Allrighty then, time to post some more replies. Let's start with this absolute gem:
TheGreatCoolEnergy said:
I have read that before. And honnestly, I still hold the same opion now as when I read it in the first place: the guy who wrote it seems far too considered about winning. He likes to win at all costs. No guts, no glory, no 'honour', just a win. He seems like the kind of guy who would SLG if he got the chance, or kill his teamates for their weapons if he feels they are scrubs undeserving of "wasting" that gun.
Yes, he likes to win at all costs. He likes to be the very best. That's his idea of having fun. Are you saying he can't have fun? Is your fun that much more important than his fun? Judging by the next paragraph that's not what you're saying. So I wonder what you
are trying to say here, since your message isn't really coming across clearly.
TheGreatCoolEnergy said:
Now if thats his idea of "fun", I won't contradict him. But the problem with "winning at all costs" is that people who play that way soon run out of friends to play with. Nobody likes that guy who always abuses glitches, always spawn kills, ect. He willl soon find that he is quite unbeatable, yet he is un-challenged; nobody wants to waste their time playing him. He victory has come at the price of his opponents; soon all he will have left to fight are the scrubs he hates so much on public servers.
I, on the other hand, play for fun. Winning comes second. Sure it's important, but if I hate myself at the end of the day, nad all my friends have left me, I wasted my time.
You see, that's where you're wrong. You're displaying that mix of extreme ignorance and arrogance that is so prevalent in the kind of self-righteous scrubs that this thread is directed at. I'm not expecting to change your mind about this, because scrubs will be scrubs. I'll only try to explain something that fits neatly in your own self-imposed blind spot. Do with this information what you will.
You're ignorant because you cannot imagine that people have fun pushing the game to its limits. If you ever want to be good, you
need to play against people like him, or you're stuck at being just one faceless guy in the mediocre masses. There's nothing wrong with that, but there are people who want more than that. Let's take for example one of the only two multiplayer games I've ever been
really good at: Capcom vs SNK 2. If I just played random guys all the time from the start, I might've become good at the game, but not
really good. It wasn't until I started playing people who really pushed the game to its limits that I started to learn how to get better. I
wanted people to use those 'cheap' tricks against me, because to me a match like that was far more enjoyable than a match against a random scrub who could barely find the throw button. You're ignorant because you can't imagine someone having a good time on a level that's higher than you'll ever reach, and you have no other for imagining so than that you're too arrogant to simply accept that you will never be able to reach that level without surrendering your scrubby comfort zone.
You're arrogant because you expect everyone to facilitate your idea of what is fun. Your idea of what is fun is to play by your personal set of "honor rules". For that, I will once again quote this piece of text:
"At least I have my Code of Honor," a.k.a. "You are cheap!"
This is by far the most common call of the scrub, and I've already described it in detail. The loser usually takes the imagined moral high ground by sticking to his Code of Honor, a made-up set of personal rules that tells him which moves he can and cannot do. Of course, the rules of the game itself dictate which moves a player can and cannot make, so the Code of Honor is superfluous and counterproductive toward winning. This can also take the form of the loser complaining that you have broken his Code of Honor. He will almost always assume the entire world agrees on his Code and that only the most vile social outcasts would ever break his rules. It can be difficult to even reason with the kind of religious fervor some players have toward their Code. This type of player is trying desperately to remain a "winner" any way possible. If you catch him amidst a sea of losses, you'll notice that his Code will undergo strange contortions so that he may still define himself, somehow, as a "winner."
Your honor is completely arbitrary, and is in no way any part of the game except in your own head. You suck too much to win, but at least you can comfort yourself with the thought that you were the "moral victor". It's extremely arrogant to expect anyone else to play by a set of rules that only exists in your own head, and of which the only purpose is to make you feel better about yourself. And it's extremely pathetic if you whine about it like a kid who got his candy taken away, or to accuse others of being 'cheap' just because they're better than you and don't follow any set of imaginary rules.
TheGreatCoolEnergy said:
A good example of my "play for fun" mindset is MW2. On estate and wasteland, I always take a sniper rifle, find some tall grass, and just hide in it. Sure I only get like 2 kills a game, but I find nothing more satisfiing than killing somebody who walked right by me. Do I lose? All the time? Do I care and/or try to improve my tactic? No. Does this make me a scrub? Apparantly. But I could care less, because it fun.
Good for you. If you think this is in any way a counterargument to anything I've ever said, I suggest you learn to read.
I want you to have fun. In the end we're just talking about games here, and games are meant to be fun.
I do not want you to ruin other people's fun just because it doesn't facilitate your own fun. If you fail to understand that, then we have nothing to talk about. If you do understand that, then there is nothing we have to disagree about.