Moonpig123 said:
Halo.
The first and second games were good, the third was great. ODST was quite dire, just unnecessary and dull. Would have worked far better as Halo 3 DLC. Reach was underwhelming and, to be honest, I found it really boring in parts. Only played the demo for Halo: Wars so I can't really comment, but from what I played I wasn't keen.
Halo 3 had a good, ambiguous, open ending that allowed for Master Chief's story to continue, but that doesn't mean we should see what happens next. And I really don't think the Halo 'world' is interesting enough to base more 'spin-off' games (such as Reach or Halo: Wars) on, anyway. The main Halo series (that is, Master Chief's story) has had a good run, and should be allowed to end gracefully.
Maybe you found ODST dull, but I found the story to be the best told by the games, by far. It was more personal and human. And the design of the city was awesome, if a little "fake sandbox".
Though I agree on the fact that Reach was sub par and didn't deliver on what they kept saying it was going to have, story/campaign wise. Love the multiplayer though. And as for Wars, the only reason I loved it is because I'm, admittedly, a Halo story fanboy

I've read all the books and everything, so I welcome most additions to the story overall (though Legends was 80% crap). Not to mention they represented the Flood damn near perfectly. Strength in numbers, not in... well... strength. Hadn't seen Flood done that well since the original.
Also:
EcoEclipse said:
Uh... Reach ended the series. You know that, right?
No it didn't. It was the last game that Bungie has its benevolent hands in (for the foreseeable future). 343 Studios, Microsoft's in-house Halo production company (the guys that helped with Legends and run Waypoint) is continuing the series, and is currently working on the next entry (rumor is that it's a remake of the original with Reach's engine, for the sake of practice/cash ins). Let's just hope that they have the skill to make some good games. Games that feel more like 1/2/3/ODST, not Reach. Reach lost the charm of the other ones.
More on topic, it's rare that I feel a series should just die. To comment on those most asked to die in the thread:
Final Fantasy: No. The only FF's I've liked are Tactics Advanced and IV, but even I'll admit they have their audience, and it's a HUGE one. Just because most of us on here think it's dull and bland, doesn't mean it'll stop making money.
Call of Duty: Again, no, but they need to slow down a bit, and stop hyping up every one of their games like it's the next coming of Christ. I mean, come on, Christ can only come so many times. (Insert crude ejaculation joke here).
Halo: This is totally fanboy fueled, but HELL no. The Halo's extended universe has tons of potential for tons of types of games and stories. I'd love to see a tactical game based in the Halo universe, or a game like Splinter Cell. Or a
good RTS.
Guitar Hero/Rock Band/Etc: ... Maybe it's time for it to phase out for now. It does seem to have overstayed it's welcome. Or maybe just release one last one with every song from the other ones, and then whenever the people ask for more songs, they release them as DLC.
Zelda: No. Fuck anyone who says otherwise. I'll sit through a mediocre release like Phantom Hourglass for the potential release of an amazing gem like Spirit Tracks. And NO VOICE ACTING. Tradition, people.
Metroid: No. There hasn't been a single Metroid game that's been bad. What? Other M? IT DOESN'T EXIST! IT DOESN'T EXIST! Happy place... happy place... o_o
There are others I don't feel I need to get into, like Half Life, but I've said my two cents here.