Pity your gun melted.poiumty said:Yeah, i'd like to shoot the guy who came up with that idea.
OT: I'm apathetic, as if they do it well, then it's enjoyable, if implemented badly then...well, yeah
Pity your gun melted.poiumty said:Yeah, i'd like to shoot the guy who came up with that idea.
Oh wait damn!hazabaza1 said:Your gun would melt before you got to him.
Agreed. And also none of your enemies have the sense to get new guns or even clean their own ones out, yet the unguarded gun shop is FULL of brand new guns with not one speck of rust. Even dumber was that when you bought a manual your gun would rust slowerorangebandguy said:Far Cry 2 was a shining example of how not to do the degradation system.
5 magazines breaks a gun?
The fact that Far Cry 2 let an AK 47 get rusty in the span of 2 days worth of use astounds me.MurderousToaster said:I know that weapon degradation has a mixed opinion.
Some believe it adds an extra layer to gameplay, and some dislike it.
Some just don't mind.
I think it CAN add an extra layer to gameplay if weapons don't degrade quickly. For example, I think FarCry 2 did it right. If you bought a *new* gun from the weapons store, you could use it for a hell of a long time without it exploding or jamming, but if you picked up an enemy weapon, it would already be far down the line towards ending its' projectile-spitting life.
What are your opinions, Escapists?
EDIT: Please give reasons for being for/against.
Gah. Combat shottie always fell apart on me.Manhattan2112 said:In Deadrising the weapons degraded, but they made up for it by turning every goddamn thing into a weapon, and placing everything all over the place. The design fit that game because of the out-of-whack inventory system.
I fricking love Deadrising though, so they must have done it right.
It's all got to do with how quickly the weapons degrade and how plentiful the weapons are.
Like in Fallout 3 there is an element of weapon degradation that only works thanks to it being 300 years in the future. -.-
What kind of Ak47 Breaks after a clip of ammo?!
Generally speaking, I'm against it.MurderousToaster said:I know that weapon degradation has a mixed opinion.
Some believe it adds an extra layer to gameplay, and some dislike it.
Some just don't mind.
I think it CAN add an extra layer to gameplay if weapons don't degrade quickly. For example, I think FarCry 2 did it right. If you bought a *new* gun from the weapons store, you could use it for a hell of a long time without it exploding or jamming, but if you picked up an enemy weapon, it would already be far down the line towards ending its' projectile-spitting life.
What are your opinions, Escapists?
EDIT: Please give reasons for being for/against.