Poll: What sort of piracy protection would you choose?

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Iampringles

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Dec 13, 2008
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You're gunna have a hard time surpressing those pirates...

Afterall, they do do pretty much [a href="http://cristgaming.com/pirate.swf"]what they want[/a].
 

Dr. Gorgenflex

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May 10, 2009
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Steam and include incentive for buying the game vs pirating it such as multiplayer, support, a large community etc.
 

Flames66

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Aug 22, 2009
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CD keys. Yes it will get pirated but probably less as people won't be doing it in protest about the DRM, it would just be the regular pirates.
 

tzimize

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Mar 1, 2010
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Another Alternative.

I would choose to get the product for free and test it out. If its worth my money I'll buy it afterwards. In fact, this is the same copy protection I use now. I almost exclusively download products to check them out. If they are crap, I delete them and move on. If they are decent, I play through them and buy them afterwards.
 

squid5580

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Feb 20, 2008
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Mad Stalin said:
squid5580 said:
Mad Stalin said:
squid5580 said:
Mad Stalin said:
well the only one that worked properly so far ofcourse... Steam
Which is fine for DD but doesn't help the retailer versions of the game.

The only effective DRM you will ever find is not on a disc. Make the packaging attractive to the customers. Give us a trinket and a cool looking box for our shelves. Project 10 is a good start. The unfortunate side effect is this stuff can be pirated as well.
people buy games from retailers unless theyre importing it? thats news to me honestly.. thought retailers was for old people and uninformed individuals
Well then you might want to put in an effort to making sure you are informed first since even the CEOs of the DD sites are saying that DD is still a small percentage of the overall sales.
Why would I want to be up to date with what stupid people throw their money at?
Whoops I fed the troll didn't I? The lack of proper grammar and punctuation should have been my first clue. The ranting against stupid people with stupidity should have been my second. My bad.
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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Steam [/thread] its digital distribution, online gaming, community and DRM in one tasty package
 

Nouw

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Mar 18, 2009
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Hubilub said:
Piracy protection?

I would get a stronger fleet, some bigger cannons, and better men.

That damned Jack Sparrow ain't getting my ship! Blow them to hell I say!
/thread.

OT: Activation Code works well. Enjoying the Single Player? WELL YOU CAN'T DO ONLINE!
 

joschen

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Jun 15, 2009
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Another Alternative.

All these protections against piracy seems rather dull. I highly doubt a experienced pirate, used to the ways which follows hes occupation, would be agitated by such soft means.

Ninjas i say, thats what we need here.

Edit: FFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
 

Xanadu84

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Apr 9, 2008
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Steam, or something Steam-like, as the universal standard. Anything that is account based. Publishers need to realize that a game WILL BE CRACKED. All you can do is give consumers a reason to not use the cracked version. With an account system, you have ease of purchase, everything in 1 place, free automatic updates, integrated multiplayer functions, and a way of keeping track of which account is playing the game where, not to mention the ability to re obtain the game by downloading at a high speed with the click of a button. You can even apply a retail copy to an account if your really old fashioned. The difficulty of cracking the game will be the same, and it will still be pirated, but it will be a fairly scattered, less convenient way of getting into the game, with less support from the developer and publisher. That will cut back on most piracy. Anything more will just hurt your sales.
 

stabnex

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Jun 30, 2009
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The kind that involves vipers trained to make sure the game disc is inside the system every time you play the game. If they see you playing a game w/o the disc in it, they strike!
 

z121231211

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Jun 24, 2008
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Something on the CD that stops people from directly copying the CD. Sure it's already been cracked, but so has everything else and this stops the average user from copying CDs.

Anyway, I believe ANY small copy protection that only stops the average user from copying CDs is sufficient enough.
 

dl_wraith

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Dec 21, 2007
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@Lampringles - That's only because they're free :) Despite lawmakers efforts, I may add.

This anti-piracy argument has been doing the rounds for a lot longer than most gamers give it credit for. I remember the same discussions on the old BBS systems back in the days where floppy disk copies were killing the Amiga and Atari ST platforms.

