Poll: Tekken 6 Multiplayer

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Lt. Dragunov

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Korten12 said:
Lt. Dragunov said:
So recently and finaly got a copy of tekken 6 and was fairly happy with the game, aside from the stupidly long and very flow breaking loading and saving screans. I'm kindda a pro at the game i don't have just one "good character" I'm pretty well balanced with almost half of them, so i decided why not play some multiplayer and put my skills to the test. Well 10 battles in against 10 different players i won all 10 with 10 different characters, but sadly i just barely won all 10 fights. Turns out everyone and thier mom's cat have found out that it takes almost no brain power to use Asuka, and if you don't know Asuka can bluntly be used by pressing square+ circle and square+ triangle over and over again causing her to do this hard to block, hard to read, overly powered, endless like combo thats is even harder to get out of. So in dealing with fighting against her i decided to air jugle and combo players with high impact hits to quickly take a victory, and i get yelled at like i did something wrong. So is it just me or do people only use Asuka in tekken games now?
yes I totaly agree with you, I just played two matches against Asuka and each person was overly cheap with her, half of her attacks do a crap load of damage and its hard to block and when she doesn't block she just countrs... she is really annoying...

Lili is also pretty cheap imo, oddly enough they both share the same ending and are both cheap.
I would'nt say she hits hard, but she hits waaaaay too offten during her combos, and she pretty cheap player to use. Lili is my basic counter against Asuka for said reasons.
 

Lt. Dragunov

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blarg363 said:
I've never realy had a problem with asuka, The one that ALWAYS seems to kick my ass is friging king, long combos that can go right in to grabing combos,

Oh and i use dragonov and bryan fury with steve fox as my main if anyone cares.
Playin offline Asuka's not that big of a problem because the computer uses a wide range of her attacks. Online players simply abuse her combos to no end.
 

Lt. Dragunov

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Durxom said:
I don't really play Tekken at all, I'm more of a Street Fighter person, but this Asuka person pretty much sounds like the Ken Masters for Tekken. A whole lot of people use him because he is easy to play and his combos do some decent damage, but for anyone else who plays, they know that most of the attacks that people pull with him are unsafe and easy to punish. So ya, people are going to keep playing that person for said reason. Don't get mad at them, or care about it at all, if you beat them, you are obviously the superior player.
I hardly care about players who use an easy character to win. But if i win and they just use the same character over and over and over again then things get outta hand. Example, yesterday i played online and fought against someone useing Asuka, 6 wins for me in and 6 different charaters I used against Asuka the whole time. After a lag issue i finaly lost and i decided "well screw this this person clearly can only use Asuka" so i left. 5 minutes later i get a bash message about how i suck, I simply respond "i used 6 differnt characters against your one how do i suck?" ofcourse that seemed not to make sense to the player and, I'm assuming, she continued to troll untill i blocked her.
 

Durxom

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Lt. Dragunov said:
Durxom said:
I hardly care about players who use an easy character to win. But if i win and they just use the same character over and over and over again then things get outta hand. Example, yesterday i played online and fought against someone useing Asuka, 6 wins for me in and 6 different charaters I used against Asuka the whole time. After a lag issue i finaly lost and i decided "well screw this this person clearly can only use Asuka" so i left. 5 minutes later i get a bash message about how i suck, I simply respond "i used 6 differnt characters against your one how do i suck?" ofcourse that seemed not to make sense to the player and, I'm assuming, she continued to troll untill i blocked her.
I guess I can understand that, but like I said, most people probably do go with said character because they think they are an "easy win button", then as soon as you beat them with someone else, its automatically you cheating.

I mean I used to use Vega on Street Fighter 4 all the time, and mostly everyone knows that he is the 2nd from the bottom on the tier list. The problem is that almost no one knows his matchup and his main playstyle is to hit-and-run and be annoying, so as soon as you start winning with him, the hatemail starts rolling in: "cheating $%#^ing fag", "Stop walldiving and throwing, fag", "Stop lagging, and learn to fight"

The people just don't know how to play right, and when their instant win character losses, you are obviously the hax
 

Kyuubi Fanatic

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Feb 22, 2010
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Devil Jin, Kazyua, and Heihachi are the only ones I use anymore. I think my favorite to use was Jin back when his movelist followed the Mishima style rather then his Karate.
 

