Not sure. When I first bought it I played every day for a month. The whole pull for L4D was every time you played it could be different depending on how many zombies and special effected appeared an when. The game has sadly run its course and all the surprises and scares have run dry for me.Continuity said:Meh, the game wears thin with me sometimes too, but I always come back to it. How many hours have you played? might be that you've played a lot more than me, I have 310 hours between the two.ForensicYOYO said:I came back to it last night after not playing it for a year. The appeal has just died on me. Sad really.
then keith could talk about all the adventures that he had with ellis ,plus you could have a dlc pack with both of them shooting zombies.Malgorath said:Yes because I enjoyed L4D2. It should have Ellis's friend Keith as a survivor! He has survived a dozen terrible experiences, so how would a zombie apocalypse be able to stop him?
That's funny, because when L4D was first released the quality + quantity vs price was horrible. You had to pay 60$ for what was basically a glorified mod. I did buy and play the first one a lot, but looking at it again, it was incomplete. The low number of levels and the limited number of weapons and zombies was kinda insulting considering it doesn't take a genius to say "we should put melee weapons in". Of course, the second one had everything the first one was missing, but they forced you to pay another 60$ for it.Sexual Harassment Panda said:I research purchases...so if the quality is there(pretty much guaranteed considering the dev), most definitly.
When it comes to multiplayer, it's most certainly a question of quality, not quantity. L4D didn't have much content, but it had solid mechanics that allowed for engaging competition...which is why people still play counter-strike all these years later, despite it not having much of anything.Juggern4ut20 said:That's funny, because when L4D was first released the quality + quantity vs price was horrible. You had to pay 60$ for what was basically a glorified mod. I did buy and play the first one a lot, but looking at it again, it was incomplete. The low number of levels and the limited number of weapons and zombies was kinda insulting considering it doesn't take a genius to say "we should put melee weapons in". Of course, the second one had everything the first one was missing, but they forced you to pay another 60$ for it.Sexual Harassment Panda said:I research purchases...so if the quality is there(pretty much guaranteed considering the dev), most definitly.
At that point, most of my friends had moved on and grown tired of the repetitive levels despite the claim that the AI director made them repayable, which is a bunch of bs. So i probably wouldn't buy a third installment.