Poll: What if a zombie game took place in 1916?

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Kiefer13

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Chipperz said:
Windexglow said:
-?Do it yourself? feel. The true RednBlue American knows how to nail a door onto a window! He knows how to clean and repair his gun! He knows he must protect his country against the anti-christian zombie threat!
For the love of god, don't have it in America if you want it in 1916. (actually, "don't have it in America" is pretty good advice to games designers everywhere - there is a "rest of the world" you know...) Put it in France or Russia, maybe a mile or two away from the front lines. How about a small village in France whose residents can hear the artillery going off every night and who live under constant fear of being hit by a stray shell and then, one night... The shelling stops. A small group goes out to investigate and sees what looks like a group of German soldiers trying to sneak into the town. As they get closer, they realise there are British soldiers too, and they're not sneaking, they're shuffling...
I would so play that game. Sneaking around a quiet French village with my Lebel bolt action rifle and bayonet trying to get the drop on some zombies sounds like it could be really fun, and it definitely sounds like an original idea.
 

Nickolai77

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I understand the appeal of a Victorian-steampunk esque setting, but i think WW1 setting would just be better.

Firstly, the horrer element is already there, and the enviroment of trench warfare is alreasdy pretty grim. The weapons themselves arn't bad, a lee-enfield with a bayonet attatchment look's pretty wicked.


And take a look at the Lewis Machine Gun as well


Looks like a bloody cannon!
 

AvsJoe

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May 28, 2009
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A WWI zombie game/book/movie? Where do I sign up?

Even better would be a zombie outbreak outside of the war. Like in New York or England. It would be very different having the majority of the zombie horde be women. I know that sounds sexist but it would be a different sight nonetheless.
 

Xorghul

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Jul 2, 2008
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Sounds interesting enough, so I'd might play it if you make it. Although I'd rather play a zombie game set in the 9th-11th century. You see, vikings kicks ass.
 

DarkWarriorSSJ

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Sep 29, 2009
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This game already exists.

Jeez, hasn't anyone played Return to Castle Wolfenstein?

edit: Whoops, thought it said WWII, not WWI.
 

Player 2

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Timelord91 said:
I'd like to see this idea because it would be all bolt action rifles, no machine guns or anything.

jedstopher said:
I'd rather see GTA:zombies but with the ability to go inside buildings and hide, maybe make a fortress and lead your zombie survival gang.
Isn't that 'Left for Dead' more or less
Nah, I still want it gta style- huge amount of freeroam, nobody cares when gang members die-new ones show up, unnecessary extra things to do and stupid amount of weapons. Basically it would be gta with "civilians attack" cheat on, just harder and with the ability to go inside every building (and it would look a bit different). The point of the game being that you just had to survive a zombie apocalypse contained within your city.
 

JoshGod

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Aug 31, 2009
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i wish there were more games were your actually fighting against humans. but of course it woulnt sell to well.
when i say against humans i mean you play as an alien or zombie or whatever

as for ur game illd try a demo and look at reviews and see how it goes.
 

WolfThomas

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Dec 21, 2007
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Post ww1 1918-19 with a strain of the Spanish flu becoming the zombie virus could be interesting, you'd have a decreased population weary of fighting, shell shocked war vetrans and women wearing trousers (WW1 massively helped the feminist movement).
 

Windexglow

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Apr 30, 2009
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Combined said:
I'd say 1918 would be better. You'd have the fun addition of Sub-machine guns so people could finally shut up about bolt action rifles, machine guns and etc. not being enough. Personally, I'd prefer it if you could also add some way to modify weapons so it'd be a tad less frustrating, though I'm okay with using slow-reloading rifles. Also, shovel fighting and bayoneting zombies would be the most awesome thing ever conceived.

I'd also like it to be set from the German part of the war. They're not only the most niftiest, but really, they're also the most remarkable, since they basically are fighting the entire world at that point. Or maybe Austro-Hungarian. Would be kinda awesome, that.
Generally 1900-1920 is where my game will be set in. If I do decide to set it in this time I?ll do more research and put it at a more specific place, like 1918 as you said. Melee is something I really want so you?ll have bayonets and shovels, so don?t worry : )

Smokepuddle said:
It would be wierd... like if the zombies attacked the amish. There'd be a bunch of religeon going on there.
Heh, great idea. Might throw in a few amish survivors as a joke now.

TheRealCJ said:
So what you want is a zombie game where you don't kill any zombies?
What's the point? Just spend a few hours Idling in L4D.
Because..
1: I enjoy making (modding..) games.
2: I want to improve my modeling, texturing, animation, and coding skills.
3: Not many games are about planning ahead.
You will kill zombies of course, just not in the amounts in l4d. Not by far.


Swollen Goat said:
I'd definetly check it out. Would it incorparate WW1 or did you just choose the early 1900s as the era? Either way, it has potential.
A little of both. Original plan was to set it below the war, but with all the weapons introduced I?m finding it harder to resist.


samaritan.squirrel said:
Since it's 1916, set it in Ireland. During that Rising thing. Which I should really know more about, because I'm ostensibly studying it.
Send me a PM as to why, I?d love to set it in another country if possible.

