It seems to me that no matter what game you are playing the player character is the most important character in the story (for obvious reasons).
So my question is: if there was a game where you played the role of a support character instead of the hero destined to save the land would you play it?
Somethings for this game to work: the "Hero" takes you everywhere, NPCs talk to the Hero not you but you get to be the a snarky sidekick if you want, and you can choose specializations etc,
personally I think it'd be great to see the standard RPG story fair from a different point of view. What else would be required for this game to work?
So my question is: if there was a game where you played the role of a support character instead of the hero destined to save the land would you play it?
Somethings for this game to work: the "Hero" takes you everywhere, NPCs talk to the Hero not you but you get to be the a snarky sidekick if you want, and you can choose specializations etc,
personally I think it'd be great to see the standard RPG story fair from a different point of view. What else would be required for this game to work?