Pfft, it's like you people have never been to RPGCodex.
Anyway, in my opinion Skyrim was fine - definitely the biggest step forward for the TES series since Morrowind and the most deserving to be GOTY of all the 3+ million selling games (because let's be honest, no other games are given a shot at GOTY).
But due to the ridiculously inflated rating system that puts honest-to-God shits like MW3 and DA2 in the 9/10, every reviewer had to pretend it's the most perfect game of all time - that the combat isn't clunky, quest solutions and dialogue options aren't limited, the difficulty isn't all over the place, AI isn't silly and so on.
I say again - it's still one of the best games of the year, i've sunk 200+ hours in it and am bound to sink many more thanks to the PC version's modding capabilities. I just hope all this praise doesn't go to Bethesda's head and they think they've outdone themselves in every single aspect. Because as it is today Skyrim is far from its full potential.
A lot of things will emerge - new spells and spell combinations, extended crafting, extended guild quests, more locations and factions, more populated roads and random events, more interaction with NPCs, all those fantastic things [http://www.youtube.com/watch?v=AYOFLqItuW4] from the GameJam they did after finishing Skyrim's release version.
I hope they will look at them and learn from them and deliver a deeper, better experience next time that will truly impress even the most cynical of RPG fans.