Chipperz said:
For the love of god, don't have it in America if you want it in 1916. (actually, "don't have it in America" is pretty good advice to games designers everywhere - there is a "rest of the world" you know...) Put it in France or Russia, maybe a mile or two away from the front lines. How about a small village in France whose residents can hear the artillery going off every night and who live under constant fear of being hit by a stray shell and then, one night... The shelling stops. A small group goes out to investigate and sees what looks like a group of German soldiers trying to sneak into the town. As they get closer, they realise there are British soldiers too, and they're not sneaking, they're shuffling...
Setting it in another place on the world is harder for me. For starters, buildings are much different looking and getting reference pictures is much harder, especially or that time period. With America I know the flow of buildings, streets, ect.

BrynThomas said:
Post ww1 1918-19 with a strain of the Spanish flu becoming the zombie virus could be interesting, you'd have a decreased population weary of fighting, shell shocked war vetrans and women wearing trousers (WW1 massively helped the feminist movement).
My zombies are the real thing. When someone dies, they rise again. No yeast infection, no necromancers.

Thanks for the answers, it?s looking like I?ll set it in that era now : )
 

Duskwaith

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Sep 20, 2008
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"Over the top lads!" *mass bayonet charges*

Would pretty much sum it up on top of massed shell fire.
 

WolfThomas

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Windexglow said:
BrynThomas said:
Post ww1 1918-19 with a strain of the Spanish flu becoming the zombie virus could be interesting, you'd have a decreased population weary of fighting, shell shocked war vetrans and women wearing trousers (WW1 massively helped the feminist movement).
My zombies are the real thing. When someone dies, they rise again. No yeast infection, no necromancers.
I love the fact your zombies are the "real" thing, considering zombies are fictional.

Do you know the Spanish flu was deadlier than bubonic plague and killed more people than WW1? If any thing were cause zombiecation (a mutation or something) it would be that. Plus it's very timeframe relevant
 

AkJay

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Feb 22, 2009
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It would be interesting, seeing as people had a lot more guns back then, but no good medical care, or a safe-haven to hide, I'd play it.
 

Jedoro

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Jun 28, 2009
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I'd give the game a shot. M1911's would be around, and that's all I need.
 

Christemo

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Jan 13, 2009
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Necrovision is kinda like that, except with demons and vampires instead of zombies.
 

Dorian

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TheRealCJ said:
So what you want is a zombie game where you don't kill any zombies?

What's the point? Just spend a few hours Idling in L4D.
Yup. Guns can't kill zombies if they're able to kill humans, even if they aren't as advanced as the models 100 years in the future.

Just like how the people of that age will wonder how we killed people with such weak guns that we use now.
 

TheRealCJ

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Portal Maniac said:
TheRealCJ said:
So what you want is a zombie game where you don't kill any zombies?

What's the point? Just spend a few hours Idling in L4D.
Yup. Guns can't kill zombies if they're able to kill humans, even if they aren't as advanced as the models 100 years in the future.

Just like how the people of that age will wonder how we killed people with such weak guns that we use now.
On the contrary, Guns were just as powerful during the great war as they are now. Technology moves forwards, with higher rates of Fire and accuracy, but a .303 is still as powerful now as it was back then.

Machine guns saw widespread use, as well as limited use of sub-machine guns, and semi-automatic pistols and rifles. Hell, rifles like the Lee-Enfield are still used in active service. If you want to talk about 'weak guns', you're going to have to go WAY further back, probaby around the 17/18th century.

The problem with a game like that is you're going to spend a lot of time camping, and no FPS player wants to spend all their time entrenched in some field picking off zombies for hours on end. That's why nobody uses the turret in L4D. If you're going to make a game where you kill zombies, you're going to have to make the zombies easily killable, regardless of how you play. If a wave of zombies reaches your machine gunners nest before you have the chance to even take out a small number of the horde, you're going to get your ass handed to you non-stop, and that does not a fun game make.

Even if you made it an RPG, it would still be such a slow pace, with so little grinding, that there is no reason to keep playing it.

Now, if you made it an RTS, THEN you're on to something. If you're god-moding above the entire battlefield and controlling ALL of the characters, rather than just YOUR character, I can see something emerging. Build your defences, set up pill boxes and booby traps, distribute food and water, etc.

But the point is, the closer you get to the action, the more boring it's going to be. If you try to capture the feel of warfare at the time, only with zombies instead of 'whatevers', you're going to get bogged down quickly. If you make it just a run-and-gun set in the same period, it's just going to be another dime-a-dozen zombie shooter with period weapons and settings.

This probably made no sense at all, but proofreading be damned!
 

Dorian

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Jan 16, 2009
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TheRealCJ said:
-Le Snip-
Well, in my defense, my knowledge of firearms is non-existent at best.

And I use the turret in L4D. I also have people cover my ass while I do it.

But either way I look at it, the thought of zombies in early 1900 clothes on a train still makes me want to see it, regardless of how good it is.