Poll: What is the worst game company out there?

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NortherWolf

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Jun 26, 2008
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D'aaaw. This allows me once more to go into my. "Why does video gamers feel they're different?"-tirade!
I like GI JOE: Rise of Cobra, it's a guilty pleasure for me. But I am fully aware it's not a good movie by any way. On the other side, I have a friend who really enjoys Equilibrium, which isn't a good movie either but who sticks with a "If i like it it must be good."-mentality.
I see a shitload of that from some people here. "Oh, but I liked Mass Effect/Call of Duty/Battlefield, therefor all the other stupid shit EA/Activision matters little!"
Grow a pair, admit a guilty pleasure and see the larger picture here folks.
EA and Activision, as much as it hates me to say it..Are plagues upon the gaming industry. I used to think no company could piss me off more than Nintendo, but damn me if EA in particular haven't managed to.
And I have some EA games I enjoy, but I won't but a douche and think my liking means they're without fault.

Also, for one that plays no Valve games and mostly uses Steam to buy games...Why the hatred for Valve? All people more knowledgeable than me that I talk to adore Valve because they claim they act decently, but in every thread liek this somebody always rants that they're the Great Satan.

Like, EA gave us Day One DLC, Origin, the ME3 debacle, the death of loads of studies, the slimiest guy possible as CEO etc...So why are Valve worse than that?
 

StupidNincompoop

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Oct 27, 2012
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Activision. Capcom would be second.

Seriously, how many games have activision ruined which have been left at least partially in their hands?

Capcom also just don't care anymore about the quality of their games, so they're second.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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It's hard to say, they've all been making bafflingly stupid decisions lately.

EDIT: I don't even have faith in Nintendo anymore.
 

felbot

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May 11, 2011
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ubisoft, for lying to their customers, and introducing that oh so delightful always online drm, go fuck yourself ubisoft.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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Capcom for me. I still don't forgive them for the Megaman Legends 3 thing. Lately though Square Enix seems to be making quite the plethora of idiotic moves lately so they are getting on the list for sure now.
 

dimensional

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Jun 13, 2011
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Well I have had an undying hatred of EA for as long as I can remember so they get my vote, I dont hate all their games but I am really unlikely to play it if I see their logo on the cover I naturally associate it as the seal mark for bad quality now, not exactly 100% accurate of course but its what I have come to feel.
 

Takuanuva

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Jun 12, 2011
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In my opinion, a bad game company is one that releases bad games.

But it takes a step further to be THE WORST game company. EA has it all. It destroyed MANY developers just to milk the last penny from them (Origin Systems for example). They pulled all their games from Steam ("It was Valve's fault.") and then put them all up on their own digital distribution platform (called Origin...I think they just didn't feel like copyrighting another name after they killed off Origin Systems). They now force their developers to add multiplayer to their games pretty much because they think that a singleplayer-only game is worse than an inferior singleplayer experience (due to having to develop both the single- and multiplayer part of the game at once with a cutthroat deadline) with tacked-on multiplayer that no one wants or needs. And they're the ones who happily started shoving online passes into their games.

Some might say that I'm being too critical towards them (after all, there are some weird people out there). But there is NOTHING positive that I can think of that EA did for us. The games they release? I'll argue that we have the developers they aquired to thank that for. EA did nothing creative. All they did was hold the creativity of their developers back. And they still do. They f***ed all the good things in their games up in the past (like with Ultima 9, which was so incredibly bad that The Spoony One made a whole retrospective just to make people understand just how sh*tty of a game it was on every concievable level) and they are going to do so in the future (example: Dead Space 3; a sequel to a third person shooter/action survival horror game set in space in which the only thing left from the original is pretty much only the 'third person shooter' part because "Dead Space didn't appeal to a broad enough audience").

They HAVE to die. The sooner the better for everyone concerned.
 

Verkula

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Oct 3, 2010
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None of those, they are just popular and well known. Do some research to find the truly bad ones.

Right now this is like "omg Prometheus/Spider-Man 3/insertapopularmoviehere worst movie ever", obviously whoever said those havent seen many movies in their life.
 

Vigormortis

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Nov 21, 2007
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fapper plain said:
DoPo said:
Tayh said:
Valve.
Damn them, their DRM and their monopoly on certain games.
Wait, "monopoly on certain games" what does this mean? They send ninja assassins to every dev that tries to do something like Portal or Half-Life? Is that why we haven't seen other people take on those?

