Poll: What is your definition of camping?

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Bradeck

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Sep 5, 2011
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I think we could eliminate "perceived" camping in BF3 by imposing strict sniper limits. I hate not being able to cross a map for more then 3-5 seconds before getting shot in the face. Makes the game boring and unplayable.
 

Grey Day for Elcia

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Jan 15, 2012
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"Stop camping, you noob! Gawd. I've walked past this exact spot seventeen times and they have killed me every time. What a noob! Get some skills, you camping idiot."
 

Grey Day for Elcia

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Combine Rustler said:
captcha: moot point
I have a feeling these captchas are keeping tabs on me. Guess I'll have to move again...
Psst...

[small]Hey, you.[/small]

[small][small][small]I can't talk now--the Captcha is listening. But meet me behind the building in ten minutes and I'll explain everything.[/small][/small][/small]
 

eternal-chaplain

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Mar 17, 2010
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Well, both campers and good players have spots to hide at where they can take advantage of unsuspecting enemies.
The difference would be a camper is completely obvious, but cannot be dislodged without just wailing on him.
A good player with a little 'hid-y-hole' is hard to see, but can be dislodged easily.
It's the difference between bad design and balanced map locales.
 

Dr. Dice Lord

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Feb 4, 2010
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Camping is an overused term that has way too much negativity connected to it. Camping can be useless, IE, the BF3 sniper who sits on a crane and works on his KD all game, not even bothering to put up a SOFLAM. But it can also PTFO, like a support guy sitting around a flag in the bushes, C4 ready for tanks, and MG ready for infantry. Just because he doesn't move for the most the game doesn't mean he's not contributing. "Camping" is a good strategy, especially in slower MMS's like BF3. IMO anyone who complains about campers doesn't understand how battlefield is supposed to work.

captcha: know your rights; my rights to camp the anti-air spawn and contribute by not missing when I have it.
 

ElPatron

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Dr. Dice Lord said:
"Camping" is a good strategy, especially in slower MMS's like BF3. IMO anyone who complains about campers doesn't understand how battlefield is supposed to work.
BF3 is not a "MMS" because the word "massive" implies a persistent world and more than a hundred players in a server, and I don't consider Battlefield slow at all.

I am going to talk about BF2 because it's my favorite BF and I didn't play 3. It's not slow at all. I think it would be a dream for campers. The sniper gets two claymores to protect his back.

However, anywhere you camp you'll have at least 270º of unobstructed space where you can be shot at from. Camping makes you very vulnerable to enemy snipers. Even if you are massacring the enemy team, they will have medics - and a sniper alone isn't enough to stop one squad, let alone two or more.

If you don't get killed by snipers, you still have nade spam and enemy artillery strikes to worry about. Basically BF2 made camping obsolete with it's gameplay and map design. There are no places that serve as blind spots that allow you to kill whoever crosses the bottleneck.
 

Dr. Dice Lord

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ElPatron said:
Dr. Dice Lord said:
"Camping" is a good strategy, especially in slower MMS's like BF3. IMO anyone who complains about campers doesn't understand how battlefield is supposed to work.
BF3 is not a "MMS" because the word "massive" implies a persistent world and more than a hundred players in a server, and I don't consider Battlefield slow at all.
MMS as I understand it stands for "Modern Military Shooter" not "Massively Multiplayer Shooter." Luckily in BF3 the snipers don't have claymores like the did in BF2, only the support class does, and they hardly ever use them. And I wouldn't call BF3 "slow" but the gameplay certainly can accept different play-styles and speeds, unlike games like Tribes, where "Shazbot, shazbot, gotta go fast." is about the only option.
 

Dr. Dice Lord

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HarryScull said:

camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.

when people do it to the extreme or badly (sitting in random corners) its annoying but then again noobs are annoying, the definition of a noob is a player who annoys the shit out of you
Scrolled too quickly and missed your comment. I heartily agree, although the only thing I camp are vehicles. I'm just a different form of "camping fag" according to the baby buffalo.
 

kickyourass

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Tthere are two slightly different type of camping, normal camping which is staying in roughly the same 5 square feet for most of match and shooting whoever walks by, this is a legitimate strategy (and a potentially useful one depending on the location and the match type). Then there's spawn camping which is planting yourself near an enemy spawn point and shooting people as they spawn with no time to react, this is not a legitimate strategy.
 

ElPatron

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HarryScull said:
camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.
I love how you use the word "camping" to describe movement.

Rushing isn't always running aimlessly, and not being able to kill someone who is hiding in a blind spot isn't being a noob.

Example: the Combat Arms crouching issue. It allows the camper to have a full view on the target while only 10mm of his head are visible - at a distance, it will be the size of a few pixels while you are a full target.

kickyourass said:
Then there's spawn camping which is planting yourself near an enemy spawn point and shooting people as they spawn with no time to react, this is not a legitimate strategy.
That's called spawn killing or spawn raping, because very few games allow someone to camp and stay alive in a spawn. Usually killing people in their spawn involves moving around to prevent the spawning enemies to fire at you the moment they spawn.

