Psst...Combine Rustler said:captcha: moot point
I have a feeling these captchas are keeping tabs on me. Guess I'll have to move again...
BF3 is not a "MMS" because the word "massive" implies a persistent world and more than a hundred players in a server, and I don't consider Battlefield slow at all.Dr. Dice Lord said:"Camping" is a good strategy, especially in slower MMS's like BF3. IMO anyone who complains about campers doesn't understand how battlefield is supposed to work.
MMS as I understand it stands for "Modern Military Shooter" not "Massively Multiplayer Shooter." Luckily in BF3 the snipers don't have claymores like the did in BF2, only the support class does, and they hardly ever use them. And I wouldn't call BF3 "slow" but the gameplay certainly can accept different play-styles and speeds, unlike games like Tribes, where "Shazbot, shazbot, gotta go fast." is about the only option.ElPatron said:BF3 is not a "MMS" because the word "massive" implies a persistent world and more than a hundred players in a server, and I don't consider Battlefield slow at all.Dr. Dice Lord said:"Camping" is a good strategy, especially in slower MMS's like BF3. IMO anyone who complains about campers doesn't understand how battlefield is supposed to work.
Scrolled too quickly and missed your comment. I heartily agree, although the only thing I camp are vehicles. I'm just a different form of "camping fag" according to the baby buffalo.HarryScull said:![]()
camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.
when people do it to the extreme or badly (sitting in random corners) its annoying but then again noobs are annoying, the definition of a noob is a player who annoys the shit out of you
I love how you use the word "camping" to describe movement.HarryScull said:camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.
That's called spawn killing or spawn raping, because very few games allow someone to camp and stay alive in a spawn. Usually killing people in their spawn involves moving around to prevent the spawning enemies to fire at you the moment they spawn.kickyourass said:Then there's spawn camping which is planting yourself near an enemy spawn point and shooting people as they spawn with no time to react, this is not a legitimate strategy.
I really can't say why that is, language is just kinda funny that way, but I've only ever heard it called spawn camping. I'm also unsure which games you're talking about, but most people I know don't have the reflexes needed to avoid death if someone starts shooting them in the back the second they drop onto the map.ElPatron said:.
That's called spawn killing or spawn raping, because very few games allow someone to camp and stay alive in a spawn. Usually killing people in their spawn involves moving around to prevent the spawning enemies to fire at you the moment they spawn.kickyourass said:Then there's spawn camping which is planting yourself near an enemy spawn point and shooting people as they spawn with no time to react, this is not a legitimate strategy.
Why do we create a lot of different terms for the same thing? Spawn killing and spawn raping have been around for 10 years, but I never heard of "spawn camping" except in games like CS where your spawn can be a defense point.
In some games you have a spawn protection, and in others if you are camping on enemy spawn points, no matter how quick you are at pointing and shooting, there is a high chance there will be three guys with grenades on their hands (pins pulled) - there is nothing like pulling the pin on a grenade and just tossing it at the ground to watch a camper run amok.kickyourass said:I really can't say why that is, language is just kinda funny that way, but I've only ever heard it called spawn camping. I'm also unsure which games you're talking about, but most people I know don't have the reflexes needed to avoid death if someone starts shooting them in the back the second they drop onto the map.
1. you do camp, you just move around from point to point tactically so you dont get grenaded or revenge killed, you may stay in the same point for ages or move on very quickly, the difference is that you are waiting for the enemy to come to you and controlling the engagement wheras rushers move towards the enemy and get shot allot by meElPatron said:I love how you use the word "camping" to describe movement.HarryScull said:camping is the best way to play, stick to the outside of the map, move cautiously from cover to cover, choke point to choke point and pick off the baby buffalo (A.K.A rusher's) who run aimlessly into the middle of the map and then wine and ***** when they get destroyed.
Rushing isn't always running aimlessly, and not being able to kill someone who is hiding in a blind spot isn't being a noob.
Example: the Combat Arms crouching issue. It allows the camper to have a full view on the target while only 10mm of his head are visible - at a distance, it will be the size of a few pixels while you are a full target.
So there was this guy in Modern Warfare 3. I can't remember his name, but it was on the map Fallen. He was hiding amongst the scrapped cars. So he got a lucky shot and killed me. So I figured, right, I know where he is. I went back there. He shot me in the back. I figured there's not many places he could hide. I went through those cars like a motherfuckin commando. He was gone. So I relaxed, figured he'd moved on. Then he shot me. This happened seven or eight times. Apparently my brains don't improve over time.RJ 17 said:Well really there's good campers and bad campers.
Bad campers are those that follow the definition most people have offered: sticking to the same spot and picking off people that come by. If you die, return to that same spot.
Good campers are those that choose not a spot, but a general area (usually a room in a building) and rather than sticking to the same spot, after every kill they move to a new spot in the room, thus preventing the guy from coming around the corner aiming exactly where you've been sitting the whole time.
That said, I still think both strategies are lame. I mean really? You want to spend 10 minutes staring at a wall, maybe getting 7-8 kills?