OT: I'm surprised Ubisoft isn't on the list. Not that I particularly dislike them...well, not more than what is normal, I suppose, but Ubi usually ends up on lists like these.

As for my answer...dunno, I'm not interested in games in either of these. I think I'm least interested in Activision games, followed closely by EA. And by that I mean I mean that from each's catalogue the amount of games I even care about is the the smallest for Activision and EA.


Does that count?
I think he means that there are more than a few games which are only purchasable through Steam.

Either you can get a Steam copy, or you can't get a legitimate copy of the game at all, which I think is kinda shitty.
And, of which, is not Valve's doing.

How do people not get this? If a game is "exclusive" to Steam, it is because the company that made that game wanted it to be only on Steam. Valve didn't "strong arm" that company into making it exclusive, that company chose it to be.

So, if you people want to ***** at someone about a game "only" being on Steam, then maybe target those complaints at the people actually responsible for the game being exclusive...

The people that made the game.

. . . . . . . . . .

Besides, if you're complaining about this, you should be directing that anger at Origin even more so. They're moving down a path of nothing but exclusives.

Now, I know what some of you are going to say. "But Valve only releases it's PC titles through Steam! How is that different than EA releasing it's PC titles only through Origin?!"

It's different because Valve is a single developer. One company; with a handful of game titles.

EA is one of, if not the, largest publisher in the industry. They not only own several IPs in house, but they also own and control dozens upon dozens of other developers. Increasing their IP count dramatically.

So, if Valve and EA release their own games exclusively for their respective services, which one will have the most "locked out" titles?

Kinda makes complaining about Valve's "monopoly" seem somewhat silly, doesn't it?
 

Vigormortis

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Nov 21, 2007
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Akalabeth said:
Valve.
Sold me 2/3rds of a game. Where's my last fricken 3rd?

I'm interested in companies that RELEASE games, on SCHEDULE. Not companies that faff about for years and years.


Ieyke said:
Whoever said Valve is just....wrong. Valve just hands out free and ultra-cheap stuff like crazy. They're probably the most customer friendly and benevolent major game company...ever.
"Game companies" make games. They don't just sell games, that's called a Game Store.

And by customer you friendly, you mean they lock out a person from their hundreds of dollars of games because they choose not to sign a customer service agreement, mid-service, which alters the terms of their agreement?
A little bit of knowledge goes a loooooong way.

First of all, Valve has one of the busiest release schedules of any single developer. They've released at least one game a year since 2003. Compare that to, say, Bungie, who's released one game every two to three years. Or worse, Blizzard. Talk about a lengthy development cycle.

Secondly, your statement about "locking someone out" is patently false. If someone didn't agree to the new EULA/TOS, or has had their account "banned" for egregious infractions, they aren't locked out of their games. They are just locked out of the Steam Store and the other online features. You can still play any and all of the games already on the account. At any time. On any machine. Just as you could before you were banned.

. . . . . . . . . . . . . .

Why is it so hard for people to levy genuine complaints against Valve? There are plenty of things to complain about in regards to Steam or Valve's policies/practices.

But no, we have to continue to exaggerate minor things and fabricate nonsense. It helps no one and completely dismisses the real issues with Valve and Steam.
 

major_chaos

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Feb 3, 2011
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aguspal said:
None at all.

I like at least 1 game from each of those companies, so Whatever they do I am ok with it so long as the games they make are FUN.

/end.
This is the correct answer.
I will buy games if they are fun. That's it. Zero shits given about the company that made them. I kind of boycott Capcom but that's because the only franchises I cared about were Mega Man and Darkstalkers and those seem to have been left by the wayside, not becuse of some high and mighty self righteous indignation.
 

Vigormortis

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Nov 21, 2007
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Akalabeth said:
One game a year? Hahaha.
You know there is a difference between a game like Halo Reach, which has a 10 hour long campaign, extensive multiplayer and co-op modes and game like L4D which is four small co-op maps that can be finished in an evening.

Blizzard is pretty over-rated too. I don't play any of their games either. But I bet Heart of the Swarm will come out before Episode 3.
10 hour campaign? I'm sorry, but the Halo games have never had lengthy, meaningful campaigns. Since Halo 2 they've been all about the multiplayer. They're no different than Call of Duty.

Half-assed story. Rehashed multiplayer.

Also, just because you compare Halo to Left 4 Dead, it doesn't negate all the other games Valve has made and released. And, in a shorter schedule than Bungie. (besides, Left 4 Dead and Left 4 Dead 2 have grown substantially since release, both from additions by Valve and the community. Something Halo rarely does. (map packs...HA!))

