Do you have to quote me 50 times? Just put it all in one post. Especially when you replay to my response to another. Give me a second and I have to sort this shit out before.erttheking said:-snip-
Do you have to quote me 50 times? Just put it all in one post. Especially when you replay to my response to another. Give me a second and I have to sort this shit out before.erttheking said:-snip-
Well, my personal definition of sexist is "implying that one of the genders is inferior/superior to the other" so let's go with that.lacktheknack said:Define sexist.
People keep saying that "sexism" is "drawing attention to the idea of gender". It's not, but if that's the new standard...
Sorry, I guess I'm just a little eager to talk about this.TehCookie said:Do you have to quote me 50 times? Just put it all in one post. Especially when you replay to my response to another. Give me a second and I have to sort this shit out before.erttheking said:-snip-
Like erttheking reminded you that was one guy's view. Why hang on it? He isn't even a writer or designer on the game.TehCookie said:There's a different between character's you're suppose to role-play and pre-written characters you're suppose to empathize with. Wait you're not even suppose to empathize with Lara either, you're suppose to protect her.
Wat?TehCookie said:You are suppose to be that character. In the old one you were Lara.erttheking said:If the new Lara couldn't do anything on her own, there would be another character constantly hovering around saving her every five minutes and doing all of the heavy lifting for her, and from what we've seen so far, she's going to be on her own for the majority of the time. The new Lara has to do everything on her own too.TehCookie said:She did everything on her own.m19 said:What could she do on her own in the old game?TehCookie said:I find the new game to be way more sexist than the old ones. In the old ones she was sexy, I don't get how that is sexist. In the new ones she's unable to do anything on her own and you're suppose to be her helper and cheering her on. Having a game that you're not suppose to role-play/relate to her because she's a women and are suppose to watch over her instead is plain offensive to me.
Then no. We don't even have a main male character to compare her to, as far as I can tell.erttheking said:Well, my personal definition of sexist is "implying that one of the genders is inferior/superior to the other" so let's go with that.lacktheknack said:Define sexist.
People keep saying that "sexism" is "drawing attention to the idea of gender". It's not, but if that's the new standard...
From what I've played of the more recent Tomb Raider games, think Uncharted but not quite so many cinematics. The older ones, I couldn't say. I couldn't get very far into the first one and never played the others that were like it.DustyDrB said:Not sure. I've never played a Tomb Raider game and don't really know what they are like gameplay-wise. And I don't know what this one is like either, even after seeing a few trailers.
Well, there was a gameplay clip from E3 2012, it looks pretty good.Exius Xavarus said:From what I've played of the more recent Tomb Raider games, think Uncharted but not quite so many cinematics. The older ones, I couldn't say. I couldn't get very far into the first one and never played the others that were like it.DustyDrB said:Not sure. I've never played a Tomb Raider game and don't really know what they are like gameplay-wise. And I don't know what this one is like either, even after seeing a few trailers.
I like the way the new Tomb Raider looks. Of course, I wanna see a gameplay video before deciding whether I get it or not but it doesn't look all that bad. I like the new Laura(dem eyes) and and the setting looks rather neat.
You wouldn't take it back when everyone started getting angry over it? They want to make gamers happy, having an angry mob doesn't help sales.erttheking said:And I couldn't help but recall that the entire rest of the development team went on to say that he was full of crap and that what he said didn't reflect the game that they were trying to make...then everyone accused them of backpedaling...you know, I like video games and I like writing, but I don't think I ever want to get a job as a writer in the game industry, it seems like a very thankless job.
Just because you have trouble doesn't mean others do. Also as I said before in the rape scene you're not suppose to relate or empathize with her. If you played the scene and it helps you understand the helplessness or whatever she felt that would at least be passable. Although I would still dislike it since those stories don't appeal to me. That is coming from one that one dude said, but I haven't heard any more details on it. The dev team denied it but did they clarify what reaction they wanted from that scene?erttheking said:Yeah, you're letting yourself get hung up on what that one guy said. Frankly I always have trouble role playing as a person with a name and personality, I feel more like I just control them for the action segments. I just play through the game and watch their character arcs, hoping to enjoy them. The only time I actually feel like I'm roleplaying as a character is when I play a game where I build my character from the group up, like Fallout or Dark Souls.
No offense, that's how I played the games. Role-playing doesn't mean you have a stagnate personality, when something bad happens and it shakes the character you get to play that out as well.erttheking said:Yeah, well no offense, that's not how I play games. Like I said, I can't really role play as a pre-existing character, my mind just doesn't let me. I'm actually looking forward to the new Tomb Raider on account of me wanting to see Lara grow as a character, but not because I want to be her. I bought the new Halo for the same reason, because I wanted to see Chief grow as a character, but not because I wanted to be him.
It was a stupid answer to a stupid question. When you played Lara you said you were her brain and not her helper. That's the difference.lacktheknack said:Wat?