Why do we create a lot of different terms for the same thing? Spawn killing and spawn raping have been around for 10 years, but I never heard of "spawn camping" except in games like CS where your spawn can be a defense point.
 

kickyourass

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ElPatron said:
.

kickyourass said:
Then there's spawn camping which is planting yourself near an enemy spawn point and shooting people as they spawn with no time to react, this is not a legitimate strategy.
That's called spawn killing or spawn raping, because very few games allow someone to camp and stay alive in a spawn. Usually killing people in their spawn involves moving around to prevent the spawning enemies to fire at you the moment they spawn.

Why do we create a lot of different terms for the same thing? Spawn killing and spawn raping have been around for 10 years, but I never heard of "spawn camping" except in games like CS where your spawn can be a defense point.
I really can't say why that is, language is just kinda funny that way, but I've only ever heard it called spawn camping. I'm also unsure which games you're talking about, but most people I know don't have the reflexes needed to avoid death if someone starts shooting them in the back the second they drop onto the map.
 

ElPatron

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kickyourass said:
I really can't say why that is, language is just kinda funny that way, but I've only ever heard it called spawn camping. I'm also unsure which games you're talking about, but most people I know don't have the reflexes needed to avoid death if someone starts shooting them in the back the second they drop onto the map.
In some games you have a spawn protection, and in others if you are camping on enemy spawn points, no matter how quick you are at pointing and shooting, there is a high chance there will be three guys with grenades on their hands (pins pulled) - there is nothing like pulling the pin on a grenade and just tossing it at the ground to watch a camper run amok.

In BF2 it was common to spawnrape just to waste enemy tickets but camping would be impossible because of nade spam.
 

Fredrikorex

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Sep 25, 2009
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Camping is basicly just protecting a spot you're in without moving too far.

I think it's fine as long as it's not right outside the enemy spawn in whatever game it is.
 

kingthrall

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May 31, 2011
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this is why I love myth 2. If you camp you will probably die because every player will hate you and attack you on all flanks with each of the different teams armies. And because there is no re-spawn.. well you eliminated for that entire round.

HA, ha Ha have fun with your f.p.s respawn campers because we dont have this issue!
 

HarryScull

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Apr 26, 2012
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ElPatron said:
HarryScull said:
camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.
I love how you use the word "camping" to describe movement.

Rushing isn't always running aimlessly, and not being able to kill someone who is hiding in a blind spot isn't being a noob.

Example: the Combat Arms crouching issue. It allows the camper to have a full view on the target while only 10mm of his head are visible - at a distance, it will be the size of a few pixels while you are a full target.
1. you do camp, you just move around from point to point tactically so you dont get grenaded or revenge killed, you may stay in the same point for ages or move on very quickly, the difference is that you are waiting for the enemy to come to you and controlling the engagement wheras rushers move towards the enemy and get shot allot by me

2.rushing is pretty much running around that puts you at a huge disadvantage, if you are running and im stood still i am going to win that gun fight 99.9% of the time, especially if i have superior position and cover (which i almost always will) A good camper will destroy a good rusher every time, because camping is a very risk free play style whereas rushing puts you in bad positions, then you get shot (like a baby buffalo) and is noobish behavior because you should control the engagement and avoid situations were you are likely to lose the gun fight

3. In combat arms i would be the player hiding behind cover, giving you only afew pixels to shoot at while i destroy you from my position of advantage, like catching fish in a barrel, people shouldnt say the game has a problem when they are not good at it, instead they should learn from the players beating them and become better at the game.
 

Thyunda

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May 4, 2009
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RJ 17 said:
Well really there's good campers and bad campers.

Bad campers are those that follow the definition most people have offered: sticking to the same spot and picking off people that come by. If you die, return to that same spot.

Good campers are those that choose not a spot, but a general area (usually a room in a building) and rather than sticking to the same spot, after every kill they move to a new spot in the room, thus preventing the guy from coming around the corner aiming exactly where you've been sitting the whole time.

:p That said, I still think both strategies are lame. I mean really? You want to spend 10 minutes staring at a wall, maybe getting 7-8 kills?
So there was this guy in Modern Warfare 3. I can't remember his name, but it was on the map Fallen. He was hiding amongst the scrapped cars. So he got a lucky shot and killed me. So I figured, right, I know where he is. I went back there. He shot me in the back. I figured there's not many places he could hide. I went through those cars like a motherfuckin commando. He was gone. So I relaxed, figured he'd moved on. Then he shot me. This happened seven or eight times. Apparently my brains don't improve over time.
 

Nuuu

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Jan 28, 2011
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Like what Daystar said.

It's staying in one area not being held by your allies for the sole reason of getting kills.

Staying behind an area already held by your allies is DEFENDING.