Poll: Will we ever see turn-based WRPG's again?

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crimson5pheonix

It took 6 months to read my title.
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Jun 6, 2008
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Miumaru said:
Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.
I disagree. You're whole strategy relies on knowing what your opponent is going to do. You have to take on faith that your opponent will respond to your plays in a certain way.
 

JPH330

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Jan 31, 2010
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You're in the wrong forum, man. Yahtzee hates turn-based combat; therefore, everybody here hates turn-based combat.

Personally, I enjoy turn-based combat to an extent. Sometimes it can get a bit complicated for my taste, but I wouldn't mind seeing more turn-based WRPGs. Hell, I don't even dislike JRPGs, which means I'm probably going to be banned or at least shunned, because I'm pretty sure everybody on the Escapist is obligated to eternally despise JRPGs, as well as Halo, the Wii, and everything displayed at E3.
 

WorkerMurphey

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Jan 24, 2010
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Turn based RPG's, eh, leave that to the Japanese. Turn based strategy games still hold some value for me, Heroes of Might and Magic 3 being a prime example.
 

SimuLord

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Aug 20, 2008
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As much as I hate to say it being a devoted fan of turn-based strategy gaming, that game mechanic has no place in a modern RPG.

I'm one of the few people who will say out loud that I liked Fallout 3 a lot more than 1 and 2, and the combat was about 99.9% of the reason why. If I wanted a dull turn-based combat RPG, I'd look across the Pacific. And there's a good reason why I don't.
 

Miumaru

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May 5, 2010
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crimson5pheonix said:
Miumaru said:
Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.
I disagree. You're whole strategy relies on knowing what your opponent is going to do. You have to take on faith that your opponent will respond to your plays in a certain way.
If he moves there, Ill move here, if he moves there, Ill move here, if he moves there....
The better you are (at strategy and such) the more you can think ahead of what will happen. In a turn based RPG, a critical hit could ruin you, even if you start thinking ahead. Any "critical hits" in chess is your own fault because you missed a possible move.
 

Miumaru

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May 5, 2010
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DJmagma said:
no, and if were lucky, to won't come back.

remember how people hated the combat system in ff13?

that's pretty much turn based in disguise.
In disguise? What disguise? A plastic mustache with a fake cigar?
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
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Miumaru said:
crimson5pheonix said:
Miumaru said:
Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.
I disagree. You're whole strategy relies on knowing what your opponent is going to do. You have to take on faith that your opponent will respond to your plays in a certain way.
If he moves there, Ill move here, if he moves there, Ill move here, if he moves there....
The better you are (at strategy and such) the more you can think ahead of what will happen. In a turn based RPG, a critical hit could ruin you, even if you start thinking ahead. Any "critical hits" in chess is your own fault because you missed a possible move.
Which is why you have to plan on the possibility of a critical hit, or a miss. It takes chess, and forces you to think even harder about what you're going to do. It's all about far planning and it's why I love turn based RPG's.
 

Miumaru

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May 5, 2010
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crimson5pheonix said:
Miumaru said:
crimson5pheonix said:
Miumaru said:
Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.
I disagree. You're whole strategy relies on knowing what your opponent is going to do. You have to take on faith that your opponent will respond to your plays in a certain way.
If he moves there, Ill move here, if he moves there, Ill move here, if he moves there....
The better you are (at strategy and such) the more you can think ahead of what will happen. In a turn based RPG, a critical hit could ruin you, even if you start thinking ahead. Any "critical hits" in chess is your own fault because you missed a possible move.
Which is why you have to plan on the possibility of a critical hit, or a miss. It takes chess, and forces you to think even harder about what you're going to do. It's all about far planning and it's why I love turn based RPG's.
But my point is, turn based RPGs are not all exact. You dont always do 10 damage or whatever, and aside from heavily one sided fights, luck plays a large part. Only luck in chess is if your opponent gets dirt in his eye and doesnt see you're a move away from check mate.
 

Arisato-kun

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Apr 22, 2009
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Jedi Sasquatch said:
You're in the wrong forum, man. Yahtzee hates turn-based combat; therefore, everybody here hates turn-based combat.

Personally, I enjoy turn-based combat to an extent. Sometimes it can get a bit complicated for my taste, but I wouldn't mind seeing more turn-based WRPGs. Hell, I don't even dislike JRPGs, which means I'm probably going to be banned or at least shunned, because I'm pretty sure everybody on the Escapist is obligated to eternally despise JRPGs, as well as Halo, the Wii, and everything displayed at E3.
While I do hate all Halo games that will not take place on Reach and the Wii IS awful E3 was very good IMO.

