LordNue said:
I think most online games should keep a counter in a profile that keeps count of how often someone disconnects during a game. So you know when you're playing with someone who has either a shitty connection or a habit of disconnecting when they lose.
I think that actually works.
When playing SF4 (PS3), I've only encountered a few rage quitters. That game shows disconnection %, so people are more aware of it. >3% is generally acceptable as that could be random connection issues (disconnects on it's own, lag quit, etc. Mine is 1% due to having the internet cut out on me a few times mid-match).
However, compare with Soul Calibur 4 (PS3), that game is a breeding ground for rage quitters and immature asshats who try to maintain a "perfect" record by quitting if they lose.
OP: A notable rage quit:
Beat an opponent in SC4, but as the "KO" was coming down, opponent rage quit. Then they decided, to send me a message saying: "Haha!". I wanted to reach into the internet and choke slam the little twerp. My response was to send a message asking if the player was 5 years old, then put them on my block list as I didn't need to know the answer.