StriderShinryu

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Lt. Dragunov said:
StriderShinryu said:
Watershed said:
I'm confused by peoples opinion that she does a lot of damage, shes very weak compared to most characters, doesn't have many juggles but is lightning fast. I usually try to play by disrupting my opponenets combos and quickly counterattacking when they're off balance. As for the reversals, I find drawing people in to a high attack and reversing it to be an effective strategy. If you keep falling for it, thats your fault, not mine.
Pretty much. Asuka's not even close to one of the hardest hitters in the game. Chances are if you're getting hit for big damage by her it's because she's hitting you on counter, which is either because the player you're fighting is abusing lag or you're just being sloppy.
Well I would kindda agree with that but again I'm a good tekken player and yes there have been times where lag throws my game off, but when i play against someone useing Asuka even with human error the player still seems to find a way to hit her combos on me alot. I can be sloppy at the game sometimes but I know I'm not THAT sloppy.
Well, you did say that by buckling down and playing properly (find/create openings, hit/launch, juggle) you were able to win consistently with a variety of characters.
 

Hiphophippo

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I will never understand Tekken. It's always come across to me as a fighting game for people who don't really like fighting games.
 

Lt. Dragunov

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StriderShinryu said:
Lt. Dragunov said:
StriderShinryu said:
Watershed said:
I'm confused by peoples opinion that she does a lot of damage, shes very weak compared to most characters, doesn't have many juggles but is lightning fast. I usually try to play by disrupting my opponenets combos and quickly counterattacking when they're off balance. As for the reversals, I find drawing people in to a high attack and reversing it to be an effective strategy. If you keep falling for it, thats your fault, not mine.
Pretty much. Asuka's not even close to one of the hardest hitters in the game. Chances are if you're getting hit for big damage by her it's because she's hitting you on counter, which is either because the player you're fighting is abusing lag or you're just being sloppy.
Well I would kindda agree with that but again I'm a good tekken player and yes there have been times where lag throws my game off, but when i play against someone useing Asuka even with human error the player still seems to find a way to hit her combos on me alot. I can be sloppy at the game sometimes but I know I'm not THAT sloppy.
Well, you did say that by buckling down and playing properly (find/create openings, hit/launch, juggle) you were able to win consistently with a variety of characters.
yes but i barely won those fights mostly it came down to i won a fight, the other player won, i won, other player won, and it went back and forth untill i was able to pull a victory basicaly outta my ass with less than 10% of health
 

ChromeAlchemist

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Aug 21, 2008
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Lt. Dragunov said:
So recently and finaly got a copy of tekken 6 and was fairly happy with the game, aside from the stupidly long and very flow breaking loading and saving screans. I'm kindda a pro at the game i don't have just one "good character" I'm pretty well balanced with almost half of them, so i decided why not play some multiplayer and put my skills to the test. Well 10 battles in against 10 different players i won all 10 with 10 different characters, but sadly i just barely won all 10 fights. Turns out everyone and thier mom's cat have found out that it takes almost no brain power to use Asuka, and if you don't know Asuka can bluntly be used by pressing square+ circle and square+ triangle over and over again causing her to do this hard to block, hard to read, overly powered, endless like combo thats is even harder to get out of. So in dealing with fighting against her i decided to air jugle and combo players with high impact hits to quickly take a victory, and i get yelled at like i did something wrong. So is it just me or do people only use Asuka in tekken games now?
Coming from someone who's played as Asuka for three games (if DR counts) it takes far more brain power to be good with her, and her loops are not as difficult to stop as you think. Once you've seen all of them, just read correctly and jab her once, that puts it to a stop.

Fact is, even if it's annoying you just need more experience against her. If you are as pro as you're saying, read and counter. You want to know what's really cheap and takes no brain power?

Lee Chaolan's juggle. If you've played enough, you must know which one I mean (the CPU should use it as well) takes next to no skill to use. Better yet, Baek and Lili's...everything. They should get married, they're a match made in hell.
 

Broady Brio

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<--- Gee I wonder who I am usually...

