Poll: Will you buy Heavy Rain?

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Dragon Zero

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Apr 16, 2009
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Not really my type of game from the looks of it, I might try the demo. Most of my hesitation comes from the fact that the QTE's don't really use distinct coloring that helps me better realize which button to use. Minor complaint I know but its one that could ruin it for me.
 

LordFisheh

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Dec 31, 2008
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Not for me. Looks like they're doing something interesting, but to me it just seems like a depressing film with quick time events. I like escapism in my gaming :)
 

DividedUnity

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Oct 19, 2009
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I already pre ordered the special edition and payed most of it off. I am buying this game out of interest as I feel i need a change from the shooter filled releases of this year
 

Blanks

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Mar 17, 2009
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i doubt it, the videos i've seen show some really piss-poor voice acting and ultimately make it sounds really bad ... i'm thinking about it though
 

FoolKiller

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Feb 8, 2008
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I won't because I don't own a PS3. I think from what I've seen in the trailers and such that it will be indigo prophecy which was a lot of fun and really good but not necessarily a good seller. The boobs will help though.
 

FoolKiller

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Feb 8, 2008
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Hubilub said:
Mimsofthedawg said:
Hubilub said:
Mimsofthedawg said:
Hubilub said:
ExaltedK9 said:
Hubilub said:
Mimsofthedawg said:
Hubilub said:
ExaltedK9 said:
Hubilub said:
I don't know anymore!

The Demo was really good. Best way to use QTE's I've ever seen.

But now I got the AVP demo and that too is fucking epic!

It's so hard to decide....
Whats AVP?
Androids versus politicians.
Abortionists verses pro-lifers would be better to me... but that's just me. haha.
Andrew (Webber) versus Percy (Jackson)
OHHHHHHHH. THAT Alien versus Predator.

My bad, I just assumed everybody stopped caring about that around the same time I did.
Sorry, accidentally played the super-awesome demo and can therefore not join you in your not-caring-about-AVP adventure.
how do you accidentally play a demo?

Were you walking through a friends living room, trip, land on a controller, and accidentally fire a shot in the game, and upon looking at the screen, you had killed a predator, and you were like, "SHIT! I JUST KILLED A MOTHER FUCKING PREDATOR!!!" and you kept playing cause you felt like a bad ass?

YAY for run on sentences!
... STOP SPYING ON ME!

How do you know all these things about my personal life!?
I'm Santa Claus
Well then we have a problem, because I am Jesus.
SON... YOU'RE ALIVE!!!!!!!
 

Firia

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Sep 17, 2007
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I have my copy preordered.

I'm a budding comic book artist, and put story paramount to all else. Without story, nothing has a leg to stand on (meaning to say, it's all pointless). This isn't to say that no story is the same as failure, but I personally am turned off by the total lack of story in games like L4D(1). Yes, it has a premise, and that premise works for it; escape, with your lives in tact while killing zombies. Mario has had similarly simple premises too (rescue princess, whoop on boss koopa). It can and does work. I often wish for more (on a related note; Super Mario RPG was one of my fave Mario installments).

I also believe in balance. To much story can stall game play, and make the player feel like they're watching a movie (Metal Gear Solid 2 & 4, I'm looking at you). So this'll be interesting. I played the demo before it was generally available, and I can tell it's more involved than cut scenes with prompts. So I have faith it'll be more than an over dose of story. :) I'm also excited that failure can lead to success (in that it makes the story more exciting, because it's not a game over on the spot)!
 

_zuul

New member
Nov 9, 2009
228
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scifidownbeat said:
what is this i don't even
bad example. "cartoons" are still the same media as "movies" so that barrier is completely different.

the difference between games/interactive media and film/movies/tv/CARTOONS is what i was getting at. there is a profound difference. much like how sculpture is different from a poem.

you completely miss my point. different mediums require different methods to express what you want to express. how you would express something in a painting is different than how you would express that same thing in a theatrical production. methods used in one medium will not (usually) work in a different medium.


besides that, i think your response if funny. were you defending games trying desperately to be like cinema?
i have this clear impression that developers who try to desperately to emulate film have a self-loathing aspect to them. that they see games as an inferior medium and that by emulating film, maybe they can be seen as legitimate... BUT i have no idea if that's what they are actually thinking....

besides, some of the best games, ones that defend the artistic honor of the media, don't try to sacrifice their game-ness to cinematic... [insert examples here] i personally thought silent hill shattered memories did a good job. the whole crux of ico being good was seemed to be the fact that it was very much a game, if it compromised on it's game-ness it could easily have been shit.


POINTLESS TANGENT you won't care about: i'm into theatre, and the one thing that pisses me off is when plays try desperately to compete with movies. it detracts from what theatre is capable of, and this great potential to be unique and meaningful is completely overlooked.

tl;dr
i was talking about artistic technique, NOT content.

p.s. i think heavy rain is funny.
 

_zuul

New member
Nov 9, 2009
228
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BTW, why hasn't foxnews started a shitstorm about it being "SLUT SIMULATION GAME".

makes me wonder, oh, do they only make a shitstorm when they're paid by the publishers as part of a subversive marketing campaign? maybe...
 

Lukeje

New member
Feb 6, 2008
4,048
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I would if I had money... I actually want a PS3 now there are enough games I want for me to warrant the purchase.
 

RatRace123

Elite Member
Dec 1, 2009
6,651
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41
I'm the type of person who loves story in games, and I'm one of those "games are art"
people, and Heavy Rain seems to be an exceptional experience. After playing the demo I am more sure than ever, that I'm getting it.