I keep seeing games that spout that they most realistic game out and yet have only a visual relation to realism, which doesn't make for good games IMO.
Real Life: You get shot in the leg, go to the hospital for around a month.
"Realistic" games: You get shot in the leg, you move on as if nothing happened except you have slightly blurred vision (which only happens after you lose more than 10 seconds of blood) and you can just sit behind cover (for some games anyway) and your injury will go away, and if that isn't there, then any medkit will insta-heal you for a set amount.
Real Life: You get shot in the leg, go to the hospital for around a month.
"Realistic" games: You get shot in the leg, you move on as if nothing happened except you have slightly blurred vision (which only happens after you lose more than 10 seconds of blood) and you can just sit behind cover (for some games anyway) and your injury will go away, and if that isn't there, then any medkit will insta-heal you for a set amount.