Tdc2182 said:
And yes, from the sounds of it I am going to have a much easier time getting kills with the new ballistic knife as opposed to using a sniper.
omega 616 said:
Snipers will still be one hit killers and they will still be able to zoom in like no other weapon, which means there still useful and will still be used, used were they are meant to be AKA long range.
This system ensures anybody trying to use a rifle at handgun ranges will most likely miss, it will also cut out bullshit 360 jumping quick scopes entirely.
If you object to this it will just make you sound more like a quick scope supporter.
The thing about the CoD series is you can be an aggressive player if you pick up the sniper. Sniping is something the CoD series has done amazingly and now they are now getting rid of that. If you honestly had a serious problem with getting killed in one on ones by snipers more so than actually winning them, you are not a good player.
Sure, I support quick scoping now more than I have done. I think they should take out the Sleight of Hand Pro so it doesn't give super cheap kills, but taking it out entirely?
That is ridiculous.
No one is gonna snipe anymore. Because taking people out from long range will never catch on.
Thats the thing in real life or not the sniper is a support role, for maps like wasteland and the outter edge of fuel for example.
To use a sniper as the BFG of hanguns or a super FAL is as silly as running akimbo UMP's. Thats not what the devs intended for the sniper, you never saw sniper wolf in MGS running at you, did you?
If you want to be an agressive player, why are you picking a sniper? It makes no sense, other than the fact it's so easy to abuse the aiming features.
Treyarch looks like they want snipers to hunker down, set up a little tent, put the BBQ on, slap a claymore down and wait. To me this is a good thing, you know were they are then.
It's not so much the slight of hand pro, I posted a vid a week or two ago were the shooter blantenty missed his target, by 2 or 3 inches on the screen yet he still got the kill. The massive reticule wasn't over the target either.
I have instances were I would be aiming down somewhere, (I don't camp, I just randomly stop, crouch, turn around and aim for 3 or 4 seconds) and my gun would stray a 1 CM or so as an enemy would walk past my sights, it doesn't happen very often but it does happen. If you have it on console go into a private game with a friend and test it.
Slight of hand pro never gave super cheap kills, it gave quicker kills. It's the aiming features on consoles and now treyarch are making the zooming in random it will eliminate quick scoping.
Taking out people at range doesn't need to catch on, proper snipers do it already. Over grown is amazing for sniping like that, from one end of the wooden bridge to the other, From near the three concrete barracades to the fuel tank, from bridge to bridge, on top of the house to the concrete barracades, from the barn to the broken wall near the stone bridge.
Derail is another good "hard" scoping map, for example. Granted on rust and other maps there is no place for snipers but is that such a big deal?
The less quick scoping there is, the better.
MetallicaRulez0 said:
Tdc2182 said:
Sure, I support quick scoping now more than I have done. I think they should take out the Sleight of Hand Pro so it doesn't give super cheap kills, but taking it out entirely?
That is ridiculous.
No one is gonna snipe anymore. Because taking people out from long range will never catch on.
Exactly. If they follow through with this plan, Snipers will be completely obsolete, even more-so than they are now. You already put yourself at a fairly big disadvantage just using a Sniper in the first place, no matter how good you are with it. Taking away your only option in close and medium range is a travesty. It makes Sniping impossible. I'm pretty sure that wasn't Treyarch's goal when they set about fixing quick scoping. If this remains in the shipped game, ARs and SMGs will be the only weapon options, and that sucks ass.
Yes, before you say something, the people who "use the gun properly" (ie: sit in a corner or on a balcony with their scope up waiting for people) aren't affected too much by this change, but those people aren't very good at the game, so I really don't care what they think.
No, I am pretty sure they wanted to totaly rid the game of quick scoping.
You shouldn't be using a sniper in close to medium range, you have a secondary for that very reason.
It makes sniping what it should be.
People who run round with a sniper rifle can't play the game properly and are just lashing out at people who do use them properly. Snipers zoom in for a reason, to take people out at long range, not just so you can shoot the hairs off his nipples.
Which means you stand back and take people out at range, not run up to them and cheap kill them 'cos by the time I have landed even half the amount of damage to kill you (3 or 4 shots), you have ADS faster than me and shot me once and at close range, which is all you need.