This discussion and screen cap relevant to the time of the EULA suggests otherwise:
http://www.escapistmagazine.com/forums/read/9.384228-Accpet-Steams-New-EULA-or-Say-Goodbye-To-Your-Steam-Account-UPDATED
I love that you didn't bother to read, in detail, your own link. The image is on "deactivating" your account. Not an account ban or being "locked out".

There is a difference.

That entire thread is one long misdirection on this point.

I know someone who, through their own stupid actions, managed to get their account banned.

Even though they can no longer access the Store, or the friends network, they can still play their games.

Abandoning a project like HL2Episodes before it's completed to focus on multiplayer games is a legitimate complaint.
You don't see Tell Tale games abandoning the Walking Dead. Nor Tell Tale games abandoning Sam and Max
People STILL think Valve has abandoned Half-Life 3? (There is no episode 3. It was made clear as far back as 2007 that Valve moved away from an episodic game model.)

Not long ago, just this year in fact, Mr. Newell all-but confirmed that they have a team working on Half-Life 3. A team that has been doing so since the release of Episode 2.

http://www.rockpapershotgun.com/2012/04/23/gabe-on-ricochet-2-delay-but-he-doesnt-mean-ricochet/

And now, with the recent reveal by Mr. Newell that Valve has, indeed, been hard at work on a new engine, and is simply waiting for a game to release it with, it becomes all too apparent that Half-Life 3 is likely being reworked for this new engine and will likely be the game used to unveil it.

http://www.joystiq.com/2012/11/11/newell-valve-building-source-2-engine-ricochet-2-is-in-develop/

Also, TellTale did abandon Sam & Max. They haven't made a new game in that series for years.

Besides, The Walking Dead isn't owned by TellTale. It's a licensed property. If TellTale suddenly stopped making those games, before their contracts were up, they'd be sued into the ground by the IP owners.

On the other hand, Valve owns all of it's own IPs. Every game they've made is owned, in it's entirety, but Valve.

You really don't see the difference?

Steam is just DRM as well. I shop at GOG whenever possible.
Good for you? Why can't people shop at both? I know I do.

Besides, the only "DRM" present in Steam (that isn't tacked on by another developer/publisher) is the Steamworks system. Almost every game that doesn't use Steamworks (or any other 3rd party DRM system) can be played directly from the game executable. No need for Steam to be active.

So the whole "STEAM IS JUST DRM!!" thing is....well....bullshit.

Like I said to the other poster: "A little bit of knowledge goes a long way."
 

Vigormortis

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Nov 21, 2007
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Akalabeth said:
Call of Duty, hey there's another franchise that gets regular releases with both single player AND multiplayer more frequently than Half Life or Valve's other games. Another franchise which does more than Valve.

Regular releases. Get it?
Deflection. You're eschewing the point.

Call of Duty is one franchise. One franchise made by several different companies. Companies comprised of hundreds of employees, all working on one game, for a dev cycle of two or so years.

Much like with Bungie, who's entire team (comprised, again, of hundreds), spent all of their time on one game at a time, and took years to make.

Valve is split into several, smaller teams. All working on disparate projects.

The Left 4 Dead teams were comprised of maybe two or three dozen designers, in total. Same goes for most of their other games. Portal 2, for example, had a "whopping" twenty eight members.

Even so, Valve still churns out more quality, best-selling titles than any of those other companies do in any given year.

Left 4 Dead is NOTHING BUT MAP PACKS. That's all the game is. Four characters, a few enemies, and a bunch of maps. No story. No depth. No nothing.

The community by the way is irrelevant. Don't give a company credit for the work of their fans. That's absurd.
Nothing but map packs? Clearly, you're someone that rarely, if ever, plays the game.

Since release, we've gotten numerous campaigns, a plethora of new game modes, new matchmaking and hosting systems, a completely revamped competitive system, and a host of other content and features.

A sight more content than many games get.

As for content added by the community, I don't mean random maps you download from ModDB or some such place. I'm talking content and feature-sets conceived of and added to the game as part of a collaboration between Valve and the community. There's a big difference there.


A guy says he doesn't want to sign the EULA. Valve's response is that they'll deactivate his account.
There's no difference.
That response was an automated message. I've seen it before. One that was improperly sent, in this case.

If you actually look into the story, you'll find that most people that chose to decline the new TOS were still able to access their accounts. They just couldn't use the Store or other online features.