Also JRPGs > WRPGs.
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
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Miumaru said:
crimson5pheonix said:
Miumaru said:
crimson5pheonix said:
Miumaru said:
Amnestic said:
Sassy McFuzzers said:
Turn-based combat is outdated and boring.
Why would ever want to see them again?
Disagrees.
No random chance if you get a check-mate though. It's turn based, but its skill, not randomness, unless you are playing a person who knows nothing on how to play.
I disagree. You're whole strategy relies on knowing what your opponent is going to do. You have to take on faith that your opponent will respond to your plays in a certain way.
If he moves there, Ill move here, if he moves there, Ill move here, if he moves there....
The better you are (at strategy and such) the more you can think ahead of what will happen. In a turn based RPG, a critical hit could ruin you, even if you start thinking ahead. Any "critical hits" in chess is your own fault because you missed a possible move.
Which is why you have to plan on the possibility of a critical hit, or a miss. It takes chess, and forces you to think even harder about what you're going to do. It's all about far planning and it's why I love turn based RPG's.
But my point is, turn based RPGs are not all exact. You dont always do 10 damage or whatever, and aside from heavily one sided fights, luck plays a large part. Only luck in chess is if your opponent gets dirt in his eye and doesnt see you're a move away from check mate.
And it's all luck on whether or not your opponent does what you want them to do. As bad as it is to admit it, I've been beaten by a computer set on the easiest difficulty because it did what would be considered "bad moves" and I hadn't planned on it doing so.
 

Arisato-kun

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Apr 22, 2009
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DJmagma said:
Miumaru said:
DJmagma said:
no, and if were lucky, to won't come back.

remember how people hated the combat system in ff13?

that's pretty much turn based in disguise.
In disguise? What disguise? A plastic mustache with a fake cigar?
no, the timer bar so you can't spam commands.
Someone doesn't understand sarcasm. :/

FF13 was CLEARLY turn based. There was no disguise. People should've known it'd be turn based from the get go since it was an attempt to rectify the horrible mistake of a game Final Fantasy XII was.
 

Ponchponcho

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Apr 19, 2010
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I do enjoy a spot of turn based combat every now and again, just most turn based rpgs turn into a series of rock paper series matches, 1 beats 2 but is weak too 3, and once you figure it out its just rinse and repeat until the game is over. Well done turn based rpgs are like Amnestic posted are like chess, where no 1 unit is superior to another all are lethal if ignored and dozens if not hundreds of strategies are available to conquer a foe. Now as for whether or not character skill is more important than player skill, a well balanced mix of both should be necessary. Over reliance on character skill will make the game basically "Whoever is wearing the biggest boots wins" and over reliance on player skill usually just translates to "Who has the best hand eye coordination wins."
 

Arisato-kun

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Apr 22, 2009
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DJmagma said:
Arisato-kun said:
DJmagma said:
Miumaru said:
DJmagma said:
no, and if were lucky, to won't come back.

remember how people hated the combat system in ff13?

that's pretty much turn based in disguise.
In disguise? What disguise? A plastic mustache with a fake cigar?
no, the timer bar so you can't spam commands.
Someone doesn't understand sarcasm. :/

FF13 was CLEARLY turn based. There was no disguise. People should've known it'd be turn based from the get go since it was an attempt to rectify the horrible mistake of a game Final Fantasy XII was.
it's a bit hard to READ sarcasm.
I disagree. I'm sure many people got it right away.
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
36,678
3,877
118
Arisato-kun said:
DJmagma said:
Arisato-kun said:
DJmagma said:
Miumaru said:
DJmagma said:
no, and if were lucky, to won't come back.

remember how people hated the combat system in ff13?

that's pretty much turn based in disguise.
In disguise? What disguise? A plastic mustache with a fake cigar?
no, the timer bar so you can't spam commands.
Someone doesn't understand sarcasm. :/

FF13 was CLEARLY turn based. There was no disguise. People should've known it'd be turn based from the get go since it was an attempt to rectify the horrible mistake of a game Final Fantasy XII was.
it's a bit hard to READ sarcasm.
I disagree. I'm sure many people got it right away.
I didn't. And I'm on your side >.>
 

Nalgas D. Lemur

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Nov 20, 2009
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Miumaru said:
But my point is, turn based RPGs are not all exact. You dont always do 10 damage or whatever, and aside from heavily one sided fights, luck plays a large part. Only luck in chess is if your opponent gets dirt in his eye and doesnt see you're a move away from check mate.
By that argument, TF2 is luck-based, since it has crits (at least by default unless the server admin disables them). Of course, calling TF2 luck-based is patently ridiculous, and so is saying that about turn-based RPGs in general as a sub-genre is.

As much as I like my twitchy action games, sometimes I just want to sit down and play a game that has zero dependence on quick reflexes and lets me take my time to think about and plan out what I'm doing. Sometimes the constant action keeping you on your toes is fun for the adrenaline rush of it, but sometimes I'd rather have a slower, more cerebral experience (which may have something to do why I've been alternating between Burnout Paradise and MTG:DotP for the past week, which are pretty much opposite extremes in that sense, although neither one is an RPG).

It also doesn't help that the action/combat in many action RPGs is frequently less polished and/or deep as in a non-RPG action game (see: Mass Effect, for example).
 

BonsaiK

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Nov 14, 2007
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HG131 said:
Pegghead said:
Frankly I don't like any form of turn-based combat in video-games, so good riddance to it I say!
Exactly. Player skill is what should matter, as a game shouldn't help the really bad.
Yes it should.

Most players are really bad and it's not fair to exclude them and have gaming as just an elitist club of skilled players. It's also not financially viable. Small snobby elitist enclaves don't pay the bills.

Plenty of turn-based combat still exists in gaming and it will never go away. Look at Mafia Wars, that's far more popular than any action game you could name.