Poll: The Wii - Where are the games?

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Haru_Elric

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buy teh haloz said:
cobra_ky said:
also who said nintendo stopped making good games?
Two words: Wii Music.
The whole reason I dislike Wii Music Is because when I tried the demo at a local game store, I didn't like hearing Wham's "Wake me up before you go go" played on the flute or whatever, When I came back it was playing ALL DAY, I was there for no more than 5 minutes and I grew insane.
 

Haru_Elric

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JokerGrin said:
saikanoto said:
http://www.neogaf.com/forum/showthread.php?t=341519
My god, so many interesting games. Thanks very much for the link, this gives me some faith.
Still didn't see enough to justify buying a Wii at this interval.
 

Haru_Elric

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Symp4thy said:
They will be releasing a new Punch-Out for the Wii, that's pretty sweet.
Once you finish all those games and get bored of them though, You stop to think, "While I'm waiting for these new games, what do I?" Which is why i'm constantly annoyed with Nintendo just now, We just need more games that we can actually play more frequently
 

cobra_ky

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jebussaves88 said:
I cant see many of the casual gamers who've never had a console before buying another Nintendo console after the Wii. By then (and already in many cases) they have got bored of their shiny new gadget and gone out and bought digital photoframes and stuff like that. Then, Nintendo will have already pissed off a lot of the people who used to respect them as a company for those who considered gaming a hobby rather than a thing to do with your nieces and nephews when they visit you because their mother feels bad for you since the divorce which occured because you're infertile.
and could you see nieces and nephews and grandparents buying a console in the first place? i sure as hell couldn't. hardcore gaming didn't spring out of the aether, fully formed. it grew from the mainstream ("casual") audience that made the industry profitable in the first place.

buy teh haloz said:
cobra_ky said:
also who said nintendo stopped making good games?
Two words: Wii Music.
nintendo made a bad game. what's your point?

beddo said:
To be honest I can't stand the Wii. I hate that i bought it, there is nothing good on it. It's nothing more than a gamecube replacement. I was hoping that there would be some good games but the motion control gimmick has made all games into a gimmick. If they considered releasing a normal controller for people to develop normal games for then that would be a step in the right direction.
http://www.amazon.com/Wii-Classic-Controller-nintendo/dp/B000IN0BSU/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1231800316&sr=8-1

it's been out since launch. Gamecube controllers work too. and why are you blaming nintendo when it's the third-party developers that are pumping out derivative shovelware?
 

GuerrillaClock

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Nintendo still does make great games, the best games, in fact. I'm not going to bother elaborating, because threads like these are ten-a-penny and it just isn't worth repeating the same arguments over and over again.
 

beddo

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cobra_ky said:
beddo said:
To be honest I can't stand the Wii. I hate that i bought it, there is nothing good on it. It's nothing more than a gamecube replacement. I was hoping that there would be some good games but the motion control gimmick has made all games into a gimmick. If they considered releasing a normal controller for people to develop normal games for then that would be a step in the right direction.
http://www.amazon.com/Wii-Classic-Controller-nintendo/dp/B000IN0BSU/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1231800316&sr=8-1

it's been out since launch. Gamecube controllers work too.
The point in the classic controller was to be able to use it on the Virtual Console games. though I have no idea why the Wii doesn't let you use the Wii-mote as a NES controller especially given its similarities.

Why should I have to get a Gamecube controller to get it to work? I've got one but it doesn't work on many games, especially not the early ones.

On top of this they're telling us we now need to purchase ANOTHER add on to make the Wii-mote work as it was originally intended!

