TrueKorten12 said:Well there is no raiding anyway. XDHagi said:I think it will do a few things very well. I also think it'll do a few things less well.
I believe it'll be great for exploration and roaming due to the dynamic events mechanic.
Likewise there's a good chance it's structured PvP will be good based off GW1's PvP.
I also think it will lack raiding appeal due to the lack of structure in classes and combat. Likely there won't be any real raiding progression to speak of.
World PvP I believe will also be less than stellar due to the same lack of structure as well as the fact that you'll always be there with random players and most people simply don't use coherent group tactics but do their own thing (which is perfectly fine, but leads to zerging).
It'll be a good MMO. It likely won't be the greatest MMO since the dawn of mankind.
Was referring to the end-game instances though which I don't think will have the challenge and progression needed to satisfy the type of player who enjoys raiding.
But seeing as, like you say, there's no real raiding those weren't the type of player ANet is attempting to draw on anyway.
GW2 will likely be good at what it does, possibly great. But there will remain several aspects of MMOs for which you're better off with other games.