Ok, so, if someone makes a crappy game but somehow says that it's supposed to be crappy it's ok?smeghead25 said:I played a bit at the Mana Bar today. It is very generic. But.
It's one of those games that you're not supposed to take seriously and it's meant to be generic. I know that sounds stupid but let me explain...
A lot of shooters do tend to make you do the same sort of things such as "pick this energy core up from this place and stick it in there". See I think the point of Duke Nukem is to take those generic aspects and goof it up. For example in most games you have to fight you way through a few rooms to find that energy core but in DNF, right at the start, you literally have to grab those energy cores from right next to the thing you have to put it in with absolutely no enemies around to stop you. It's like the game was saying "Where the fuck else would these things go, people don't just grab important things and leave them lying around god knows where do they?"
Then you have to find a third one and it's nowhere to be seen. So you go through a door and fight a few enemies (like you would in any other shooter) and then you find it sitting in front of you on a desk... on the opposite side of a bulletproof window. So you check around you for a grate because you've just spent a few minutes crawling around in them, but not. Nothing there. You look for the things you would find in any other shooter such as a door or another entry or even just a button. And then you notice the remote control randomly sitting in front of the window. And the RC vehicle. And then you realise you're meant to drive this vehicle around the shelves and push it through a small gap.
The ideas and goals are VERY derivative of every other shooter, and I also admit I did get very frustrated in the part where you had to shoot the mothership as it was never pointed out where you were actually meant to shoot, i ended up just shooting the whole penis-like extrusion until the health started dropping and bits fell off. The load times are also excruciatingly long, though that will liekly be fixed in an update (which is not an excuse and I could spend many hours typing an essay-long post about why I hate post-release updates, DLC, and online registration etc etc etc, even though I have perfectly good internet in my area.)
Having only played a small segment of it I do agree with your claims for the most part. The graphics are very subpar and take a bit of getting used to. Bit of a rude shock to be honest. But hey, at least they didn't have yet another engine change... >.>
My point is, yes it is average in every way and definitely plays and feels generic. But I also think it can be heaps of fun if played with no expectations. Just enjoy the stupidity of the situations and the humour and the hilarious interactions Duke has with the world around him. Don't expect it to be game-changing; don't expect it to bring anything new to the table; just expect it to be some silly macho fun.
I think though $109 is a bit too much to be asking. I'll be buying it when it's cheaper. It will be forgettable and silly harmless fun.
By this logic: Crap=/=Crap if Crap is admitted to be Crap.
This kind of attitude is way too prevalent these days. Everyone is doing things 'ironically' or because it's 'just dumb fun that shouldn't be taken seriously'. That's no excuse for mediocrity. Serious Sam is dumb fun that shouldn't be taken seriously, but guess what, it works because the game itself is good.
You can't say it's good because it's supposed to be a parody. If you parody bad mechanics with bad mechanics you still have bad mechanics but people don't seem to understand this. They think that the fact that it's a parody absconds it from any and all responsibility. As if recognizing the fact that what you made is garbage is supposed to free you of any criticism. If you KNOW it's garbage and you keep doing it, then there's something wrong with your brain.
It's not even a good parody, either. If they wanted to make fun of modern shooters they would've done it better. Making a bland level to make fun of bland level design is not acceptable. You still have a bland level and it's not making any point. Serious Sam made fun of Duke Nukem and other macho FPS heroes in his games. How did he do that? By being ridiculously macho to the point of absurdity. You KNOW the developers were in on this joke and they used it well. Even the name is a joke: SERIOUS Sam, when serious is the last thing this game is. Serious Sam also made fun of randomly spawning enemies. How? By having enemies spawn out of thin air right in front of you and even behind you. This would be bad design in any other game but here this parody was integrated into the gameplay. The enemies' absurd spawning locations keep you on guard, provide a hell of a challenge and a lot of them serve to scare your pants clear off.
TL;DR: Saying that Duke Nukem is garbage because it's supposed to be doesn't mean it's good; it's still garbage. If it were a parody, it would have been done differently. This is just bad game design. Serious Sam did it better years ago.