I'm competent with Asuka though I don't use her frequently.
 

StriderShinryu

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Hiphophippo said:
I will never understand Tekken. It's always come across to me as a fighting game for people who don't really like fighting games.
That's an interesting perspective. Can you explain it further or is it just sort of a "feeling" thing? (Not bashing or looking to flame you, I'm just curious)
 

StriderShinryu

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Broady Brio said:
<--- Gee I wonder who I am usually...

I'm competent with Asuka though I don't use her frequently.
Ummm... Bob?

Jin sort of lost me when he switched styles in T4. Visually, I love his "new" style and think it's great they didn't just make him another Mishima (though, at this point, Kaz and Hei play pretty differently too), but I've just never been able to get into actually playing as him since the change. I mess around with most characters but always end up going back to Hwoarang and Xiaoyu when I get serious.
 

Lt. Dragunov

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ChromeAlchemist said:
Lt. Dragunov said:
So recently and finaly got a copy of tekken 6 and was fairly happy with the game, aside from the stupidly long and very flow breaking loading and saving screans. I'm kindda a pro at the game i don't have just one "good character" I'm pretty well balanced with almost half of them, so i decided why not play some multiplayer and put my skills to the test. Well 10 battles in against 10 different players i won all 10 with 10 different characters, but sadly i just barely won all 10 fights. Turns out everyone and thier mom's cat have found out that it takes almost no brain power to use Asuka, and if you don't know Asuka can bluntly be used by pressing square+ circle and square+ triangle over and over again causing her to do this hard to block, hard to read, overly powered, endless like combo thats is even harder to get out of. So in dealing with fighting against her i decided to air jugle and combo players with high impact hits to quickly take a victory, and i get yelled at like i did something wrong. So is it just me or do people only use Asuka in tekken games now?
Coming from someone who's played as Asuka for three games (if DR counts) it takes far more brain power to be good with her, and her loops are not as difficult to stop as you think. Once you've seen all of them, just read correctly and jab her once, that puts it to a stop.

Fact is, even if it's annoying you just need more experience against her. If you are as pro as you're saying, read and counter. You want to know what's really cheap and takes no brain power?

Lee Chaolan's juggle. If you've played enough, you must know which one I mean (the CPU should use it as well) takes next to no skill to use. Better yet, Baek and Lili's...everything. They should get married, they're a match made in hell.
I guess it's me then because i have a very hard time reading her moves, i can't always tell wether a player is doing the low to mid parts of her combo or do the low to high and back to mid hids.
 

Harlemura

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May 1, 2009
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I traded it in a while ago, but never played online. However, I do understand how bloody broken she is.

Since I started crap as everyone, I picked one character and just rolled with 'em. Chose Bob.
After getting pretty good as the vague resemblance to Gabe Newell, I was feeling pretty confident, going about Arcade mode and sitting on people to victory a whole lot.
Then old chainsaw hands shows up and crushes both my fun and dignity.

Who puts chainsaws in a fighting game anyway?!
 

Hiphophippo

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StriderShinryu said:
Hiphophippo said:
I will never understand Tekken. It's always come across to me as a fighting game for people who don't really like fighting games.
That's an interesting perspective. Can you explain it further or is it just sort of a "feeling" thing? (Not bashing or looking to flame you, I'm just curious)
I can try but I'll probably just ramble. Here goes...

I pretty well grew up in the arcades during their heyday and basically sharked out the local street fighter competition. I'd take my allowance down there, bet it, double it, go home nearly every week. This probably made me pretentious.

It's just that Tekken is so bereft of needed skill to be any good at it. I don't begrudge it that because so many enjoy it and I can even see where it COULD be a deep fighting game, it's just that it doesn't HAVE to be. I've seen newcomers wreck pros in this game and I think that bothers me a little having grown up in the arcades. You could also say it's it's greatest strength in that people of all skill levels can succeed at it.

TLDR: Button mashing etc etc etc.
 

StriderShinryu

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Hiphophippo said:
StriderShinryu said:
Hiphophippo said:
I will never understand Tekken. It's always come across to me as a fighting game for people who don't really like fighting games.
That's an interesting perspective. Can you explain it further or is it just sort of a "feeling" thing? (Not bashing or looking to flame you, I'm just curious)
I can try but I'll probably just ramble. Here goes...

