Poll: Will we ever see turn-based WRPG's again?

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Tribalbeat

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Oct 30, 2009
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Remember a time when computer RPG's were just emulating the mechanics of a classic Pen and Paper one? Remember when RPG's relied more on character skill and not player skill? When a bumbling, clumsy oaf could be an agile thief? What ever happened to those days? Why do you think that turn-based combat has disappeared in almost all modern WRPG's? Would you ever like to see it back?
 

Lost In The Void

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Aug 27, 2008
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No, no I would not want it back. Turn based combat is immersion breaking for me and so I don't want to ever see it come back
 

NeutralDrow

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Mar 23, 2009
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I certainly wouldn't mind seeing them back. I still have very fond memories of the Gold Box CRPGs, and the Wizardry series stuck with very well done turn-based combat to the end.
 

Arisato-kun

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Apr 22, 2009
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I love turn based combat and would love to see it back in WRPGs. But it seems like they're gone forever.

Oh well, least I got my JRPGs for my turn based fix.
 

Pegghead

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Aug 4, 2009
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Frankly I don't like any form of turn-based combat in video-games, so good riddance to it I say!
 

fletch_talon

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Nov 6, 2008
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It needs to stay, just like any type of gameplay it has its place.
For those of you saying it should go, I'm gonna go ahead and state the obvious, you're not forced to play it and your dislike for it does not invalidate its quality and enjoyability.
 

Eclectic Dreck

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Sep 3, 2008
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It depends entirely on the context I suppose. To be honest, the ONLY thing turn based combat let you do was plan out a series of moves in painful detail - something useful in certain types of games I suppose. Personally, I never saw a problem with the semi-real time format in Fallout Tactics, Baldurs Gate, Planescape Torment, Dragon Age: Origins or Neverwinter Nights. Having 4 attacks per round translated to faster attacks in the D&D games, and at any time you could simply pause the game and select your actions which would begin on the next "round". In the case of the D&D based games, the game's turns were based on short lengths of time (seven seconds if I remember correctly) and thus something that took 3 rounds to cast required 21 seconds or so.

It worked out well enough that I loved all of those games. Of course, I would have prefered a slightly more turn based take on Dragon Age: Origins as it appears to be more or less an MMO in it's mechanical structure.
 

deth2munkies

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Jan 28, 2009
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Turn based combat can be awesome when done right, and utterly horrible when done wrong. All depends on balancing difficulty with variety.

I'd also remind you that all Bioware games minus ME are turn based, they just have an internal mechanism that counts turns for you. Turn on the "Auto-pause" function between turns and you'll see it clear as day.

I'd rather see a return of good Turn-based strategy.
 

Arisato-kun

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Apr 22, 2009
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tellmeimaninja said:
With any luck, it is long, long gone. It is not skill based. Every single turn-based game I've played boils down to whther you're a high enough level and whether or not you're carrying enough healing items.
Might I recommend a Shin Megami Tensei game? Perhaps Nocturne or the Persona series? I can assure you that the turn based combat in those games takes a lot more than the two things you just mentioned.
 

JWW

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Jan 6, 2010
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No, I'd rather have real-time combat where I do the pointing and shooting/stabbing myself.
 
Sep 14, 2009
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deth2munkies said:
Turn based combat can be awesome when done right, and utterly horrible when done wrong. All depends on balancing difficulty with variety.

I'd also remind you that all Bioware games minus ME are turn based, they just have an internal mechanism that counts turns for you. Turn on the "Auto-pause" function between turns and you'll see it clear as day.

I'd rather see a return of good Turn-based strategy.
this.

now i am a bioware fanboy, but i do love natural turn based games

i just hate when people rage about turn based games but then are eve more in love with bioware than i am.
 

gravitii

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Jun 22, 2010
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I personally like most turn based rpg's but I see how others can see it as slow paced and boring. It's really a matter of preference. I think they could come back as they're still fairly common among the flash game world. For example Sonny, Sonny 2, monster's den book of dread, etc are all fairly popular. There's also the Artix Entertainment games Dragonfable which is free but much better if you pay for the upgrade account. Turn based combat isn't entirely dead.
 

crimson5pheonix

It took 6 months to read my title.
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Jun 6, 2008
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Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
There is a clear victor in this conversation...
I'm just not sure who...
Wink wink, nudge nudge, say no more.
 

Miumaru

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May 5, 2010
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Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.