So yes, I think I can have a go at Nintendo for their controller.


and why are you blaming nintendo when it's the third-party developers that are pumping out derivative shovelware?
There are a number of reasons for this. Firstly, Nintendo publish their own shovelware, for example:

Wii Play
Wii Fit
The Legend of Zelda Twilight Princess (A GC Game that was actually better to play on the GC)
Mario Strikers Charged
Wii Music

Secondly they keep making games that need new peripherals (or allowing and certifying third parties to) or at least are better with them or designed around them, for example:

Wii Shooter (Crossbow Training)
Wii Wheel (Mario Kart Wii)
Balance Board (Wii Fit)
Microphone (Animal Crossing)

What's next!? A penis enlarger for their new title; Voyer Subway Adventures.


MORE IMPORTANTLY I blame them for the shovelware because all games have to be approved by
Nintendo's quality standards before being released. Remember that little Nintendo seal of quality? Well they dropped that pretty fast when they realised how much money they could get for so little effort.
 

Axolotl

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beddo said:
MORE IMPORTANTLY I blame them for the shovelware because all games have to be approved by Nintendo's quality standards before being released. Remember that little Nintendo seal of quality? Well they dropped that pretty fast when they realised how much money they could get for so little effort.
That's not true Nintendo don't limit any game from coming out on the Wii.
 

Alphavillain

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Xiado said:
The good games are all in the same dimension as the lost socks and the misplaced remote controls
Tell me about it. With no socks I haven't been able to go out for three weeks. Not even to buy some more socks. And there's nothing on my TV...
 

I3uster

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how many games do you have for your ps3 or xbox 360?
the main problem isnt the games, its online support, you cant play any wii game online without lags, you dont ahve lobbies, no voicechat, not even textchat...
 

JediMB

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As far as availible Wii software goes, there are a bit over two dozen Wii titles out right now that I want.

Unfortunately I can neither afford the money nor the time needed to play all of them.

And I'm not even counting previously unplayed Virtual Console games.

beddo said:
though I have no idea why the Wii doesn't let you use the Wii-mote as a NES controller especially given its similarities.
...

It did, last time I checked. And not just with NES games, but also with a lot of Turbografx and Genesis games.

beddo said:
There are a number of reasons for this. Firstly, Nintendo publish their own shovelware, for example:

Wii Play
Wii Fit
The Legend of Zelda Twilight Princess (A GC Game that was actually better to play on the GC)
Mario Strikers Charged
Wii Music
...

You don't even know what shovelware is, do you? It refers to ported software with minimal effort put into actually adapting it to the new platform.

The port of Twilight Princess was very much adapted to the Wii, and the changes made to the battle system makes that version far superior to the Gamecube version. The other four games are all original Wii titles (and Wii Music is the only title I'd consider bad).

beddo said:
Secondly they keep making games that need new peripherals (or allowing and certifying third parties to) or at least are better with them or designed around them, for example:

Wii Shooter (Crossbow Training)
Wii Wheel (Mario Kart Wii)
Balance Board (Wii Fit)
Microphone (Animal Crossing)
No games need the Wii Zapper. In fact, most non-casual gamers tend to prefer a clean Wiimote over attaching it to a Zapper. This attachment is strictly for the casual market, and should in no way bother the "hardcore" gamers. Same with the Wii Wheel.

Wii Fit and the Balance Board was a very neat and creative idea, and while I haven't gotten around to buying it yet (because of the price), I know a lot of people who appreciate it.

Animal Crossing doesn't in any way require the microphone. The microphone is simply bundled with AC, and I suppose you're the only person in the world who'd complain about Nintendo finally implementing support for voice chat.

beddo said:
What's next!? A penis enlarger for their new title; Voyer Subway Adventures.
...

How old are you?

beddo said:
MORE IMPORTANTLY I blame them for the shovelware because all games have to be approved by
Nintendo's quality standards before being released. Remember that little Nintendo seal of quality? Well they dropped that pretty fast when they realised how much money they could get for so little effort.
...

*sighs*

The "Nintendo Seal of Quality" has never ever meant anything besides that the publisher pays Nintendo a licensing fee, and that Nintendo have verified that the software isn't harmful or otherwise inappropriate.

