Preferably designer or producer, but since I'm in Computer Sciences at my University, I want to start off in the programming area.
I'm going into the industry, and I'm hoping to be either an artist or a designer, as my abilities match those specific jobs.heyheysg said:If so what job and why? Assuming you got a chance to get a job in game development. Here are the roles
Artist - Draws stuff, concept art, uses 3d modeling to create environments
Programmer - Programs stuff
Designer - Think about ideas, plan levels, determine stats.
Producer - Plan stuff.
So basically, long hours, average pay but working with something you love.
ALTERNATE SCENARIO
If you had to go to school for a year to train, would your answer change?
If I had to go to school JUST for a year even better as probably I would have to go to school for 3 to 5 years to qualify for that these days.heyheysg said:If so what job and why? Assuming you got a chance to get a job in game development. Here are the roles
Artist - Draws stuff, concept art, uses 3d modeling to create environments
Programmer - Programs stuff
Designer - Think about ideas, plan levels, determine stats.
Producer - Plan stuff.
So basically, long hours, average pay but working with something you love.
ALTERNATE SCENARIO
If you had to go to school for a year to train, would your answer change?