Postal III -- do we need this game?

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Pumpkin_Eater

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Mar 17, 2009
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Looks fun. I'm not really a fan of third person shooters (RE4 aside) so I'm really hoping the PC version is first person, or at least has an option. I liked the angry badger (or wolverine or whatever), it seems a bit more entertaining than the typical bombs and bullets you get in GTA style games.
 

MRMIdAS2k

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Apr 23, 2008
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ElderScribe said:
The Half life series didn't need to rely on gimmicks to sell a product, unlike R.W.S. who has nothing to offer but the gimmick.
Gravity gun anyone?

ElderScribe said:
Peeing on somebody is a gimmick, it serves little purpose and is usually needless when a shotgun to the head is not only more effective, it's faster.
it puts you out when on fire.

ElderScribe said:
I've played Postal, Postal 2 and A.P. so please don't assume that you know anything about the people posting here.

The storyline in the Postal series is bland and utterly forgettable, just like Painkiller and Serious Sam, but at least they relied on throwing enemy upon enemy at you in a kill-em-all fragfest, Postal has to rely on adolescent humor to survive.
and the Taliban hordes wasn't an "all out fragfest? someone never went to tora-bora

ElderScribe said:
And that the crux of the matter, take those away and what do you have? nothing, a bland and tired FPS with a bland and tired story that offers nothing to the bland and tired FPS genre.

P.S. Cat Silencers are not brilliant, they're a gimmick.

Buy the game, enjoy the game and have fun....the people who don't won't be missing a thing.

Edit: don't know why the text didn't show up to the person i was quoting *shrug*
Cat silencers are not a gimmick, it wasn't advertised, it's just something you can do, just like any other open world game.

HL2's "oh look you can pick shit up" gimmick BROKE THE GAME!
 

HazukiHawkins

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MRMIdAS2k said:
HazukiHawkins said:
I'm not sure what kind of person comes up with a game like Postal, nor what kind of person finances a game like that, nor what kind of store actually carries it... although, well, with a little thought, I suppose I actually do.

Answer to all three: ones that know there are a number of little boys with an unhealthy fascination for hurting things out there who will pay a lot of money for it. But really, if they're so eager to give creepy kids bad ideas, why not just toss themselves off of something tall onto something very hard instead? It would save the entire game industry, including developers, publishers and of course us players, so much grief... and who knows, maybe they'll only be paralyzed afterwards, and the creepy little boys can come visit them in hospital and cruelly poke at their mangled, bandaged limbs.
ever killed anything in a game?

the answer will be yes.

so you're no worse than the people you just panned.
I believe you mean I'm no better than them? In any case, I beg to differ; yes, I have killed things in games, but depending on the presentation, I have at times either lost the will to play through that game to the end, or flung it aside in disgust. There's a difference between, say, killing cutthroat bandits who you've just seen murder a young woman so she'd be easier to rob, and killing the woman so you can rob her. See? It's all about what kind of person you're playing, WHY you're killing who or whatever you're killing, and whether it's presented as unrealistic (going "uhh" and falling over) or vivid and gratuitous (rolling around bleeding and screaming with guts poking out).

I'd say a game where (as I understand it) you use living cats as silencers for your gun, piss on dying people, pour gasoline on dying people and light it on fire, smoke drugs and any number of other unsympathetic activities, deserves to get panned, even in today's violence-happy entertainment industry. Because, fortunately, there is still such a thing as going too far.
 

out0v0rder

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Dec 16, 2008
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Yes, we do.

Postal 2 had the BEST gasoline physics. Put some at the top of the road and it would trickle down the street, then LIGHT IT UP!
 

Fraught

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Well, Postal 2 was, atleast, fun as hell, and some parts of it were midly funny.

Although, I don't know if it's a thing to hate or love, but it seems like they're trying too much to be a normal third-person shooter with the whole cover and taking a person for a shield thing.

People may think it's stupid, immature etc, but I think it's just fun.
Not going to pay full for it though, more like when I can get it for free a low price.
 

out0v0rder

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ph3onix said:
SmilingKitsune said:
All games like these do is give the anti-gaming front ammo for their canons.
Yes, I definitely agree on that.
I don't think I have ever heard postal 2 mentioned anywhere in any videogame violence reports on the news. What about that game GTA though?
 

MRMIdAS2k

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Apr 23, 2008
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HazukiHawkins said:
MRMIdAS2k said:
HazukiHawkins said:
I'm not sure what kind of person comes up with a game like Postal, nor what kind of person finances a game like that, nor what kind of store actually carries it... although, well, with a little thought, I suppose I actually do.

Answer to all three: ones that know there are a number of little boys with an unhealthy fascination for hurting things out there who will pay a lot of money for it. But really, if they're so eager to give creepy kids bad ideas, why not just toss themselves off of something tall onto something very hard instead? It would save the entire game industry, including developers, publishers and of course us players, so much grief... and who knows, maybe they'll only be paralyzed afterwards, and the creepy little boys can come visit them in hospital and cruelly poke at their mangled, bandaged limbs.
ever killed anything in a game?

the answer will be yes.

so you're no worse than the people you just panned.
I believe you mean I'm no better than them? In any case, I beg to differ; yes, I have killed things in games, but depending on the presentation, I have at times either lost the will to play through that game to the end, or flung it aside in disgust. There's a difference between, say, killing cutthroat bandits who you've just seen murder a young woman so she'd be easier to rob, and killing the woman so you can rob her. See? It's all about what kind of person you're playing, WHY you're killing who or whatever you're killing, and whether it's presented as unrealistic (going "uhh" and falling over) or vivid and gratuitous (rolling around bleeding and screaming with guts poking out).

I'd say a game where (as I understand it) you use living cats as silencers for your gun, piss on dying people, pour gasoline on dying people and light it on fire, smoke drugs and any number of other unsympathetic activities, deserves to get panned, even in today's violence-happy entertainment industry. Because, fortunately, there is still such a thing as going too far.
So, you killed in a game because you wanted to?

just like real life, postal gives you choices, YES you can do drugs, for a temporary health boost, but the "coming down" has negative effects too.

YES you can use a cat as a silencer, but you don't HAVE to.

because you can also do these things in real life, d'you want that banned too?

It's a game, you don't like it, don't buy it, just don't whine about how it's so morally reprehensible because you can do things already present in several other games, some of them you partake in in-game yourself.