I pretty well grew up in the arcades during their heyday and basically sharked out the local street fighter competition. I'd take my allowance down there, bet it, double it, go home nearly every week. This probably made me pretentious.

It's just that Tekken is so bereft of needed skill to be any good at it. I don't begrudge it that because so many enjoy it and I can even see where it COULD be a deep fighting game, it's just that it doesn't HAVE to be. I've seen newcomers wreck pros in this game and I think that bothers me a little having grown up in the arcades. You could also say it's it's greatest strength in that people of all skill levels can succeed at it.

TLDR: Button mashing etc etc etc.
Ah, yeah, I think I see where you're coming from as I come from the same era. Against experienced players, mashing won't really get you anywhere in Tekken. If someone says they're a pro and they get beat by a masher any more than a lucky single round here or there, they're not really a pro. But, at low to medium level play, Tekken does definitely support mashing more than SF ever did.

Mashing and scrubby play in SF really did never get you anywhere at all against even mid level players, plus mashing in Sf would never allow you to look cool (unless, that is, you think looking like a spaz by throwing out random normal punches and kicks was cool). Even if mashing doesn't get you far in Tekken against decent competition, it does allow an easier entry point specifically with certain characters that are designed to be more mash friendly. And, perhaps more importantly when appealing to the mashing crowd, mashing in Tekken can output cool looking moves and sort of almost make you look like you really do know what you're doing.
 

Hiphophippo

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Nov 5, 2009
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StriderShinryu said:
Hiphophippo said:
StriderShinryu said:
Hiphophippo said:
I will never understand Tekken. It's always come across to me as a fighting game for people who don't really like fighting games.
That's an interesting perspective. Can you explain it further or is it just sort of a "feeling" thing? (Not bashing or looking to flame you, I'm just curious)
I can try but I'll probably just ramble. Here goes...

I pretty well grew up in the arcades during their heyday and basically sharked out the local street fighter competition. I'd take my allowance down there, bet it, double it, go home nearly every week. This probably made me pretentious.

It's just that Tekken is so bereft of needed skill to be any good at it. I don't begrudge it that because so many enjoy it and I can even see where it COULD be a deep fighting game, it's just that it doesn't HAVE to be. I've seen newcomers wreck pros in this game and I think that bothers me a little having grown up in the arcades. You could also say it's it's greatest strength in that people of all skill levels can succeed at it.

TLDR: Button mashing etc etc etc.
Ah, yeah, I think I see where you're coming from as I come from the same era. Against experienced players, mashing won't really get you anywhere in Tekken. If someone says they're a pro and they get beat by a masher any more than a lucky single round here or there, they're not really a pro. But, at low to medium level play, Tekken does definitely support mashing more than SF ever did.

Mashing and scrubby play in SF really did never get you anywhere at all against even mid level players, plus mashing in Sf would never allow you to look cool (unless, that is, you think looking like a spaz by throwing out random normal punches and kicks was cool). Even if mashing doesn't get you far in Tekken against decent competition, it does allow an easier entry point specifically with certain characters that are designed to be more mash friendly. And, perhaps more importantly when appealing to the mashing crowd, mashing in Tekken can output cool looking moves and sort of almost make you look like you really do know what you're doing.
Fair. It's a brilliant design decision on their part but one I just can't get behind with a lifetime of street fighter under my belt. To each their own eh? It's telling that the only fighting games I've ever really gotten into outside of Street Fighter were Arc Systems fighters.
 

ChromeAlchemist

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Aug 21, 2008
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Lt. Dragunov said:
I guess it's me then because i have a very hard time reading her moves, i can't always tell wether a player is doing the low to mid parts of her combo or do the low to high and back to mid hids.
My only thought on that is go into training and fight her for 15-30 mins. You'll be able to read her no problem after that methinks.
 

Jamiemitsu

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Oct 25, 2009
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Well, now I'm ashamed to admit she's my main along with Lee Chaolan in 6... But, only because they ruined Yoshimitsu!