Another old game, but it's good fun - Warzone 2100, and here's the best bit, it's free.
Download here http://wz2100.net/
Download here http://wz2100.net/
As we say there, "+1". It's not called TA Spring anymore BTW, only Spring RTS. Can't really go wrong with Spring, if you don't like it just delete it, no money wasted. Plus there's many different mods.Acaroid said:TA:Spring it is for free
http://spring.clan-sy.com/
Yeah I know, it is force of habbit lolKDR_11k said:As we say there, "+1". It's not called TA Spring anymore BTW, only Spring RTS. Can't really go wrong with Spring, if you don't like it just delete it, no money wasted. Plus there's many different mods.Acaroid said:TA:Spring it is for free
http://spring.clan-sy.com/
Be aware however that any RTS when played at a sufficiently high level becomes very hectic and often smaller scale with tactics deciding the winner of many engagements, large army buildup is usually a sign that you are too passive. I've noticed that many people tend to rack up huge resource surplusses in RTSes because they aren't making units fast enough (money in the bank is worthless, only money on the battlefield counts!). Also many weaker players tend to skip through the tech levels and go for the lategame equipment right away, that's probably the symptom of a passive AI or something since in a competitive match you will get eliminated while you're still making your first units if you try that. Too few players balance their combat production and their teching, often erring on the side of teching and then being taken by surprise by a "rush" 10 minutes into the game. "Strategic" is one of the buzzwords I often see weaker players throw around. RTSes are always tactical to some degree simply because they are real time, strategy operates on the scale of months or even years with a lot of it being troop movement, budget balancing and most importantly logistics (can't fight without ammo). Anyway, that's enough rant, just be advised that game designers try to avoid situations where a player can just build up massive defenses, build a superunit and then crush the enemy, usually by implementing territory that means porcing up cripples your economy and lets your enemy field MUCH larger troop numbers.
Real-Time-Tactics. I think it means games where you have limited amount of units and no basebuilding like Ground Control, World in Conflict etc.CyberAkuma said:What the hell is an RTT?
My personal preformance: Company of Heroes
Hands down the best RTS I've ever played in my life, and I've played a LOT of RTS-games.
-Total AnnihilationStormcloud23 said:Hey guys, I think it's time for a new RTS so can anyone recommend a good one? Please notice, I did say RTS, i don't want a RTT. I need to be able to build bases and have large armies. My past favorites are Command & Conquer Generals: Zero Hour, Supreme Commander, the original Dawn of War and expansions, and Sins of a Solar Empire. Thanks for any help.
Edit: Yes i know i misspelled recommend, i was rushing
If you like Rise of Nations then Rise of Legends is a good one too.WolfLordAndy said:Rise of Nations and The Settlers series are both very good. They're more in the style of AOE then your modern/future style RTSs.
Cool thing about Settlers, is that you ahve to carry all the building materials from stores to building site before you can build! - Settlers 3 was on of the best ones, I think Settlers 5 starting going a bit AOE-clone-like.