That's the standard for video game consoles, though. Sony and Microsoft do the exact same thing, and none of them really have very high standards when it comes to the so-called "quality" of third party games.
 

JWAN

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they have good games I enjoy Wii sports and Brawl also getting to play old school games like Star Fox 64, and Metriod (Make that an option this is kind of a loaded poll)
 

beddo

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Axolotl said:
beddo said:
MORE IMPORTANTLY I blame them for the shovelware because all games have to be approved by Nintendo's quality standards before being released. Remember that little Nintendo seal of quality? Well they dropped that pretty fast when they realised how much money they could get for so little effort.
That's not true Nintendo don't limit any game from coming out on the Wii.
Of course they do,firstly you have to be licenced by Nintendo. Then all games have to pass their technical requirements before Nintendo will allow them to be published. If they didn't imagine how much worse the software would be.
 

beddo

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JediMB said:
As far as availible Wii software goes, there are a bit over two dozen Wii titles out right now that I want.

Unfortunately I can neither afford the money nor the time needed to play all of them.

And I'm not even counting previously unplayed Virtual Console games.

beddo said:
though I have no idea why the Wii doesn't let you use the Wii-mote as a NES controller especially given its similarities.
...

It did, last time I checked. And not just with NES games, but also with a lot of Turbografx and Genesis games.
Maybe it does now, not sure it did at launch.

beddo said:
There are a number of reasons for this. Firstly, Nintendo publish their own shovelware, for example:

Wii Play
Wii Fit
The Legend of Zelda Twilight Princess (A GC Game that was actually better to play on the GC)
Mario Strikers Charged
Wii Music

...

You don't even know what shovelware is, do you? It refers to ported software with minimal effort put into actually adapting it to the new platform.

The port of Twilight Princess was very much adapted to the Wii, and the changes made to the battle system makes that version far superior to the Gamecube version. The other four games are all original Wii titles (and Wii Music is the only title I'd consider bad).
That may be your definition of shovelware. My definition of shovelware is games that are made hastily without concern for quality or gameplay and/or games that are blindly ported between generations.

In my opinion, all of those games fall under that category. Zelda was clearly ported to the wii with motion controls tacked on.

beddo said:
Secondly they keep making games that need new peripherals (or allowing and certifying third parties to) or at least are better with them or designed around them, for example:

Wii Shooter (Crossbow Training)
Wii Wheel (Mario Kart Wii)
Balance Board (Wii Fit)
Microphone (Animal Crossing)
No games need the Wii Zapper. In fact, most non-casual gamers tend to prefer a clean Wiimote over attaching it to a Zapper. This attachment is strictly for the casual market, and should in no way bother the "hardcore" gamers. Same with the Wii Wheel.
These games were clearly designed with the idea of pushing the peripherals. In fact, they were bundled with the games.

Wii Fit and the Balance Board was a very neat and creative idea, and while I haven't gotten around to buying it yet (because of the price), I know a lot of people who appreciate it.
Wii Fit is unique. It is essentially pointless, the games are boring and the exercises could easily be performed without the balance board. Again, another one of those things we don't need but are convinced we do.

Animal Crossing doesn't in any way require the microphone. The microphone is simply bundled with AC, and I suppose you're the only person in the world who'd complain about Nintendo finally implementing support for voice chat.
So the game is pushed with yet another peripheral that should have been intergrated from the beginning. In fact the technology already exists within the Wii-mote:

http://money.cnn.com/magazines/fortune/storysupplement/wiiremote/index.htm

So all they really did was flog another peripheral.

beddo said:
What's next!? A penis enlarger for their new title; Voyer Subway Adventures.
...

How old are you?
It's called humor, I was being facetious.
beddo said:
MORE IMPORTANTLY I blame them for the shovelware because all games have to be approved by
Nintendo's quality standards before being released. Remember that little Nintendo seal of quality? Well they dropped that pretty fast when they realised how much money they could get for so little effort.
...