I was just playing Tomb Raider 3 a few minutes ago. For all of your intents and purposes, I was Lara's brain, yes. Just as it will be in the new Tomb Raider. If I didn't press buttons, Lara wouldn't save herself, she'd die. It I left the keyboard alone, she won't solve puzzles herself, I'm Lara.
Are you saying that the new Lara does stuff by herself? Did this turn into "Experiment 114" or "Republique" when I wasn't looking?
So what, are you saying that they're flat out lying? The way I see it, some idiot just went and shot his mouth off.TehCookie said:You wouldn't take it back when everyone started getting angry over it? They want to make gamers happy, having an angry mob doesn't help sales.erttheking said:And I couldn't help but recall that the entire rest of the development team went on to say that he was full of crap and that what he said didn't reflect the game that they were trying to make...then everyone accused them of backpedaling...you know, I like video games and I like writing, but I don't think I ever want to get a job as a writer in the game industry, it seems like a very thankless job.
Just because you have trouble doesn't mean others do. Also as I said before in the rape scene you're not suppose to relate or empathize with her. If you played the scene and it helps you understand the helplessness or whatever she felt that would at least be passable. Although I would still dislike it since those stories don't appeal to me. That is coming from one that one dude said, but I haven't heard any more details on it. The dev team denied it but did they clarify what reaction they wanted from that scene?erttheking said:Yeah, you're letting yourself get hung up on what that one guy said. Frankly I always have trouble role playing as a person with a name and personality, I feel more like I just control them for the action segments. I just play through the game and watch their character arcs, hoping to enjoy them. The only time I actually feel like I'm roleplaying as a character is when I play a game where I build my character from the group up, like Fallout or Dark Souls.
No offense, that's how I played the games. Role-playing doesn't mean you have a stagnate personality, when something bad happens and it shakes the character you get to play that out as well.erttheking said:Yeah, well no offense, that's not how I play games. Like I said, I can't really role play as a pre-existing character, my mind just doesn't let me. I'm actually looking forward to the new Tomb Raider on account of me wanting to see Lara grow as a character, but not because I want to be her. I bought the new Halo for the same reason, because I wanted to see Chief grow as a character, but not because I wanted to be him.
The implied didn't even come up til later when everyone was freaking out at the rape. Also tropes like a traumatic incident only work if they're well written. When you get to something controversial like rape it's even harder to get it right, especially since every reacts differently. Not to mention games are not movies or books and have the interactive element which makes them even harder to write for. You said she's going through a metric ton of crap, but wasn't that suppose to be her first kill? I was guessing that that scene was going to happen early in the game.erttheking said:So what, are you saying that they're flat out lying?
Ok first of all, it was only implied rape, and as someone who has watched the scene "implied" is the key word here, because if there hadn't been a big fuss about it, my mind might not have made the leap from what happened in that scene to "he's going to rape her". And maybe this is my inner writer talking, but having bad things happen to characters is pretty common, it makes characters sympathetic and gets us on their side, and it helps that Lara ends up fighting off her assaulter and kills him, showing that she's far from helpless. That's what I took away from that scene, Lara was going to go through a metric ton of crap, but that she had what it takes to take it on. I want to see her get back up, I want to see her overcome this. Like I said, you're basing your entire opinion off of what one guy said, even when the dev team said that he was full of it.
Like I said, my mind is hardwired so that I can't do that. I always view the character as a separate entity. I feel bad for them when bad things happen to them and I like it when they're sympathetic, but they're always separate from me. But hey, different strokes for different folks, am I right?
The first Tomb Raider game didn't really use cinematics or really even have a story. Tomb Raider 2 is when it seemed like they took a look at Resident Evil 1 and thought a story would be cool - and it was at the time. But more sequels came out and none of the plots were very relative to any of the previous games. There were a couple cameos but that is about it. You saw no progression or character development/exploration. Actually they all had very minimal story arcs. Cutscenes only really offered a whipped reason for why the next level was where it was. (Mayan Tomb, Tibetan Tomb, etc.) Cutscenes didn't really offer much in the way of story telling other than Lara is a firecracker and after some guy who is supposedly evil and she probably knows a whole bunch of info about him already but only mentions it when it is convenient to the plot. It is heavily dosed in very contrived plot devises in general.Exius Xavarus said:From what I've played of the more recent Tomb Raider games, think Uncharted but not quite so many cinematics. The older ones, I couldn't say. I couldn't get very far into the first one and never played the others that were like it.DustyDrB said:Not sure. I've never played a Tomb Raider game and don't really know what they are like gameplay-wise. And I don't know what this one is like either, even after seeing a few trailers.
I like the way the new Tomb Raider looks. Of course, I wanna see a gameplay video before deciding whether I get it or not but it doesn't look all that bad. I like the new Laura(dem eyes) and and the setting looks rather neat.