Poll: What was wrong with GTA IV?

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Eldarion

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Sep 30, 2009
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There isn't a YOUR FUCKING COUSIN option on the poll....

My only problem had to be Roman, but then again you can just constantly blow him off can't you?
 

nettkenneth

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Apr 6, 2009
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i wanna pick them all but i got to go with too realistic and after you completed the story there was nothing really fun to do exept killing cops and roaming the city


edit: and there is no planes
 

Hemothorax

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Mar 27, 2009
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-There was waaaay too little to do besides the missions. Where the heck were the ambulance missions?
-Car drove like crap
-The phone.... the phone!!!! TEH PHOOOONE!!!!!
-Unlikeable character(s)
-Nothing to do with the cash you make. C'mon, buying weapons, nothing else? Oh yeah, medical bills.
-And a lot of other nitpicks, but this points broke the game for me.
 

chronobreak

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Sep 6, 2008
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I kind of felt overwhelmed by the whole experience. I just wanted to have fun, but I start doing a mission, and I get a phone call for another mission, or pass by a marker for another mission, and there was just too much going on at once, with no real reward for getting things done, besides some annoying dialouge from an NPC.
 

theultimateend

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Nov 1, 2007
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Too many Pigeons.

I like collection quests but there were too many, if there were going to be that many they should have at least glowed on the minimap when you got close.

I was missing ONE...and I never could find the ************.

Dark Templar said:
There isn't a YOUR FUCKING COUSIN option on the poll....

My only problem had to be Roman, but then again you can just constantly blow him off can't you?
Roman was a ****.

I liked the gay guy and the irish people though, they made me chuckle (heartwarming characters).
 

MR.Spartacus

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Jul 7, 2009
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The biggest problem is that they spent too much money and time on what they could have done instead of what they should have done. The result is a game that's impressive from a technical point of view, but ultimately very unrewarding to play. What killed it foe me was the stupid "plot".
Edit: the only like-able character was Berny. Especially irritating was the fact that using the phone turned it "sleep-mode" off. So trying to get a firetruck so you could actually have some fun turned the awful fetch quests back on. Say nothing of the quests that tried to force you into using those damned motorcycles.
 

Stalk3rchief

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Sep 10, 2008
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It wasn't 'bad', it was just overrated. When I heard people everywhere saying "ZOMG the graphics are the best ever and IT'S JUST SO FUN!" I was expecting something kind of like that.
Instead I got a very boring game dotted by moments of fun, and the main character turned out to be an emo douche.
The Lost and Damned, though, was terrific. I think I played that 5 times over by now, and the Ballad of Gay Tony or whatever looks very promising.
 

axia777

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Oct 10, 2008
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Let's see. The driving sucked a dead dogs ass. It was tolerable in GTA3, but when they decided to make it more real it just got terrible. They should have made it more like Burnout Paradise. That would have been ultra FUN.

Girl friends calling me in the middle of missions bugging me about retarded ass shit? Hells to the fucking NO!!! I want to escape from real life, not have it follow me into my video games!!!

The missions were also very redundant. It got boring fast. How lame is that? GTA3 had crazy missions that were all different. GTA4 was just more of the same. I have to admit I stopped playing the game. I have no idea how far I was into it but I stopped because I was really bored.

Also, NO TANK. :( That makes me a very angry panda!

Bad Rockstar!!! Make GTA5 more like GTA3 but with driving closer to Burnout Paradise and I will buy it. Other wise they can piss the hell off.
 

SilentVirus

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Jul 23, 2009
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Every 5 minutes..*ring* Hey cousin wanna go bowling?....*ring* Hey Niko! want to go on a date?....that gets annoying after a while
 

Aqualung

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Mar 11, 2009
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I thought this too, I actually found the level design and quests to be rather boring, which really turned me off of the game. Car chase, pick someone off, drop something off, etc etc. I think a better story would have really drawn me in, as well as characterization- I really didn't care for Niko.

But then, what do I know? I only rented it for a week.
 

badgersprite

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Sep 22, 2009
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It wasn't really that there was anything wrong with the game on its own, but, as a Grand Theft Auto title, it had completely deviated from all the other titles. The environment was oppressive, and it made me play in an insecure way. Like, I didn't want to run over people. I didn't want to get caught by the cops. The realism made it immersive in a very uncomfortable way.

Replacing all the side-missions with minigames wasn't a great decision, either. I found myself having more fun playing pool in GTA:IV than playing the actual game. Easily, one of my favourite parts of San Andreas was the turf wars. I loved that. I wish they'd kept those side missions. Plus, when you found a weapon lying around behind a house, it felt like, as a player, you'd been given a wink and a nod from the game designers telling you they were on your side. In GTA:IV, I didn't get the feeling that anybody was on my side. It felt like they wanted me to lose, not to win.
 

MDSnowman

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Apr 8, 2004
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Mechanically the game worked, heck I'd even forgive the overly realistic car physics. What I can't forgive was the boredom, and a lot of that boredom stemmed from the game trying to be too realistic. In the real world you don't get the zany destruction of Vice City or San Andreas, the overt jokes, or the simple joy of watching the city burn as the police roll in tanks to take you down.

No in the real world the cops go after you when you run a toll booth (sure cops are easy to lose in the game, but they're WAY touchier than they seemed in other GTA games), you sit and watch out a window when you go for a cab ride, your friends and significant others call you to hang out when it isn't good for you, and you put up with annoying people (Bruice, Roman I'm looking at you two) because they can are sometimes useful or you don't have much choice.

All the things immediately above are what a lot of us play video games to get away from. Paying $60+ to escape our problems and suddenly have Niko's problems instead. I'm not saying the game achieved any true realism, but it tried so hard for it that it totally forgot what made the series successful. Namely, slightly cartoonish feel of the game.

It was like the game forgot all the cool things they learned from SA and tossed them out the window (Turf wars, character customization, a huge wardrobe selection). Clearly Saint's Row 2 was waiting under that window to claim the debris.
 

axia777

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Oct 10, 2008
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SilentVirus said:
Every 5 minutes..*ring* Hey cousin wanna go bowling?....*ring* Hey Niko! want to go on a date?....that gets annoying after a while
After a while? It got annoying the first damn time it happened.
 

Klepa

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Apr 17, 2009
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I didn't think it was that bad of a game. Then again I haven't probably played is as much as a lot of people here. Sure, optimization was bad on PC, and your mobile didn't have a "fuck off cousin" mode. I didn't care much for the soundtrack either.

I owned GTA3, Vice City, and San Andreas on PS2, and by San Andreas, the series was boring as hell. I think GTAIV spiced it up a bit, gave us something different. I'm probably alone in this, but I actually liked the handling of the cars, and the more subtle kind of humor the game had.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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All the problems with GTA4 can be summed up in four words:

"Niko, ees your couseen."