Chipperz said:
Good ideas, are your characters based on real people though? I would keep them firmly fictional, especially because WW1 has a strong emotive attachment to British history. Still, i like the concept of Anglo-German co-operation, i would start off the game with a brutal battle or two between the Brit's (Or canadians, whoever you choose) against the German's, so the gamer gets the hang of the control's, get's some of the horrer element, and to show of some smexy visuals. Then, when the Allies and the German's start co-operating to survive the zombie onslaught there could be a nice juxtaposition element there, and room for plenty of drama.
You serious that some developers won't make a game unless there is an American in it?
Seriously, that suck's, i've played many WW2 games with no Brit's or Empire&Commonwealth troops in it, why carn't the American gaming market do the same?
I would not bother with the American character, especially if your setting this in 1915, only insert American's if a sequel is made set in 1918. The European market will buy it, the German's would be glad to meet a few "good" NPC's. Similarly the French might buy into it as well, after all the war was heavily fought on their turf, and the French fought in it as well.
I would create a "hard ass" French soldier character, just to challenge sterotypes, and have him die heroically.