JimmyBassatti said:
I don't need to defend an opinion, do I?
Actually, that's the entire point of a discussion. If you want to inform people of your personal opinion without any reason to back it up, you might want to try some of the other threads I mentioned in my first post.
TheGreatCoolEnergy said:
To be honest, I would be hard pressed to see myself enjoying winning at all costs. Sure it would be fun at first, but eventualy I would find it dull. Not to say I like getting my ass kicked all day, but winning no contest each time would get old fast. And sure I could find more advanced players like me, but then what happens? I get better and better until I am the undefeated champion of the unniverse, and have no one left to challenge me, or I eventualy reach my limits, and become a kind of "advanced scrub", destined to be always better yet always defeated?
I know you're having trouble imagining there are other ways to have fun than your own, that was my entire point. And the rest this paragraph shows that you misunderstand both the reason people play to win and the way competitive gaming works.
A competitive game is in a constant state of change. Even if the game itself, the metagame (if you're unfamiliar with the term, look it up) is a fickle thing, and can be wildly different from situation to situation. Consider a game like chess. It's a centuries-old game, and still new champions keep popping up, and the game stays interesting even at the very highest levels. that's because new strategies are 'invented', counters to those strategies come up, counters to that counter show up, and sooner or later that old strategy that everyone knows the counter to starts popping up again exactly
because everyone considers the strategy to be so easily countered that they don't expect people to use it. It's more or less the same with videogames. The way these things work can be amazingly interested if you manage to get that deeply into the game.
I'm not saying that kind of fun is better than any other kind of fun. I'm saying you should at least try to accept that not everyone is going to agree with your idea of what's the most fun.
TheGreatCoolEnergy said:
My honour is not completely arbitrary. It is as simple as this: I do not use tactics and techniques the developer didn't intend for the game, I.e Spawn killing, glitch abusing, and SLG(Suicide Lead Gaming). Anything else I consider fair. Noob weapons, noob tactics, hell I even PLG and HLG if I get the chance. But it's these three things that probably keep me a scrub. And honestly, thats fine. I don't want to win at all costs. It maskes me feel like an asshole. That guy who "took it too far". for my example, I will actually site something from real life.
The Second Battle of Ypres was the first time Germany used poison gas on a large scale on the Western Front in the First World War
The second battle of Ypres was a major battle in World War I(atleast for Canada), a the first major use to a gas attack. The Germans wanted to win. Despite the fact that it was widely agreed that battling armies should not use gas attacks, Germany did anyway.
Approximately 6,000 French and colonial troops died within ten minutes at Ypres, primarily from asphyxiation and subsequent tissue damage in the lungs. Many more were blinded. Chlorine gas forms hydrochloric (muriatic) acid when combined with water, destroying moist tissues such as lungs and eyes.[10] The chlorine gas, being denser than air, quickly filled the trenches, forcing the troops to climb out into heavy enemy fire.
Needless to say, it worked quite well. Unfortunately for Germany, they underestimated the power of the gas, and failed to have troops on hand to exploit the 4 mile gap that had been created. Did it work? Yes. But history will vindicate them as "Those first assholes who wanted to win so badly they used gas". Yes, I know video gaming and WWI are two very different things, but it is the principle behind it that makes the same.
Oh, but it is arbitrary. You just refuse to see it because it allows you to be the moral victor. How do you know the devs don't want people to spawncamp? They're certainly not doing anything to stop it, so unless you're psychic you're just making stuff up. They don't want you to abuse glitches? Then why haven't they patched them out yet? There are several well-documented cases of things considered glitches by some that eventually became valued and integral parts of the game. Look at Wavedashing in SSBM for a popular example. Or Ryu's red fireballs in Street Fighter. Or Roll Canceling in Capcom vs SNK 2. Again, unless you're psychic, you have no way of knowing "what the devs want".
About the WWI example, you're quite right that a WW1 situation is something very different from a videogame. But you're even more wrong than that. Take a moment to what I wrote about 'hard' rules vs 'soft' rules in <url=http://www.escapistmagazine.com/forums/jump/9.170536.4660255>this post.
TheGreatCoolEnergy said:
I could say the same thing to you. Your idea of 'fun', winning at all costs, ruins my idea of fun, as much as scrubs bitching about you being "a noob" ruins your idea of fun.
So you're saying your fun is more important than my fun? Again; arrogance. And besides, I'm not telling anyone to change the way they enjoy the game. I'm telling everyone to stop whining about it.
You're the one who expects other people to change the way
they play the game because your fun is more important than anything else.
TheGreatCoolEnergy said:
I completely comprehend that. But you argue as though you are in the right, as though that since I am a scrub and uncapable of playing on your level, I have no right to complain. You say "I don't want people complaining about my style of play", yet you openly bash me and other scrubs because we're scrubs, "Ignorant" and "arrogant" to your style of fun. I completely comprehend your idea of fun, and do not find it fun at all. Yet you know nothing about my style of fun, as you play to win. And I respect that. Yet not playing to win, I am labled as a scrub, and looked down apon by you "elites" if you will.
Your not so different from a scrub, like two sides of the same coin. You complain that they whine "cheap" at anything that doesn't meet their criteria. Yet you talk down on them because they are "scrubs" and arn't playing to win. Very similar indeed.
Way to put words into my mouth. First of all, I do not always play to win. As I've mentioned before, there have been only two games in my life I've ever considered myself 'good' at (Jedi Knight 2 and Capcom vs SNK2, if anyone's interested). For pretty much every other game I've ever played, I did not play to win. But that doesn't mean I started whining like a child everytime someone sniped my ass from across the map, or blew me up two seconds after respawning, or anything like that.
I've been saying over and over again that everyone should play the way they want. If playing to win was really the only way to play a game, there would be very few gamers left on this world. Hell, I wouldn't even be a gamer myself.
Again, I'm not telling anyone to change the way they play. I've never insulted someone just because they were a scrub. I'm just telling everyone to stop expecting others to change for them.
TheGreatCoolEnergy said:
It's not that you specificaly said "improve" as much as the guy who wrote that article you quote. He is very condescending to scrubs, and constantly treats them like somebody beneath him.
As I said before, the article is not my point. It is something I use to illustrate and clarify my point. And (also as I said before) just because you don't like the guy who wrote it, doesn't mean his points are suddenly invalid.