Single CD keys don't work. Pirates make lists of them available over the web easily.
CD key on the box doesn't work. Pirates provide scans.
Online registration doesn't work. This kills second-user gaming and is prone to registration theft.
Online activation doesn't work. Not every gamer has a web connection and gamers should NOT be forced to have an internet connection just so they can buy a game.
Direct Download is not the answer - see the above. Besides, not all consoles are web aware and have you tried to use the Playstation Store??
Using input codes from the manual or other included media doesn't work - pirates provide scans, patches and this kills Direct Download as a delivery mechanism.

People always want stuff early and they always want something for nothing. The real way to defeat the pirates lies in approach to retail and release rather than on crackable methods of anti-piracy software. Start with worldwide release dates rather than this hodgepodge regional variation and end with providing a quality product at a price people will simply pay for. Use retailer incentives if you have to - encourage people to actually go and buy a legit copy rather than punishing them because some gamers won't pay the price of admission.

Fact: Piracy will always be present in some form. The first step to killing it's effect on the industry is to accept that it will always be there.

By the way, torrents aren't neccessarily evil and are not always about stealing copyrighted music, video or game data. I have used torrents to legitimately share user generated content for games, music demos, articles and so on. Torrents are a tool, not the problem.

Oh, one last thing, I despise Ubi's approach to the anti-piracy thing but I understand their frustration. I hope they come to their senses soon - I would hate to have to drop their products because of any rediculous demands they may make in the name of beating piracy.
 

William Dickbringer

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Feb 16, 2010
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I say the company did for one of their erotic visual novels put up fake files saying it's their newest game and when they download it they take their name, ip address, and desktop and put it on a website I think that would be good anti piracy measure
 

Gurppa

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Jul 22, 2009
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Pompey71 said:
Well people LIKE owning things. If games were actually CHEAPER, more people might buy them! The same as music! £13.99 for an album is a rip! but something like £6 for an album and the pirates will wonder if it's better to just buy it. However ALL the companies need to come together to do it at once. If a game came out for £20 I would buy it without breaking stride! £40 makes me wanna pirate it.
Are you kidding me? 13.99? In finland we have to pay 20 euros (or around £17.50) for an album. Unless we get it online, that is.

I'd go for a system that you can play SP as much as you want, but when going into MP, you enter a CD-key and somekind of a password that you make up, and is sent to the maker of the game. Or something like that. As long as it is simple enough that it's nothing more than entering 1-2 codes
 

NeedAUserName

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Aug 7, 2008
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Death. Seriously, think about it. No ones wiling to die over something so mundane, so no one will do it.
 

squid5580

Elite Member
Feb 20, 2008
5,106
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Mad Stalin said:
squid5580 said:
Mad Stalin said:
squid5580 said:
Mad Stalin said:
squid5580 said:
Mad Stalin said:
well the only one that worked properly so far ofcourse... Steam
Which is fine for DD but doesn't help the retailer versions of the game.

The only effective DRM you will ever find is not on a disc. Make the packaging attractive to the customers. Give us a trinket and a cool looking box for our shelves. Project 10 is a good start. The unfortunate side effect is this stuff can be pirated as well.
people buy games from retailers unless theyre importing it? thats news to me honestly.. thought retailers was for old people and uninformed individuals
Well then you might want to put in an effort to making sure you are informed first since even the CEOs of the DD sites are saying that DD is still a small percentage of the overall sales.
Why would I want to be up to date with what stupid people throw their money at?
Whoops I fed the troll didn't I? The lack of proper grammar and punctuation should have been my first clue. The ranting against stupid people with stupidity should have been my second. My bad.
I'm not a troll nor is english my first language and this comment is pointless. So, yea, hope you're proud
So how does this work with the whole english not being your first language? Does that excuse you from showing simple common courtesy? Or does you not speaking english give you some right as to call other people who use a system you clearly know nothing about and are to lazy to even research "stupid"?
 

open trap

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Feb 26, 2009
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I would send the KGB to every house in the world that had some sort of method of gaming to spy on them. I win.