*sighs*

The "Nintendo Seal of Quality" has never ever meant anything besides that the publisher pays Nintendo a licensing fee, and that Nintendo have verified that the software isn't harmful or otherwise inappropriate.

That's the standard for video game consoles, though. Sony and Microsoft do the exact same thing, and none of them really have very high standards when it comes to the so-called "quality" of third party games.
Nah, you got me there.
 

Bob_F_It

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May 7, 2008
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OP seems unaware that Nintendo's target audience is actually casual gamers and not hardcores. [a href:"http://www.vgcats.com/comics/?strip_id=269"]Ramsoomair summed it up quite nicely.[/a]
There are those couple of titles to entice them to get a Wii, but that's where it ends.
 

n01d34

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Aug 16, 2008
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Yes there are a bunch of good Wii titles out there and if they're your cup of tea then rock and roll.

But I just did a check of metacritic and discovered something interesting.

The xbox 360 has 129 games with a score of 80+
The Wii has 43 with a score of 80+
(The PS3 has 84 but given it came on the market later that's to be expected)

Now sure in that 43 your bound to find a few titles that tickle your pickle but you're probably a hell of a lot more likely to find some in the 129 xbox games.
 

JediMB

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beddo said:
That may be your definition of shovelware.
It is THE definition for shovelware. Software shoveled over from another platform.

beddo said:
Zelda was clearly ported to the wii with motion controls tacked on.
Yes, but it was still an improvement, and the port was made during the production of the original version of the game.

beddo said:
These games were clearly designed with the idea of pushing the peripherals. In fact, they were bundled with the games.
And thus don't actually, in any way, require you to pay for the add-ons. I've barely even touched my free Wii Wheel, and don't intend to ever get another. But in contrast to Mario Kart Wii, where a Wiimote attachment was bundled with the game, Crossbow Training is really a case of demo software being bundled with the peripheral.

beddo said:
Wii Fit is unique. It is essentially pointless, the games are boring and the exercises could easily be performed without the balance board. Again, another one of those things we don't need but are convinced we do.
Sure, you could do the exercises without the board, but software not only judges your performance, but also gives you incentive to exercise by turning it into a series of mini-games.

beddo said:
So the game is pushed with yet another peripheral that should have been intergrated from the beginning. In fact the technology already exists within the Wii-mote:

http://money.cnn.com/magazines/fortune/storysupplement/wiiremote/index.htm

So all they really did was flog another peripheral.
Huh. I remember there were rumors before the release that the Wiimote was supposed to have a built-in microphone, but I didn't know the functionality was actually there. If it is, then why haven't any third party developers utilized it?

beddo said:
It's called humor, I was being facetious.
Then you should have considered making it funny. =P



Bob_F_It said:
OP seems unaware that Nintendo's target audience is actually casual gamers and not hardcores.
You're mistaken. Nintendo have stated that their target audience is "everyone", which clearly includes the "hardcore" when you consider that they released games for pretty much all of their still-living classic franchises within the first two years of the machine's existence.
 

Joeshie

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At this point, the Wii will always be behind the 360 and the PS-Tripple in terms of quality library. No amount of good Nintendo games can make up for the complete lack of third-party support that the Wii has. It's pretty much the Gamecube all over again in terms of software library.

Also, stop trying to use No More Heroes and future games like Madworld to try and say "HURR DURR DA WII HAS DA GUD THRD-PARTY SUPPORT". Yes, No More Heroes is good and yes, it has a few interesting third-party games in the next year, but the number of these games just pales in comparison to the excellent third-party support that the 360/PS3 has and will continue to have in the foreseeable future.

For me, I have no care for playing old games that I've played in the past and I've really never been a huge fan of Nintendo's games, so the Wii pretty much is a barren wasteland for my tastes. Even if you factor out my tastes, it's still a pretty barren wasteland.