But I guess it's easier to take something at face value, instead of actually taking the time to look into the facts of the matter.

You do realize that everything you've said is pure speculation?
Give me a game title, and a release date, and I'll start to give a shit.

Idle fantasies by ardent Valve supporters don't interest me.
Well, aren't we just rude and insulting? Funny how it's often the Valve haters that are the first to start tossing around insults and to start acting belligerent.

Speculation? It's speculation when Gabe Newell says, and I quote (which I shouldn't have to, but you clearly didn't read the article linked): "Everyone who was working on Ricochet 2 continues to work on Ricochet 2.?

And the crux of the article is, he's not talking about Ricochet 2.

They made three seasons of Sam and Max. Three COMPLETE seasons. As in, they STARTED a game, and then they FINISHED it.
And Valve made three COMPLETE Half-Life games. Episode 2 is the only one that has yet to have it's cliff-hanger resolved.

Besides, each season of Sam & Max can, quite honestly, be played independent of the other two. So using them as an example of a "completed" series is disingenuous at best.

I don't care what the reasons are for TT finishing Walking Dead, they point is they finish it. They deliver.

In both instances they don't create 2/3rds of a game and not finish the thing.
Moot point. The Walking Dead isn't finished, and in the case of S&M, again, each seasons is independent of the others. So, in that regard, they're not different than Valve completing each individual Half-Life game. (or any other game or series they own)

I don't care who owns the IP. I care about content being delivered in a timely manner. I care about playing games. If a company creates half a game, and doesn't finish it, they don't get my vote of confidence.
I'm still not getting how a finished game, that is part of an unfinished series, is considered half a game? Was Mass Effect 2 half a game before Mass Effect 3 came out?

You seem very hypocritical in your stances. You're angry about certain design choices when Valve does them, but okay with those choices if other developers do them.

That seems to be a constant with most Valve haters on this site. Actually, with most "haters" in general. I've seen the same kind of hypocrisy from Bioware or Bungie haters.

The fact that ANY game requires steamworks to be active is bullshit.
I bought Half Life 2, and the Half Life 2 Episodes FROM A STORE, on A DISC and with ONLY that disc I could not play the game. Because those discs didn't have the full game. Valve sold an incomplete product, that didn't work. I needed to install Steam to get the last 5% of the game.

And THAT is bullshit.

If I buy a game from a brick&mortar store. It should be a working game. It should not be a gateway to a storefront. DRM disguised as a store to enable me to spend more money at their stupid store when the products I've already spent my hard-earned money on are incomplete and don't work out of the box.
Is it bullshit when you buy a game for your 360, and have to download a patch when you put in the disc? For that matter, is it bullshit when you want to play, say, Gears of War and you have to buy it for your 360?

No? Than how in the hell is it ANY different with Steam? If a company makes a game that is specifically designed for Steam, and someone complains because you have to play the game on Steam, that's the only bit that's bullshit. Bullshit, and hilariously hypocritical.

It's the same as someone buying a PS3 game and taking it back to the store and complaining to the clear, "Hey! What gives? This game won't run in my Gamecube! THIS IS BULLSHIT! THIS IS ONLY HALF A GAME!!"

So yeah, Steam is JUST DRM.
I don't have to walk into Best Buy every time I want to play a 360 game I bought from them. I don't have to walk into Future shop when I play a 360 game. But if I want to play a Steam game I have to loadup Steam so it can hold my hand and make sure I'm not a criminal and try to push a bunch of stupid shit I don't need in my face in an effort to take my money.
And you don't have to "walk" into the Steam Store every time you want to play your games. Loading up Steam is NO DIFFERENT than powering up your 360, putting in the disc, and scrolling to the "play" button. Seriously, how is this even a complaint at this point? Talk about reaching...

And yeah, I can turn off advertisements but I shouldn't need to. If I BUY a game, I should not have any advertisements stand between me and my game. Every time I quit a game like Terraria on Steam, some stupid advertisement pops up for some game I don't give a shit about.

I go to stores to buy games, I don't play games to buy games. Keep the store and the stupid advertisements out of my game playing experience.
Funny, as the last time I loaded up my 360, I was accosted by nothing BUT advertisements, all over my dashboard. Adverts that I CAN'T TURN OFF.

And yet you ***** about the occasional...OPTIONAL...sale alert pop-up from Steam?

Yeah, there's clearly no biased, unfair criticisms going on here. Nope. Not at all...