Poll: Which ME Final Boss was Worse? (spoilers)

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Dalek Caan

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Feb 12, 2011
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ME1 was worse. Saren seems to have a nearly infinite amount of health so it takes me at least an hour to kill him. His jumping around doesn't help either.
 

Uber Evil

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Mar 4, 2009
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I nuked the human reaper and made Saren killhimself. Both fights were over in less than a minute.
 

gigastrike

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Jul 13, 2008
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Easily the Human Reaper. It's a stupid concept and it wasn't fun in the slightest. At least Robo-Saren was a decent concept. I guess you could say that after you beat Saren, Sovereign "ASSUMED DIRECT CONTROL". /bad joke
 

kilativ15

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Oct 9, 2009
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I thought the ME2 boss was a total disappointment. Too easy & anti-climactic, plus didn't look like any other reaper...at all. I know it was made using humans giggly bits, but bloody hell...

As for ME1 I liked the Saren/Harbringer final act, I thought it was appropriately epic. Didn't like...Ilos was it?...the Proteous planet? Didn't like it, and the pathfinding was a *****!
 

Terminate421

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Jul 21, 2010
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I liked them both some what but ME2's was not that great, mostly because I hardly needed to move. Saren at least felt like trying to kill me. (Trust me when I say it got intense)
 

Mark Flanagan

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Apr 25, 2011
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Both were awful, What was the danger in ME:2 terminator fight? You could stay on the same platform all battle and don't get me started on Geth infiltrator frogman Saren.

Out of the two I preferred Mass Effects 2's final boss mainly because the assault leading up to it was great and the cutscene/conversation straight afterward was good.
Hopefully they give us something more epic in ME:3.
 

RejjeN

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Aug 12, 2009
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kilativ15 said:
I thought the ME2 boss was a total disappointment. Too easy & anti-climactic, plus didn't look like any other reaper...at all. I know it was made using humans giggly bits, but bloody hell...
I think the idea is that all reapers look like the species who's DNA was used to create them, just that there's a MASSIVE spaceship shell built around it (I mean the human reaper is tiny compared to the any other reapers we've seen, so pleeeenty of space for it to fit in a "reaper ship")

Personally I liked both, the human reaper more because it was more of a traditional boss fight (huuuuge monster thingy)
 

Misterian

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Oct 3, 2009
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Both were alright, but I liked the Human-Reaper better, I think mainly because that thing is a very strange boss if you think about it.

I mean, that thing was made from human genetic material to be a Reaper, we're talking about gaint, sentient, techno-organic starships,the fact you can make them out of humans... EW!
 

Pyramid Head

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Jun 19, 2011
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Robo Saren would've been a nightmare to fight with ME2's gameplay while the Human Reaper would've been a nightmare to fight with Mass Effect's gameplay. One moved fast and made cover practically useless, the other one had attacks so powerful cover was your only chance for survival.
That being said, i'd have to go with the Human Reaper. Robo Saren wasn't nearly aggressive enough to be a meaty challenge, but the Human Reaper can be tricky if you run out of ammo for your automatic weapons.

As to how you end Mass Effect 3 epically, i've actually got nothing. Fighting a Reaper on foot would be implausible, i'd need to know more about the plans for the enemies in ME3 before i could make a call like that. But they definitely need an interactive battle between the Normandy and Harbinger, and maybe a sequence where Shepard beats up the Illusive Man because he thought The West Wing had gotten sloppy in it's later seasons.
 

Rangerboy87

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Jul 1, 2011
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Silenttalker22 said:
After a few seconds of quiet reflection I had an epiphany of what would actually make the 2nd boss cool. If after a certain amount of time, he just palm-slaps the whole platform.
So sure, you can just take cover all day, but without some risk-taking aggression you'll still lose. Something to remove to unbearably safe blanket the chest-high walls gave throughout the whole game and, indeed, the last fight.
I believe the giant terminator does do this. I remember one time where Harbinger was given me trouble, so it was taking me a while to kill it, then it broke part of the platform I was on. Luckily I wasn't on it, but it definitely made me strap down to kill it fast.
 

orangeban

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Nov 27, 2009
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Ug, fuck Mass Effect 2's boss, who at Bioware had the bright idea of making the kick-ass reapers, who's entire existence revolves around not being organic and hating all organics, human shaped?

Utterly ridiculous, made the Reaper's look like idiots (what is the use of a giant person in space? what was wrong with the ships?) and all in the name of making an LOL!EPIC!!! boss fight.
 

radioactive lemur

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May 26, 2010
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IMO the best boss fight in the series was the rogue Asari Specter in Shadow Broker. I really like fighting a challenging boss who is NOT a 50 feet tall colossus with glowing hit points(which unfortunately seems to be the norm nowadays for bosses that don't go down incredibly easy). Human size bosses, when they are challenging, are really fun and rewarding to fight. Even the Yahg, while big as fuck was still within the same general scale as Shepard (I think he probably would have been about 8 feet tall or so). Bioware, and every other developer for that matter, needs to make more bosses like that. I for one am sick of having all protagonist-sized creatures go down easy. Yes, I get that the protagonist is supposed to be a super badass, but really, you don't need to make opponents 50 feet tall before they start to pose a challenge. Perhaps there is another 6 foot tall creature besides the protagonist who is also a badass. Why is that so inconceivable?
 

Flailing Escapist

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Apr 13, 2011
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SmashLovesTitanQuest said:
Oh come on guys.

Are you seriously telling me you didnt shit your pants when that massive skeleton like thing leered over the platform you were standing on? It was awesome. Yes it was easy, but if you think thats a bad thing then....

WAIT! PEOPLE ACTUALLY PLAY BIOWARE GAMES AND EXPECT A CHALLENGE?

HHAHAHAHAHAHAHAHAHAHAHAHAAHAHAAHAHAHAHAHAHAHAHAH
Oh you.

But you're right, the only challenge I've ever had in a Bioware game was the Harvester in Dragon Age.
 

Teh Jammah

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Nov 13, 2010
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Definition of 'worse' Please.

Worst as in easiest or worst as in damn this is lame.

2's was harder (spamming lift or stasis on robo-saren ftw), but had more scope (OK you had the citadel battle going on in the back of 1 but it was the afterthought - in 2 you fight a big ass terminator-thing

Overall best fight is the asari SPECTRE tho.

 

Kargathia

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Jul 16, 2009
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Two fails sadly don't make a good bossfight.

I did like the conversation with Saren in ME1 - it really gave the character a lot more depth.

But after that he still turned into a "boss" that felt about as epic as swatting flies. Repeatedly. With a shotgun.
No improvement was to be had either in ME2, as it opted to turn the WTF?!-factor up to 11. And as you might guess: I'm no terminator fan.
 

DSK-

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May 13, 2010
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I didn't like the LotSB boss. I dunno I just thought it would be a lot more interesting and harder because he/she's supposedly a very powerful person. I thought the whole missions was a bit meh myself.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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The second one was creepier. Both lacked dramatic flair though. The first one wasn't really that hard, like fighting a teleporting gecko with a sniper rifle. The second battle had random enemies and a boss that did nothing but hide or use a single beam attack with a big wind-up. Neither felt very epic to me.
 

Rangerboy87

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Jul 1, 2011
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Teh Jammah said:
Definition of 'worse' Please.

Worst as in easiest or worst as in damn this is lame.

2's was harder (spamming lift or stasis on robo-saren ftw), but had more scope (OK you had the citadel battle going on in the back of 1 but it was the afterthought - in 2 you fight a big ass terminator-thing

Overall best fight is the asari SPECTRE tho.
Worse in one you disliked more for whatever reason.