I thought the questing experience was great but the combat mechanics were generally clunky. As a melee class you could roll your face on the keyboard and get the same results as if you were trying a perfect rotation, kind of like ret paladins in Wrath of the Lich King. The writing and class storylines were great, bioware really delivered there. The linearity kind of bums me out though. Like only having one path to chose from from planet to planet. I know WoW is pretty much the same but the whole open world thing with zones next to each other makes it somehow better.

All in all I am on the fence for getting this game. I will wait and see how people like it and what the subscriber numbers are like a few months down the road.
 

Tilted_Logic

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I've never cared for Star Wars - haven't even seen all the movies - but I had quite a few buddies who got into the betas and couldn't praise it enough. So I figured what's the harm in applying as a tester? I got into the recently passed beta, and it was awesome.

Honestly, the voice acting is utterly fantastic. You'll be extremely hard pressed to find the same voice actor being used more than once in an area (which is something that drives me batty about Skyrim), and the voices that are used have wonderful inflections and emotion to them.

The classes are a blast; usually I stick to melee characters, but I was having a hell of a great time with the Bounty Hunter/Trooper characters, and again, the voice acting for the player classes is so spot on. The sith sound so sinister, even when they're making light side choices, the trooper sounds formal and militaristic, the bounty hunter is snarky and level headed.... It's amazing.

The factions too... I was really worried about picking a side, because I really don't know anything about either. Went with the Empire to play with some friends, but I knew I'd feel terribly guilty being evil. But you know what? The bounty hunter was perfect. They cater so well to the whole 'gun for hire' thing to the point where I truly felt like an independent mercenary, rather than someone tacked on to the Dark side. The NPCs promoted the Empire of course, but they always said things along the lines of 'The Empire finds itself in need of someone with whom we can claim no affiliation", rather than totting a recruitment line the likes of "As a citizen of the Empire we demand your services".

Honestly, I can never go back to World of Warcraft after this. Not a chance. SWTOR looks amazing, and even though the Star Wars universe doesn't draw me in, the amount of immersion created in a game like this far surpasses that.

Now to decide.... collectors edition or not? :p
 

Windcaler

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Im reserving my opinion till I play the finished product but as MMO's go I think TOR is the best one to date. Mostly due to the vast voice acting scenes that force a player into engaging themselves with the "quest" they are doing. Its true that people can just speed through and not care but I found myself not wanting to when in just about every other MMORPG I wouldnt even read the quest text.

The few complaints I have about the game are mostly thematic like Typhon (the jedi world) being a little to tame despite a group of warriors with energy weapons razing the outlaying areas. Then theres the sith who often seem cartoonishly evil rather then being people driven by passion. There needed to more distinction between the dark side and the passions that drive the sith IMO

I see a few different ways to play it. Some people will play it as the next MMO, some people will play it as a social engine, and then some people (myself included) will basicly be playing it as KOTOR 3

All that said, its flashy, its highly polished and probably most importantly it feels like star wars. I thought it was a fantastic game and I'll be playing it a long long long time
 

Keava

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ravenshrike said:
Keava said:
, companion voices bugging out making You hear voices of companions You don't even have...
Since this never happens in story instances or flashpoints/group instances with only one compainion, you're hearing the companion voices of other players. Yes, I too played the beta. That said, the stretchy back of the head bug is always funny.
Not really sure how accurate that is, considering how many times on my Inquisitor I heard Mako or Vette without really being close to other players. Then again story phases have their issues with emotes working cross-phase...
 

Blindrooster

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Whispering Cynic said:
Blindrooster said:
I have some thoughts.

I palyed the beta this weekend, and what shocked me was that I did it ALL SOLO! Seriously, it felt like I was playing one of the old kotor games with new combat animations.

Sure, there were ppl running around in the main cities,but main story areas are blocked and only I can enter them! It's great!

That being said, I could care less now that it's an mmo. The story was very rich, the options were great, and the voice acting was wonderful. This will consume my life for awhile.
Wow... so I can play the story by myself, just with NPCs, without any other meatbags interfering? Now that's something I've been wanting to hear for a long time. If this is accurate they just need to ditch the monthly payments and I'll buy the damn thing without hesitation. I'm really interested in the story aspect, the MMO aspect can go suck on a fireball for all I care.
Actually yeah. I did pretty much everything solo. (except 1 flashpoint, but those are fun as hell.)

You cant avoid seeing other people. When you go through the open world of course theres tons of ppl running around, but it doesn't really ruint he experience at all. For starters, when you enter a conversation with an npc, its a private conversation. Almost like a cinematic. You dont even see other players when talking to an npc (plus the voice acting is good.) Every class has its own story. And thus, there are aras designated for you. you walk into a building where you say get a quest and it sais "entering story area ______ " and its just you. I spent more time with the story than anything else, and they definitly felt like kotor, and can be done completely solo. Halelluja. And also, the story is freakin long. I did a runthrough with a vanilla jedi knight and put over 24 hours on him.....and the story never really got dull (minus a few bossfights that required me to level up to stand a chance)and i didn't even put a dent in it. Hell, after 24 I only had just gotten 3 of the companions, and barely had time to explore my ship.
 

WouldYouKindly

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The problem I've had with most MMOs is that grinding is treated as it's own reward. In SWTOR, grinding is like training so you can continue your story and see your Inquisitor microwave some more fools with lightning.

