The problem I've had with most MMOs is that grinding is treated as it's own reward. In SWTOR, grinding is like training so you can continue your story and see your Inquisitor microwave some more fools with lightning.
The voiced characters definitely improve immersion since the voice acting is actually quite good. When I started WoW, I read everything the quest giver "said" but there was still no interaction. Eventually they devolved from people to exclamation marks that made me do stuff for a reward. Honestly, I can say that, after playing the open beta weekends, I might actually want to spend money on this, even every month.
Combat. Well, it's an mmo, but at least it looks cool and normally involves more than you and one other thing which you are killing. Companion AI is actually quite good and you can normally just leave them to their own devices, beyond the occasional stand around and do nothing glitch.
Graphically, it's pretty despite having low reqs. The only problem I've had is slow loading textures, but that's a minor annoyance to me. The frame rate didn't chug unless I was in a large instance. Lag was nearly non existent for my.
The stories, at least the ones I've played, are quite intriguing and make me want to play more than just seeing the exp bar crawl across the screen.
archvile93 said:
Not interested even slightly interested. I already have little interest in MMO, which is only further discouraged by having to continue paying for a game I already paid for. I also heard it plays pretty much like WoW, which has, IMO, one of the most boring and uninteractive combat systems I can think of. Having voiced characters doesn't change everything else.
You could have signed up for the beta testing and let the game try to prove itself to you. Go into it as pessimistic as you want, but at least give it a shot. They'll probably let people have trial weeks or something after launch.