The voiced characters definitely improve immersion since the voice acting is actually quite good. When I started WoW, I read everything the quest giver "said" but there was still no interaction. Eventually they devolved from people to exclamation marks that made me do stuff for a reward. Honestly, I can say that, after playing the open beta weekends, I might actually want to spend money on this, even every month.

Combat. Well, it's an mmo, but at least it looks cool and normally involves more than you and one other thing which you are killing. Companion AI is actually quite good and you can normally just leave them to their own devices, beyond the occasional stand around and do nothing glitch.

Graphically, it's pretty despite having low reqs. The only problem I've had is slow loading textures, but that's a minor annoyance to me. The frame rate didn't chug unless I was in a large instance. Lag was nearly non existent for my.

The stories, at least the ones I've played, are quite intriguing and make me want to play more than just seeing the exp bar crawl across the screen.
archvile93 said:
Not interested even slightly interested. I already have little interest in MMO, which is only further discouraged by having to continue paying for a game I already paid for. I also heard it plays pretty much like WoW, which has, IMO, one of the most boring and uninteractive combat systems I can think of. Having voiced characters doesn't change everything else.
You could have signed up for the beta testing and let the game try to prove itself to you. Go into it as pessimistic as you want, but at least give it a shot. They'll probably let people have trial weeks or something after launch.
 

krellen

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WouldYouKindly said:
You could have signed up for the beta testing and let the game try to prove itself to you.
I did sign up for the beta and did try it out, and it is, mechanically, pretty much identical to WoW. Why does everyone have to do it individually? Why can't they take the word of others who have?
 

WouldYouKindly

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krellen said:
WouldYouKindly said:
You could have signed up for the beta testing and let the game try to prove itself to you.
I did sign up for the beta and did try it out, and it is, mechanically, pretty much identical to WoW. Why does everyone have to do it individually? Why can't they take the word of others who have?
Because everyone's personal likes and perceptions are different. Some people genuinely like the genre of music called noise. I don't see how they like it, but at one point they gave it a shot and they liked it. If you close yourself off to new experiences, you become an incredibly boring person.

Also, of course the mechanics are the same, they are trying to steal people from WoW and people like the familiar.

EDIT: It's not like it wasn't freaking free to sign up, I mean come on, if you won't give something a shot even if it's free then you're just being close-minded.
 

Ranorak

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After playing WoW for 7 years, I'm not really looking for more of the same.
I was expecting something different, something unlike WoW.

What I got was a good game, but only because WoW was a good game and it's just like that.

What I'm trying to say is, yay for the people who wanted a MMO like WoW, but in space. More power to you.
But I was hoping for something different, something else.

And yes, I played EVE love it, just takes way too much time.
 

Ranorak

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WouldYouKindly said:
krellen said:
WouldYouKindly said:
You could have signed up for the beta testing and let the game try to prove itself to you.
I did sign up for the beta and did try it out, and it is, mechanically, pretty much identical to WoW. Why does everyone have to do it individually? Why can't they take the word of others who have?
Because everyone's personal likes and perceptions are different. Some people genuinely like the genre of music called noise. I don't see how they like it, but at one point they gave it a shot and they liked it. If you close yourself off to new experiences, you become an incredibly boring person.

Also, of course the mechanics are the same, they are trying to steal people from WoW and people like the familiar.

EDIT: It's not like it wasn't freaking free to sign up, I mean come on, if you won't give something a shot even if it's free then you're just being close-minded.
No, it just means that he knows it plays like WoW and doesn't like games that play like WoW.
So, why should he try it out, if he already knows it plays like WoW.

It does, it plays EXACTLY like WoW.
 

Windcaler

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krellen said:
WouldYouKindly said:
You could have signed up for the beta testing and let the game try to prove itself to you.
I did sign up for the beta and did try it out, and it is, mechanically, pretty much identical to WoW. Why does everyone have to do it individually? Why can't they take the word of others who have?
Any hotkey MMO would be regarded as the same if you use that definition. I think people should do it individually because people will ultimately get different experiences from it. For example my brother treated it as the next big MMO but for me it was more or less KOTOR 3
 

krellen

Unrepentant Obsidian Fanboy
Jan 23, 2009
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WouldYouKindly said:
Because everyone's personal likes and perceptions are different.
I'm not telling the guy not to like it. I'm telling the guy the mechanics are like WoW. He's deciding, based on the fact that he's played WoW and doesn't like the mechanics, to avoid SWTOR, now confident that he won't like the mechanics. He's probably got better things to do than to try out every game just because it's free.

Windcaler said:
Any hotkey MMO would be regarded as the same if you use that definition.
What definition? Aside from, maybe, the cover mechanics of the Smuggler and Imperial Agent (and that's just a variant of stealth anyway), how are any mechanics (not story) in SWTOR different from WoW?

City of Heroes is a "hotkey MMO", but I would never compare its mechanics to WoW.
 

Kyrinn

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I played this past weekend and the Nov 11 weekend. I got to about level 20.
I'm not saying that the game was too easy. I'm saying there was no real mechanics for jedi Knight Guardian rotation. I guess applying sundering strike or w/e it was called could be important but it really just felt like mash whatever buttons you had available.
The reason I have a problem with this is because the difference between an awesome melee and a crap-decent melee is going to be minimal, like with ret paladins during wrath.
This is why I said I'm going to watch the game for a couple months before buying, see how things work out for the endgame.